MasterD

MasterD — CS2 Stats

US76561198060873383[U:1:100607655]Steam profile ↗✓ No bans

1,167Tracked matches23%Win rate2020Tracked since
3,054Hours in CS3Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+19Tracked matches · now 1,167
−16.9ppWin rate · 40.0% → 23.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 23 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,459 +1,059 24 Jun30 Jun · 3 days played
23,40024,459peak 24,45924 Jun30 Jun
24,459Peak Premier in tracked matches
32Days played since 2026-06-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2
Win rate50%
K/D0.87
Headshot %27%

Measured 13 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim73
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

COLD36595Last 10036%Win rateLWLLLLLTLT

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.0pp headshot accuracy · −8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 566ms

Last 10

  • 172 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 540ms

Last 20

  • 1154 · 5% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility3.8
Positioning5.8
Opening Duels3.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.8
Utility3.8
Mechanics8.0
Opening Duels2.8
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time539ms−70ms
first ⅓ avg 609ms → last ⅓ avg 539ms
Headshot accuracy18.0%+5.0%
first ⅓ avg 13.0% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–8 · cache, 23 Aug
100%Best headshot accuracy · 0–2 · mirage, 2 Aug
406msFastest reaction time · 5–13 · office, 31 Aug
13–1Biggest win · mirage, 2 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
28In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 60% over 5ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD2161529%-0.01
cacheD2061430%-0.01
nukeC125742%0.01
trainD81713%-0.02
ancientD5050%-0.03
dust2A53260%0.01
fachwerk43175%0.01
anubis41325%-0.01
vertigo42250%0.02
office3030%0.04
inferno32167%-0.01
boulder32167%0.06
shelter21150%0.02
overpass21150%0.03
warden220100%0.04
italy110100%0.11
alpine1010%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,954Lifetime kills
1.09K/D · Top 50% of tracked players
5,042Matches
46.8%Match win rate · Top 50% of tracked players
32.6%Headshot %
16.5%Shot accuracy · Top 25% of tracked players
9,707MVPs
1,843Hours (in match)
3,861Bombs planted
1,149Bombs defused

Most-used weapons

Lifetime map wins

9,762dust2
6,823nuke
3,205train
2,519inferno
674lake
578cbble
429vertigo
349bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.6%Spray accuracy
85.9%Counter-strafing
10.4°Preaim
552msReaction time
39.2%T opening success
43.2%CT opening success
0.55Enemies flashed / flash
3.3%Flash assists
10.76HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4195 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2036% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–130.028%13 Sept
fachwerk13–6-0.0523%13 Sept
cache4–13-0.0812%7 Sept
nuke4–130.0125%7 Sept
cache8–13-0.0318%6 Sept
nuke5–13-0.0124%5 Sept
cache7–13-0.0320%3 Sept
mirage12–120.0212%3 Sept
anubis7–130.0117%2 Sept
ancient12–120.0317%1 Sept
cache10–13-0.0127%31 Aug
office5–130.0610%31 Aug
cache8–13-0.0615%30 Aug
vertigo12–12-0.029%30 Aug
ancient8–13-0.067%30 Aug
mirage11–130.0514%30 Aug
cache1–130.0017%30 Aug
nuke6–130.0529%30 Aug
cache12–120.0317%30 Aug
cache11–130.0129%24 Aug
anubis8–13-0.0719%24 Aug
train6–130.0312%24 Aug
mirage13–20.0618%24 Aug
shelter9–130.0212%23 Aug
cache13–80.1517%23 Aug
dust21–2-0.080%2 Aug
inferno13–7-0.059%2 Aug
nuke13–40.016%2 Aug
mirage13–10.0419%2 Aug
mirage0–2-0.04100%2 Aug
vertigo7–13-0.019%1 Aug
nuke9–13-0.0418%1 Aug
mirage7–13-0.076%1 Aug
overpass7–13-0.026%22 Jul
ancient4–13-0.0521%22 Jul
fachwerk13–60.0213%21 Jul
train0–13-0.0426%21 Jul
mirage3–13-0.0518%21 Jul
office3–130.0414%21 Jul
boulder2–7-0.056%20 Jul
ancient9–13-0.0127%20 Jul
vertigo13–40.0723%20 Jul
italy13–60.1115%19 Jul
anubis13–100.0310%19 Jul
fachwerk13–20.079%19 Jul
train2–13-0.0925%19 Jul
cache13–90.0214%19 Jul
nuke6–130.0014%19 Jul
overpass13–90.0713%19 Jul
mirage13–4-0.0814%18 Jul
cache13–40.0421%18 Jul
mirage11–13-0.0317%18 Jul
mirage12–120.0422%18 Jul
cache8–13-0.095%15 Jul
nuke13–50.079%15 Jul
nuke4–13-0.0623%15 Jul
inferno9–130.0216%14 Jul
dust213–80.1027%14 Jul
cache13–60.0522%13 Jul
shelter13–100.0217%13 Jul
office6–130.0117%13 Jul
boulder13–70.1014%12 Jul
anubis6–130.0114%12 Jul
nuke13–10.0213%12 Jul
cache6–130.0110%12 Jul
train3–13-0.0439%12 Jul
mirage13–40.0213%12 Jul
mirage5–13-0.0512%9 Jul
fachwerk10–130.017%9 Jul
boulder13–110.1214%9 Jul
cache11–13-0.0111%9 Jul
dust28–13-0.058%8 Jul
mirage10–130.0111%8 Jul
train7–13-0.052%8 Jul
train9–130.010%7 Jul
cache13–11-0.0116%7 Jul
mirage4–130.0222%7 Jul
alpine0–3-0.050%7 Jul
cache13–9-0.0311%30 Jun
mirage8–13-0.0218%30 Jun
nuke0–40.0433%30 Jun
dust213–5-0.0113%30 Jun
warden13–40.0612%29 Jun
mirage13–60.0010%29 Jun
train13–5-0.0110%29 Jun
nuke13–100.0317%28 Jun
cache2–13-0.0726%28 Jun
mirage11–13-0.0110%28 Jun
warden13–80.029%26 Jun
inferno13–100.0126%25 Jun
mirage13–8-0.0210%25 Jun
dust210–00.110%25 Jun
mirage9–130.0215%24 Jun
ancient8–13-0.049%24 Jun
vertigo13–90.0619%24 Jun
nuke10–20.0110%24 Jun
cache11–13-0.058%24 Jun
train2–130.0016%24 Jun
mirage9–13-0.0228%24 Jun
mirage8–13-0.0216%23 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →