lilpop★$™

lilpop★$™ — CS2 Stats

76561198015463579[U:1:55197851]Steam profile ↗✓ No bans

1,752Tracked matches71%Win rate2020Tracked since
4,265Hours in CS9Hrs last 2 wks
CSDB Rating8.0 StrongPositional Player
Premier CS Rating30,000Top 1% of 213,399 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#677 of 260015 tracked
FaceitLevel 10 · 1,932 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 30,000 → 30,000
+9Tracked matches · now 1,752
+7.1ppWin rate · 64.3% → 71.4%

Rating over time

Premier CS Rating: 30,000 +2,594 23 Jul – 28 Oct · 23 days played
27,40630,112peak 30,11223 Jul28 Oct
30,112Peak Premier in tracked matches
2,166Highest Faceit ELO seen on CSDB
44Days played since 2026-07-22

Faceit ELO

  • 234 below peak (2,166)
  • Next: Level 10 at 2,001 — 69 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 112 below peak (30,112)
  • +1,122 over 30 days · improving
  • +2,249 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-10-28
  • Red band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate67%——
K/D1.16——
Headshot %40%——

Measured 28 Oct 2026 → 5 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate33.9%50.9%
Shot accuracy13.6%13.7%
Kill/death ratio1.471.09
Match win rate48.1%48.4%

Share this profile

CSDB.GGlilpop★$™FACEITLevel 10 · 1,932 ELOSTANDINGTop 12.4% of rankedPREMIER30,000 · Gold bandPEAK ELO2,166csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning67
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateWWWLTLLWWW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +1.4pp headshot accuracy · −13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 505ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 471ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 477ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.9
Utility4.8
Positioning6.7
Opening Duels4.8
Clutch4.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.7
Utility4.8
Mechanics8.3
Opening Duels6.1
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time493ms−34ms
first ⅓ avg 527ms → last ⅓ avg 493ms
Headshot accuracy16.4%−2.6%
first ⅓ avg 19.0% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · anubis, 20 Oct →
32%Best headshot accuracy · 4–13 · anubis, 13 Aug →
320msFastest reaction time · 13–6 · inferno, 28 Aug →
13–1Biggest win · inferno, 4 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
7–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 80% over 5cacheWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2617–965%0.02
anubisB2211–1150%0.02
ancientS1410–471%0.02
cacheD143–1121%0.04
nukeS75–271%0.06
dust2S75–271%0.01
infernoS54–180%0.04
vertigo—20–20%0.08
overpass—10–10%0.04
fachwerk—11–0100%0.02
office—10–10%-0.00

Across the last 100 tracked matches.

Lifetime stats

198,994Lifetime kills
1.47K/D · Top 10% of Level 10 players
6,013Matches
48.1%Match win rate
33.9%Headshot %
13.6%Shot accuracy
17,229MVPs
3,142Hours (in match)
4,772Bombs planted
1,705Bombs defused

Most-used weapons

Knife57,382
AK-4753,742
AWP12,438
P2503,524
SSG 082,960

Lifetime map wins

9,456dust2
7,357nuke
3,635inferno
3,399train
624cbble
587vertigo
577office
349lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

195Matches
59%Win rate
1.29Avg K/D
81.5ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6761%1.2615.7
Ancient3658%1.2217.4
Anubis2255%1.5017.1
Inferno2176%1.3315.6
Nuke1662%1.2415.8
Dust21464%1.3317.1
Cache633%1.2214.7
Overpass250%0.548.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
40.7%Accuracy (enemy spotted)
40.8%Spray accuracy
87.1%Counter-strafing
9.3°Preaim
491msReaction time
55.7%T opening success
53.4%CT opening success
0.44Enemies flashed / flash
8.6%Flash assists
8.97HE damage / grenade
4.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4398 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–10.0710%4 Nov →
mirage13–8-0.0218%4 Nov →
mirage16–130.0128%30 Oct →
mirage9–130.0913%29 Oct →
overpass12–120.0414%29 Oct →
anubis14–160.0318%22 Oct →
anubis12–160.0013%21 Oct →
inferno13–90.0921%21 Oct →
anubis13–40.0311%20 Oct →
ancient13–70.0520%20 Oct →
anubis13–90.0830%20 Oct →
cache13–30.0315%20 Oct →
anubis13–40.1612%20 Oct →
mirage13–60.0216%20 Oct →
anubis7–13-0.0117%14 Oct →
ancient19–150.0213%14 Oct →
nuke13–60.0915%9 Oct →
ancient13–50.0318%9 Oct →
mirage5–13-0.058%9 Oct →
ancient13–9-0.078%9 Oct →
dust213–70.0316%8 Oct →
anubis13–80.0017%7 Oct →
mirage13–10-0.0028%7 Oct →
inferno15–150.0419%27 Sept →
dust213–70.0325%27 Sept →
anubis11–40.0420%23 Sept →
anubis11–130.0410%22 Sept →
cache6–13-0.0316%13 Sept →
fachwerk13–60.0231%13 Sept →
anubis5–13-0.098%6 Sept →
mirage13–8-0.0117%6 Sept →
anubis7–130.0715%2 Sept →
mirage5–13-0.083%2 Sept →
anubis14–16-0.0620%2 Sept →
ancient12–120.0220%1 Sept →
dust213–100.0216%1 Sept →
cache10–130.0822%31 Aug →
office5–13-0.0022%31 Aug →
cache8–130.0415%30 Aug →
vertigo12–120.0815%30 Aug →
dust27–13-0.0116%30 Aug →
cache1–130.0326%30 Aug →
nuke13–110.0418%29 Aug →
cache4–13-0.0015%29 Aug →
inferno13–6-0.029%28 Aug →
anubis13–70.0522%28 Aug →
ancient13–30.0417%27 Aug →
mirage13–8-0.0126%26 Aug →
mirage12–160.0113%25 Aug →
cache3–130.0515%25 Aug →
cache11–130.1315%24 Aug →
anubis8–130.0329%24 Aug →
anubis13–40.0427%19 Aug →
ancient13–11-0.0215%19 Aug →
mirage13–16-0.0319%18 Aug →
ancient13–90.0815%18 Aug →
anubis0–13-0.1613%18 Aug →
mirage13–10.1215%18 Aug →
anubis22–200.0322%17 Aug →
nuke5–13-0.0412%16 Aug →
mirage13–40.0824%16 Aug →
anubis13–80.0621%16 Aug →
cache10–130.0122%16 Aug →
ancient13–16-0.034%15 Aug →
dust25–13-0.0319%15 Aug →
mirage13–90.0430%15 Aug →
ancient13–60.1417%14 Aug →
mirage13–160.0416%14 Aug →
mirage13–80.0415%14 Aug →
anubis4–13-0.0032%13 Aug →
anubis13–30.0113%13 Aug →
dust26–00.060%12 Aug →
anubis8–130.0226%12 Aug →
cache9–130.0519%12 Aug →
anubis13–50.0316%12 Aug →
mirage16–140.0418%11 Aug →
mirage10–13-0.0516%11 Aug →
dust213–11-0.0019%11 Aug →
ancient8–13-0.0014%11 Aug →
cache13–90.0514%9 Aug →
cache8–130.0215%5 Aug →
mirage13–60.0718%5 Aug →
nuke13–70.1423%2 Aug →
mirage13–80.0128%2 Aug →
vertigo7–130.0830%1 Aug →
nuke9–130.0523%1 Aug →
mirage7–130.0224%1 Aug →
ancient17–190.0422%31 Jul →
ancient13–90.0425%31 Jul →
nuke13–20.1221%30 Jul →
ancient4–1-0.0214%30 Jul →
mirage10–130.0213%29 Jul →
mirage13–20.0714%24 Jul →
mirage13–11-0.0420%23 Jul →
inferno13–60.0319%23 Jul →
cache13–80.1024%23 Jul →
nuke13–40.0213%23 Jul →
mirage13–11-0.0121%22 Jul →
cache4–130.0118%22 Jul →
mirage13–90.0525%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.