犬神(いぬかみ)

犬神(いぬかみ) — CS2 Stats

76561198060707518[U:1:100441790]Steam profile ↗✓ No bans

1,482Tracked matches60%Win rate2020Tracked since
3,901Hours in CS16Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,655Top 50% of 185,711 CSDB-tracked playersPurple band · top ~9.9% of ranked players (population est.)
CSDB Leaderboard#82203 of 232874 tracked
FaceitLevel 4 · 963 ELOTop 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,482 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 26 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,655 +3,035 26 Apr17 Sept · 16 days played
13,12919,655peak 19,65526 Apr17 Sept
19,999Peak Premier in tracked matches
963Highest Faceit ELO seen on CSDB
21Days played since 2026-04-26

Faceit ELO

  • At peak — 963
  • Next: Level 5 at 1,051 88 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-17
  • Level 3 first seen 2026-09-17

Premier CS Rating

  • At peak — 19,655
  • +4,555 over 30 days · improving
  • +6,526 over 90 days
  • Next: Pink band at 20,000 345 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.1%42.7%43.8%1.7% short
Shot accuracy15.8%11.3%12.0%above
Kill/death ratio1.080.991.02above
Match win rate42.3%43.9%44.7%2.4% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG犬神(いぬかみ)FACEITLevel 4 · 963 ELOSTANDINGTop 81.0% of rankedPREMIER19,655 · Purple bandPEAK ELO963csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning63
Utility33

0–100 skill scores via Leetify.

Recent form

HOT53452Last 10053%Win rateLWWWLWWWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · −10ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 658ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim7.9
Utility3.3
Positioning6.3
Opening Duels4.4
Clutch0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.3
Utility3.3
Mechanics8.0
Opening Duels6.2
Win Impact8.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time608ms−57ms
first ⅓ avg 665ms → last ⅓ avg 608ms
Headshot accuracy16.4%−1.3%
first ⅓ avg 17.7% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · anubis, 22 Aug
50%Best headshot accuracy · 13–3 · dust2, 1 May
422msFastest reaction time · 13–11 · inferno, 11 Sept
13–0Biggest win · anubis, 12 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
94In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 79% over 19nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
anubisS1915479%0.01
infernoB178947%0.00
cacheS1510567%-0.00
mirageC145936%-0.00
ancientB136746%-0.01
dust2D93633%-0.00
nukeD72529%-0.00
office31233%-0.01
overpass110100%-0.00
vertigo110100%-0.06
train110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,073Lifetime kills
1.08K/D · Top 50% of Level 4 players
6,288Matches
42.3%Match win rate
42.1%Headshot %
15.8%Shot accuracy · Top 25% of Level 4 players
14,621MVPs
2,237Hours (in match)
3,364Bombs planted
1,101Bombs defused

Most-used weapons

AK-4736,478
AWP10,079
FAMAS3,371
SSG 082,178
P901,922

Lifetime map wins

10,181inferno
5,035dust2
3,802nuke
2,621vertigo
1,752train
1,123cbble
565office
222lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

68Matches
57%Win rate
1.19Avg K/D
83.9ADR
39%Headshot %

Clutches & streaks

21%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1675%1.2818.0
Anubis1369%1.4118.2
Inferno1258%1.1515.3
Mirage850%0.8614.6
Nuke20%0.6811.5
Train20%1.0417.0
Vertigo20%0.8015.5
Dust210%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.0%Spray accuracy
85.9%Counter-strafing
8.9°Preaim
604msReaction time
67.6%T opening success
42.2%CT opening success
0.45Enemies flashed / flash
1.8%Flash assists
9.62HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4465 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office9–130.0115%12 Sept
overpass13–4-0.0022%12 Sept
vertigo13–5-0.0612%12 Sept
cache13–10-0.0020%12 Sept
nuke10–130.0129%12 Sept
anubis13–11-0.074%12 Sept
inferno16–140.0616%12 Sept
anubis13–00.0916%12 Sept
inferno13–80.0521%12 Sept
ancient5–13-0.0514%11 Sept
mirage4–13-0.0415%11 Sept
inferno5–13-0.039%11 Sept
inferno9–13-0.0418%11 Sept
nuke7–13-0.0122%11 Sept
cache13–60.0819%11 Sept
mirage9–130.0213%11 Sept
inferno13–110.0116%11 Sept
ancient13–40.0612%11 Sept
mirage13–60.0415%11 Sept
anubis13–110.0218%11 Sept
ancient13–80.0623%11 Sept
inferno8–13-0.029%11 Sept
anubis13–6-0.0125%11 Sept
inferno13–10.0319%11 Sept
cache13–7-0.036%5 Sept
inferno11–130.0221%5 Sept
anubis13–11-0.0317%5 Sept
cache9–13-0.0511%5 Sept
anubis6–13-0.0710%5 Sept
inferno13–110.0420%5 Sept
inferno3–13-0.0116%5 Sept
office13–70.0322%5 Sept
dust216–120.0016%4 Sept
ancient16–12-0.0213%4 Sept
anubis13–70.1221%4 Sept
anubis13–9-0.058%4 Sept
train13–110.0112%29 Aug
cache4–11-0.0025%29 Aug
nuke13–50.0033%29 Aug
mirage16–13-0.0110%29 Aug
cache6–13-0.0813%29 Aug
mirage13–40.0912%29 Aug
cache6–130.0016%29 Aug
mirage3–13-0.079%29 Aug
office9–13-0.0515%28 Aug
mirage13–90.0211%28 Aug
anubis13–10-0.0218%28 Aug
inferno7–13-0.009%28 Aug
cache13–50.0413%22 Aug
anubis13–30.1218%22 Aug
anubis13–10-0.0123%22 Aug
dust213–16-0.0121%22 Aug
mirage12–16-0.038%22 Aug
inferno13–6-0.0622%16 Aug
nuke7–13-0.0811%16 Aug
inferno3–13-0.0629%16 Aug
cache13–7-0.0423%15 Aug
anubis16–13-0.0315%15 Aug
ancient14–16-0.069%15 Aug
mirage10–130.007%15 Aug
dust210–13-0.0526%8 Aug
mirage5–13-0.0520%8 Aug
cache13–8-0.0020%8 Aug
ancient10–130.0117%8 Aug
dust25–13-0.0214%8 Aug
ancient13–90.0217%7 Aug
anubis13–20.0119%25 Jul
ancient7–13-0.078%25 Jul
anubis13–90.0118%25 Jul
dust213–70.0916%25 Jul
cache13–80.0624%24 Jul
nuke13–60.1137%4 Jul
dust27–13-0.0514%3 Jul
anubis8–13-0.0511%3 Jul
ancient16–13-0.029%3 Jul
cache13–50.0617%3 Jul
cache7–13-0.0810%3 Jul
mirage13–110.0617%29 May
inferno0–13-0.047%29 May
nuke11–13-0.0216%29 May
dust215–15-0.0312%29 May
dust28–130.0812%29 May
ancient7–130.0314%23 May
ancient9–13-0.0417%23 May
anubis13–7-0.0511%22 May
mirage11–130.0111%22 May
mirage15–15-0.0315%9 May
cache13–60.0126%9 May
inferno13–80.0224%9 May
anubis10–130.0620%9 May
anubis13–10.0713%9 May
nuke12–16-0.0520%9 May
ancient13–6-0.0726%1 May
anubis10–130.0012%1 May
mirage8–13-0.0426%1 May
inferno2–70.0530%1 May
ancient8–13-0.0417%1 May
dust213–3-0.0350%1 May
cache13–50.0016%1 May
inferno13–11-0.0112%26 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →