Aarymir

Aarymir — CS2 Stats

76561198060298870[U:1:100033142]Steam profile ↗✓ No bans

1,093Tracked matches52%Win rate2020Tracked since
4,051Hours in CS1Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating22,166Top 50% of 205,709 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#52570 of 253161 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,166 +1,635 11 May – 2 Oct · 19 days played
20,00022,752peak 22,75211 May2 Oct
22,874Peak Premier in tracked matches
48Days played since 2026-05-11

Premier CS Rating

  • 586 below peak (22,752)
  • +442 over 90 days
  • Next: Red band at 25,000 — 2,834 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches23——
Win rate48%——
K/D1.27——
Headshot %32%——

Measured 17 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate32.1%44.8%45.7%13.6% short
Shot accuracy16.3%12.4%12.7%above
Kill/death ratio0.991.031.050.06 short
Match win rate43.3%45.2%45.7%2.4% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAarymirFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,166 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWWWWTLWLLL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −0.8pp headshot accuracy · −29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 8%
  • Avg reaction 527ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 10%
  • Avg reaction 533ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.2
Utility5.1
Positioning5.2
Opening Duels4.1
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.2
Utility5.1
Mechanics7.0
Opening Duels3.7
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time554ms−30ms
first ⅓ avg 585ms → last ⅓ avg 554ms
Headshot accuracy11.3%−1.1%
first ⅓ avg 12.4% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 5–1 · rush_001, 30 Sept →
33%Best headshot accuracy · 9–13 · ancient, 23 Jun →
219msFastest reaction time · 1–13 · nuke, 19 May →
13–0Biggest win · dust2, 18 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
7–9In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 80% over 5anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2512–1348%-0.00
cacheB2311–1248%0.00
nukeC198–1142%0.00
ancientB157–847%0.00
anubisC52–340%0.02
infernoS54–180%0.03
mirageC52–340%0.01
overpass—20–20%0.03
rush_001—11–0100%0.28

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,816Lifetime kills
0.99K/D
4,794Matches
43.3%Match win rate
32.1%Headshot %
16.3%Shot accuracy · Top 25% of Level 6 players
11,170MVPs
2,240Hours (in match)
7,118Bombs planted
1,223Bombs defused

Most-used weapons

AK-4721,258
AWP19,364
UMP-454,293
MP92,705
XM10142,167

Lifetime map wins

7,039dust2
6,340inferno
2,309nuke
2,003train
1,251cbble
1,216vertigo
491office
470lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
53%Win rate
0.82Avg K/D
56.8ADR
38%Headshot %

Clutches & streaks

11%1v1 clutch win
42%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis633%0.5611.2
Dust2450%0.9514.5
Mirage450%0.9210.0
Ancient475%1.0213.3
Inferno367%0.9716.0
Nuke2100%0.627.5
Train10%0.448.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.9%Spray accuracy
81.4%Counter-strafing
8.6°Preaim
562msReaction time
37.7%T opening success
52.3%CT opening success
0.71Enemies flashed / flash
5.6%Flash assists
6.72HE damage / grenade
5.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9048% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7032% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–140.0311%2 Oct →
dust213–10-0.028%30 Sept →
ancient13–80.055%30 Sept →
rush_0015–10.2813%30 Sept →
anubis12–120.046%29 Sept →
dust210–13-0.0116%11 Sept →
inferno13–50.016%11 Sept →
nuke11–130.0413%7 Sept →
nuke11–13-0.084%7 Aug →
dust25–13-0.0218%6 Aug →
dust213–5-0.028%6 Aug →
cache5–13-0.0815%5 Aug →
nuke11–13-0.0618%4 Aug →
ancient13–8-0.017%29 Jul →
ancient13–100.048%29 Jul →
anubis13–30.0118%29 Jul →
ancient7–13-0.039%28 Jul →
anubis7–13-0.018%28 Jul →
nuke9–130.059%28 Jul →
nuke5–130.018%28 Jul →
dust213–30.118%22 Jul →
inferno16–140.0412%22 Jul →
inferno13–70.0515%21 Jul →
ancient5–13-0.060%19 Jul →
dust29–13-0.0411%17 Jul →
cache1–13-0.0411%17 Jul →
cache13–11-0.0520%15 Jul →
nuke16–13-0.0011%15 Jul →
dust210–130.0113%14 Jul →
dust213–70.0715%14 Jul →
ancient13–6-0.0417%14 Jul →
inferno11–130.0218%14 Jul →
cache13–50.0616%13 Jul →
mirage10–130.0415%13 Jul →
dust213–10-0.0014%5 Jul →
cache7–13-0.0421%5 Jul →
cache11–130.0111%5 Jul →
cache13–50.0812%26 Jun →
nuke13–110.0121%24 Jun →
ancient1–13-0.0914%23 Jun →
ancient9–13-0.0433%23 Jun →
dust211–13-0.0323%22 Jun →
mirage13–7-0.0329%17 Jun →
ancient13–20.1120%16 Jun →
nuke8–130.0310%14 Jun →
dust210–130.0217%13 Jun →
dust212–120.0320%12 Jun →
cache13–80.033%12 Jun →
dust213–11-0.0421%10 Jun →
dust25–13-0.054%10 Jun →
nuke10–13-0.036%9 Jun →
ancient1–130.0114%8 Jun →
nuke13–30.1115%8 Jun →
cache13–11-0.063%8 Jun →
ancient13–9-0.0219%4 Jun →
dust213–60.0512%4 Jun →
nuke7–130.0210%3 Jun →
dust26–13-0.016%2 Jun →
cache10–130.058%2 Jun →
anubis9–130.0112%1 Jun →
dust213–9-0.0620%1 Jun →
mirage13–80.0614%1 Jun →
dust24–13-0.0610%1 Jun →
cache13–40.1014%1 Jun →
nuke13–30.1019%1 Jun →
nuke13–70.0118%1 Jun →
cache13–4-0.0713%28 May →
cache10–130.0110%27 May →
overpass11–130.013%27 May →
dust27–13-0.0619%27 May →
cache13–110.0210%27 May →
nuke11–130.0613%26 May →
cache8–13-0.039%25 May →
cache9–13-0.0113%24 May →
mirage8–130.0422%24 May →
nuke13–3-0.016%21 May →
cache12–12-0.0110%21 May →
nuke13–70.017%20 May →
anubis13–30.0310%20 May →
dust213–6-0.0218%20 May →
dust213–100.0312%20 May →
cache6–130.0121%20 May →
cache12–12-0.085%20 May →
cache13–90.0311%19 May →
overpass4–130.0522%19 May →
nuke1–13-0.090%19 May →
dust29–13-0.089%18 May →
dust213–00.010%18 May →
cache13–80.0313%18 May →
ancient12–12-0.0114%18 May →
mirage7–13-0.0514%16 May →
ancient12–120.0219%16 May →
ancient13–30.0915%13 May →
dust24–130.0511%13 May →
nuke7–13-0.0610%12 May →
inferno13–80.0213%11 May →
cache11–130.0729%11 May →
ancient5–130.0212%11 May →
nuke13–8-0.0210%11 May →
dust213–100.0420%11 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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