Defuse

Defuse — CS2 Stats

IE76561198059698489[U:1:99432761]Steam profile ↗✓ No bans

1,215Tracked matches43%Win rate2020Tracked since
2,224Hours in CS
CSDB Rating3.6 LearningClutch Specialist
Premier CS Rating9,531Light Blue band · top ~57.1% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.8%39.9%41.9%3.2% short
Shot accuracy13.9%6.9%9.6%above
Kill/death ratio0.880.920.980.09 short
Match win rate37.9%42.3%43.8%5.9% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGDefusePREMIER9,531 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning44
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.1 against its own average).

Aim4.2
Utility4.6
Positioning4.4
Opening Duels2.8
Clutch8.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.4
Utility4.6
Mechanics3.9
Opening Duels2.9
Win Impact2.8

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

105,284Lifetime kills
0.88K/D
6,332Matches
37.9%Match win rate
38.8%Headshot %
13.9%Shot accuracy · Top 25% of Light Blue band
13,479MVPs
2,224Hours (in match)
5,419Bombs planted
1,429Bombs defused

Most-used weapons

AK-4734,551
AWP10,926
P2503,005
FAMAS2,537
MAC-101,775

Lifetime map wins

16,584inferno
5,164dust2
2,441nuke
1,045cbble
955train
868vertigo
134office
118lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

45Matches
40%Win rate
0.87Avg K/D
74.2ADR
45%Headshot %

Clutches & streaks

60%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno667%1.1715.2
Ancient30%0.7013.3
Anubis3100%0.9814.7
Mirage20%0.9017.5
Dust220%0.9020.5
Nuke1100%0.829.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
33.0%Accuracy (enemy spotted)
39.5%Spray accuracy
67.6%Counter-strafing
12.2°Preaim
683msReaction time
22.1%T opening success
53.2%CT opening success
0.49Enemies flashed / flash
7.8%Flash assists
6.88HE damage / grenade
6.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1779° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4851 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →