Scar3fly

Scar3fly — CS2 Stats

MC76561198057848868[U:1:97583140]Steam profile ↗VAC banned

1,651Tracked matches50%Win rate2021Tracked since
3,338Hours in CS2Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,018Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#30578 of 247952 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Jul 2026 (77 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,018 -4,370 20 Apr – 17 Jul · 9 days played
24,01828,402peak 28,40220 Apr17 Jul
28,603Peak Premier in tracked matches
2,026Highest Faceit ELO seen on CSDB
18Days played since 2026-04-20

Faceit ELO

  • At peak — 2,026
  • Next: 2,500 ELO at 2,500 — 474 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • 4,384 below peak (28,402)
  • -4,370 over 90 days
  • Next: Red band at 25,000 — 982 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.2%46.9%49.2%1.0% short
Shot accuracy12.4%13.0%13.4%0.9% short
Kill/death ratio1.481.081.12above
Match win rate45.3%46.7%48.5%3.2% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScar3flyPREMIER24,018 · Pink bandPEAK ELO2,026csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning61
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLWLLWWLWLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +6.3pp headshot accuracy · +26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 462ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 501ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 489ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.5
Utility4.6
Positioning6.1
Opening Duels4.8
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility4.6
Mechanics7.5
Opening Duels4.1
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time515ms−41ms
first ⅓ avg 555ms → last ⅓ avg 515ms
Headshot accuracy20.2%−2.1%
first ⅓ avg 22.3% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–2 · inferno, 3 Jul →
47%Best headshot accuracy · 1–10 · dust2, 24 Jun →
344msFastest reaction time · 0–6 · dust2, 16 Jul →
13–0Biggest win · dust2, 23 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 67% over 9mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA2112–957%0.03
dust2B189–950%0.02
mirageD124–833%0.00
anubisC125–742%0.02
nukeC125–742%0.00
ancientS96–367%0.02
infernoC83–538%0.02
vertigo—41–325%0.09
overpass—22–0100%0.02
fachwerk—10–10%0.07
train—11–0100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

141,334Lifetime kills
1.48K/D · Top 10% of Pink band
5,035Matches
45.3%Match win rate
48.2%Headshot % · Top 50% of Pink band
12.4%Shot accuracy
14,031MVPs
2,252Hours (in match)
4,625Bombs planted
1,425Bombs defused

Most-used weapons

AK-4749,447
AWP23,450
P2502,962
SSG 082,382
Knife2,111

Lifetime map wins

7,620dust2
6,128nuke
5,058inferno
2,946vertigo
1,345train
418office
353cbble
133italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

185Matches
57%Win rate
1.45Avg K/D
97.4ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
27%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2167%1.4517.8
Ancient1963%1.6217.4
Mirage1937%1.2021.0
Vertigo1464%1.5218.9
Inferno1070%1.5918.7
Nuke978%1.7320.9
Dust2786%1.5218.3
Train367%2.3022.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
34.9%Spray accuracy
83.7%Counter-strafing
7.2°Preaim
537msReaction time
38.2%T opening success
55.0%CT opening success
0.41Enemies flashed / flash
4.4%Flash assists
7.00HE damage / grenade
8.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4123 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1728% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0126%17 Jul →
mirage13–6-0.0129%17 Jul →
dust28–13-0.0620%17 Jul →
dust20–13-0.040%17 Jul →
cache13–30.0320%17 Jul →
mirage13–30.0139%17 Jul →
cache10–13-0.0114%17 Jul →
ancient13–100.0217%17 Jul →
anubis9–130.0319%17 Jul →
inferno9–130.0230%16 Jul →
mirage5–130.0210%16 Jul →
inferno0–5-0.120%16 Jul →
cache13–100.0315%16 Jul →
nuke10–130.0520%16 Jul →
dust213–70.1733%16 Jul →
dust20–6-0.100%16 Jul →
ancient13–110.1330%16 Jul →
mirage7–13-0.0215%16 Jul →
anubis10–13-0.0117%16 Jul →
ancient16–120.0611%16 Jul →
nuke13–60.0318%16 Jul →
anubis13–110.0324%16 Jul →
nuke9–13-0.0217%16 Jul →
cache13–40.0426%16 Jul →
dust213–30.0336%16 Jul →
cache8–130.0220%16 Jul →
anubis13–10.1326%16 Jul →
dust23–13-0.0414%11 Jul →
dust213–110.1226%11 Jul →
cache13–9-0.0125%11 Jul →
ancient13–40.0727%11 Jul →
dust211–130.0415%11 Jul →
cache11–130.0627%11 Jul →
nuke13–1-0.0422%11 Jul →
cache13–90.1024%11 Jul →
anubis5–13-0.0430%11 Jul →
fachwerk12–120.0719%11 Jul →
inferno10–13-0.0331%11 Jul →
cache13–20.1025%11 Jul →
overpass13–90.0113%4 Jul →
dust26–130.0425%4 Jul →
dust29–13-0.0025%3 Jul →
mirage1–60.0229%3 Jul →
anubis13–90.0225%3 Jul →
inferno9–20.2923%3 Jul →
vertigo8–130.1322%2 Jul →
anubis8–130.0442%2 Jul →
mirage13–10.0936%2 Jul →
ancient12–12-0.0337%2 Jul →
anubis6–130.0323%1 Jul →
nuke16–130.0930%1 Jul →
anubis12–120.1030%24 Jun →
dust213–5-0.0138%24 Jun →
dust21–10-0.0647%24 Jun →
nuke6–13-0.0710%24 Jun →
vertigo7–130.0132%24 Jun →
cache13–80.0826%23 Jun →
dust213–00.1030%23 Jun →
cache8–13-0.0032%14 May →
mirage10–13-0.0119%13 May →
nuke2–13-0.0717%13 May →
nuke13–9-0.0236%13 May →
cache6–13-0.0225%13 May →
cache13–2-0.0126%13 May →
nuke12–16-0.0227%13 May →
dust213–70.0728%13 May →
vertigo13–50.0827%13 May →
cache4–130.0534%13 May →
overpass13–90.0419%13 May →
mirage2–13-0.0410%13 May →
train13–8-0.0214%13 May →
cache13–90.0729%13 May →
ancient11–13-0.028%7 May →
mirage22–190.0123%7 May →
anubis13–3-0.0121%7 May →
nuke13–80.0816%7 May →
ancient13–10.0031%7 May →
mirage11–13-0.0224%7 May →
inferno13–80.0317%7 May →
ancient13–4-0.0118%4 May →
anubis13–80.0013%4 May →
cache9–130.0325%4 May →
cache13–20.1333%4 May →
cache5–130.0434%3 May →
anubis5–13-0.0334%3 May →
inferno5–130.0413%2 May →
vertigo10–130.1216%2 May →
dust22–13-0.0115%2 May →
cache13–8-0.0541%2 May →
cache7–130.0113%2 May →
cache13–20.0220%2 May →
inferno13–9-0.0329%23 Apr →
dust213–60.0419%23 Apr →
nuke6–13-0.0212%23 Apr →
dust213–60.0421%23 Apr →
inferno7–13-0.0227%23 Apr →
mirage8–130.0430%22 Apr →
nuke10–130.0329%22 Apr →
dust216–14-0.0325%22 Apr →
mirage3–13-0.0624%20 Apr →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.