TomyRoss

TomyRoss — CS2 Stats

DE76561198057837014[U:1:97571286]Steam profile ↗✓ No bans

2,319Tracked matches40%Win rate2020Tracked since
3,642Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating22,239Top 50% of 201,122 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#50644 of 247938 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,239 +2,667 12 Jul – 14 Sept · 30 days played
19,57225,105peak 25,10512 Jul14 Sept
25,105Peak Premier in tracked matches
35Days played since 2026-07-10

Premier CS Rating

  • 2,866 below peak (25,105)
  • -2,171 over 30 days · declining
  • Next: Red band at 25,000 — 2,761 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches24——
Win rate29%——
K/D0.90——
Headshot %55%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.0%48.2%50.9%7.0% short
Shot accuracy13.1%13.3%13.8%0.7% short
Kill/death ratio1.101.071.09meets
Match win rate46.4%46.9%48.4%2.0% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTomyRossFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,239 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning53
Utility65

0–100 skill scores via Leetify.

Recent form

COLD57–42–1Last 10057%Win rateLLLWLWLLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −6.3pp headshot accuracy · −17ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.0
Utility6.5
Positioning5.3
Opening Duels3.2
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.3
Utility6.5
Mechanics6.3
Opening Duels2.6
Win Impact1.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time568ms−71ms
first ⅓ avg 639ms → last ⅓ avg 568ms
Headshot accuracy24.1%+1.5%
first ⅓ avg 22.6% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · ancient, 14 Jul →
54%Best headshot accuracy · 4–13 · ancient, 29 Aug →
391msFastest reaction time · 3–13 · ancient, 13 Aug →
13–0Biggest win · cache, 24 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
9–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 24mirageWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheS2416–867%0.00
infernoB1910–953%0.00
dust2B158–753%-0.00
nukeA149–564%0.01
anubisA116–555%-0.01
mirageB115–645%-0.02
ancientB63–350%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

162,341Lifetime kills
1.10K/D · Top 50% of Level 9 players
7,392Matches
46.4%Match win rate
44.0%Headshot %
13.1%Shot accuracy
19,179MVPs
3,642Hours (in match)
11,644Bombs planted
2,307Bombs defused

Most-used weapons

AK-4742,745
AWP22,264
P2506,907
SG 5535,156
SSG 082,784
UMP-452,652

Lifetime map wins

9,340inferno
8,331dust2
6,031nuke
4,263cbble
4,251vertigo
1,030train
923office
306italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

530Matches
54%Win rate
1.15Avg K/D
75.4ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis3459%1.1216.3
Mirage2850%0.9614.0
Inferno1547%0.8913.7
Dust21553%0.8914.7
Cache944%0.9715.3
Vertigo757%1.3015.7
Nuke6100%1.2417.2
Ancient683%1.0915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
31.0%Accuracy (enemy spotted)
35.6%Spray accuracy
78.2%Counter-strafing
7.2°Preaim
551msReaction time
37.5%T opening success
43.1%CT opening success
0.60Enemies flashed / flash
4.8%Flash assists
11.53HE damage / grenade
6.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4718% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0410%14 Sept →
inferno10–13-0.0018%13 Sept →
inferno4–13-0.0022%12 Sept →
cache13–80.0724%12 Sept →
mirage7–13-0.0819%5 Sept →
nuke16–120.0027%5 Sept →
cache9–130.0132%4 Sept →
anubis13–160.0417%4 Sept →
mirage2–13-0.1027%3 Sept →
cache8–13-0.0616%2 Sept →
anubis13–40.0114%30 Aug →
dust24–13-0.0439%30 Aug →
cache13–60.0630%30 Aug →
anubis1–7-0.070%29 Aug →
ancient4–130.0354%29 Aug →
inferno8–130.0532%28 Aug →
nuke13–90.0314%28 Aug →
anubis7–13-0.0120%28 Aug →
inferno5–12-0.0029%28 Aug →
dust213–4-0.0340%25 Aug →
inferno13–70.0224%25 Aug →
inferno16–130.0428%23 Aug →
dust211–13-0.0231%22 Aug →
anubis13–70.0638%22 Aug →
inferno13–60.0132%22 Aug →
nuke13–70.0124%22 Aug →
anubis16–140.0322%21 Aug →
mirage10–13-0.0121%20 Aug →
cache9–130.0419%20 Aug →
inferno11–130.0122%20 Aug →
dust28–13-0.0217%20 Aug →
dust211–13-0.0126%19 Aug →
inferno13–2-0.0311%19 Aug →
ancient3–13-0.0914%13 Aug →
dust213–100.0326%9 Aug →
dust213–80.0226%9 Aug →
cache11–13-0.0921%8 Aug →
inferno8–13-0.0512%8 Aug →
dust213–8-0.0216%8 Aug →
cache13–40.0133%8 Aug →
nuke13–110.0119%4 Aug →
anubis16–14-0.0422%29 Jul →
cache13–70.0118%29 Jul →
nuke13–80.0625%26 Jul →
mirage13–9-0.0518%26 Jul →
nuke14–16-0.0329%25 Jul →
mirage13–9-0.0022%25 Jul →
anubis13–11-0.0319%25 Jul →
cache13–80.1030%25 Jul →
nuke4–13-0.0124%25 Jul →
cache13–110.0022%25 Jul →
cache13–16-0.0622%24 Jul →
cache13–0-0.0329%24 Jul →
cache13–10-0.0520%24 Jul →
anubis13–40.0516%24 Jul →
ancient13–9-0.0238%24 Jul →
cache13–8-0.0514%24 Jul →
dust213–90.0026%24 Jul →
inferno16–120.0521%24 Jul →
dust27–13-0.0911%22 Jul →
nuke11–13-0.0216%19 Jul →
dust213–60.0518%19 Jul →
nuke13–9-0.0124%19 Jul →
mirage10–13-0.0123%18 Jul →
dust28–13-0.0230%18 Jul →
cache3–13-0.0933%18 Jul →
inferno13–4-0.0319%18 Jul →
cache13–110.0121%18 Jul →
ancient4–13-0.0218%18 Jul →
nuke10–130.0420%18 Jul →
inferno13–80.0219%17 Jul →
cache16–12-0.0225%17 Jul →
mirage4–13-0.0314%17 Jul →
inferno13–5-0.0426%17 Jul →
inferno9–130.0135%17 Jul →
nuke13–30.0426%17 Jul →
inferno13–110.0328%17 Jul →
dust213–11-0.0024%16 Jul →
cache13–90.0823%15 Jul →
mirage13–00.0238%15 Jul →
mirage13–50.0522%14 Jul →
ancient13–20.1420%14 Jul →
cache13–70.0041%13 Jul →
cache13–160.0226%12 Jul →
nuke13–110.0325%12 Jul →
nuke13–70.0515%12 Jul →
mirage13–60.0740%12 Jul →
cache13–80.0521%12 Jul →
inferno5–130.0315%12 Jul →
ancient13–30.0226%11 Jul →
dust211–130.0115%11 Jul →
mirage2–13-0.069%11 Jul →
nuke15–15-0.0122%11 Jul →
anubis5–13-0.1111%10 Jul →
cache13–40.0320%10 Jul →
cache11–13-0.0622%10 Jul →
dust213–20.0819%10 Jul →
cache13–00.0417%10 Jul →
inferno10–13-0.0222%10 Jul →
inferno13–4-0.0223%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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