SirWalrus

SirWalrus — CS2 Stats

US76561198057531557[U:1:97265829]Steam profile ↗✓ No bans

783Tracked matches39%Win rate2023Tracked since
1,357Hours in CS33Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating19,599Top 50% of 185,711 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#82254 of 230913 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 20 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,599 -381 24 Apr19 Sept · 20 days played
18,67421,396peak 21,39624 Apr19 Sept
21,503Peak Premier in tracked matches
42Days played since 2026-04-20

Premier CS Rating

  • 1,797 below peak (21,396)
  • -1,123 over 90 days
  • Next: Pink band at 20,000 401 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate64.7%41.9%42.7%above
Shot accuracy4.4%12.2%11.3%6.9% short
Kill/death ratio1.430.980.99above
Match win rate43.4%43.3%43.9%meets

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSirWalrusFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,599 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning48
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLWLWTWWLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −0.8pp headshot accuracy · +6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 610ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.9
Utility3.8
Positioning4.8
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.8
Utility3.8
Mechanics7.1
Opening Duels2.4
Win Impact1.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time647ms−42ms
first ⅓ avg 689ms → last ⅓ avg 647ms
Headshot accuracy25.8%+3.3%
first ⅓ avg 22.5% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · ancient, 25 May
41%Best headshot accuracy · 13–8 · nuke, 2 Sept
469msFastest reaction time · 13–11 · train, 18 Sept
13–2Biggest win · ancient, 1 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
85In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 75% over 8anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA22121055%-0.01
infernoB1910953%-0.01
mirageC1881044%-0.03
dust2C1661038%-0.01
ancientS86275%0.02
anubisD51420%-0.01
nuke41325%-0.01
train330100%-0.01
vertigo32167%0.02
italy110100%0.06
overpass110100%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,230Lifetime kills
1.43K/D · Top 5% of Level 3 players
2,195Matches
43.4%Match win rate · Top 50% of Level 3 players
64.7%Headshot % · Top 5% of Level 3 players
4.4%Shot accuracy
7,718MVPs
1,035Hours (in match)
2,656Bombs planted
1,253Bombs defused

Most-used weapons

Lifetime map wins

3,713dust2
3,566inferno
2,345vertigo
622train
529nuke
420office
72ar_shoots
29ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
31%Win rate
0.94Avg K/D
ADR
60%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo520%0.7712.8
Mirage367%1.3611.0
Inferno250%1.1016.0
Ancient20%0.7611.0
Dust210%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
40.5%Spray accuracy
81.9%Counter-strafing
9.4°Preaim
630msReaction time
45.3%T opening success
33.9%CT opening success
0.52Enemies flashed / flash
5.6%Flash assists
9.97HE damage / grenade
3.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6798 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.9169% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0416%19 Sept
inferno13–3-0.0319%19 Sept
nuke1–13-0.0522%19 Sept
train13–30.0224%19 Sept
inferno12–120.0125%18 Sept
train13–11-0.0030%18 Sept
inferno13–6-0.0117%17 Sept
dust27–13-0.0123%17 Sept
vertigo13–30.0521%15 Sept
nuke13–80.0441%2 Sept
anubis15–15-0.0021%1 Sept
inferno10–13-0.0335%1 Sept
mirage13–7-0.0615%1 Sept
inferno13–16-0.0426%30 Aug
dust213–8-0.0524%30 Aug
inferno5–130.0330%30 Aug
inferno8–13-0.0320%30 Aug
mirage8–13-0.0922%30 Aug
ancient13–100.0430%30 Aug
cache13–10-0.0121%29 Aug
dust27–130.0026%29 Aug
inferno11–13-0.0228%29 Aug
inferno13–80.0031%29 Aug
mirage7–13-0.0738%29 Aug
dust29–13-0.0432%27 Aug
cache9–13-0.0521%27 Aug
ancient10–13-0.0425%25 Aug
inferno5–13-0.0222%25 Aug
cache8–13-0.0013%13 Aug
mirage8–130.0335%10 Aug
cache13–70.0041%9 Aug
dust27–130.0825%9 Aug
cache13–5-0.0935%9 Aug
mirage15–15-0.0119%4 Aug
dust23–13-0.0532%4 Aug
cache13–5-0.0023%30 Jul
mirage13–80.0115%27 Jul
inferno5–13-0.0024%26 Jul
cache13–80.0122%26 Jul
ancient13–40.0636%26 Jul
vertigo13–70.0623%25 Jul
dust213–10-0.0123%25 Jul
italy13–110.0625%25 Jul
dust213–10-0.0029%23 Jul
mirage10–13-0.0134%23 Jul
anubis11–130.0226%19 Jul
mirage13–11-0.0917%19 Jul
cache13–11-0.0031%19 Jul
inferno10–7-0.078%19 Jul
mirage13–10-0.0624%18 Jul
mirage9–13-0.0827%18 Jul
nuke8–130.0118%6 Jul
dust213–100.0234%6 Jul
dust213–11-0.0035%4 Jul
ancient13–20.0530%1 Jul
mirage13–70.0430%5 Jun
inferno16–13-0.0227%3 Jun
dust214–16-0.0325%30 May
dust216–13-0.0218%30 May
inferno13–6-0.0440%30 May
ancient13–7-0.0334%29 May
nuke11–13-0.0522%29 May
dust25–13-0.0723%29 May
mirage13–10-0.0221%28 May
ancient13–40.1223%25 May
dust29–13-0.0416%25 May
anubis8–13-0.0236%25 May
mirage9–130.0022%25 May
mirage3–13-0.0629%25 May
ancient13–110.0027%25 May
inferno13–100.0525%23 May
cache13–70.0224%23 May
inferno13–50.0725%22 May
vertigo2–13-0.0724%21 May
cache13–50.0328%20 May
anubis12–16-0.0423%20 May
dust25–13-0.0126%20 May
mirage13–80.0525%16 May
cache8–13-0.0228%16 May
train13–2-0.0320%16 May
anubis13–110.0016%9 May
mirage10–13-0.0324%9 May
cache12–120.0118%9 May
inferno13–7-0.059%2 May
cache4–130.006%2 May
cache12–120.0021%2 May
cache9–13-0.0136%2 May
cache12–120.0417%1 May
cache3–13-0.0329%1 May
inferno11–13-0.0214%1 May
cache13–110.0027%1 May
cache13–10-0.0138%1 May
cache8–130.0018%1 May
cache13–4-0.0222%30 Apr
cache13–8-0.0125%30 Apr
mirage13–7-0.0416%25 Apr
ancient1–13-0.0810%25 Apr
inferno13–9-0.0123%25 Apr
overpass13–20.0330%24 Apr
dust28–130.1218%20 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →