gugle

gugle — CS2 Stats

76561198057035875[U:1:96770147]Steam profile ↗✓ No bans

2,891Tracked matches40%Win rate2021Tracked since
4,772Hours in CS21Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating21,219Top 50% of 183,637 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#60270 of 229573 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 4 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,219 +279 4 Apr16 Sept · 24 days played
20,00023,491peak 23,4914 Apr16 Sept
Faceit ELO: 2,481 +0 5 Sept6 Sept · 2 observations
2,4812,481peak 2,4815 Sept6 Sept
23,778Peak Premier in tracked matches
2,481Highest Faceit ELO seen on CSDB
38Days played since 2026-04-04

Faceit ELO

  • At peak — 2,481
  • Next: 2,500 ELO at 2,500 19 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-05
  • Level 9 first seen 2026-09-05

Premier CS Rating

  • 2,272 below peak (23,491)
  • Next: Red band at 25,000 3,781 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.4%46.9%49.2%5.8% short
Shot accuracy8.0%13.0%13.3%5.3% short
Kill/death ratio0.991.081.120.13 short
Match win rate50.1%46.7%48.5%above

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGguglePREMIER21,219 · Pink bandPEAK ELO2,481csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning66
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateWLLWLLLWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · +101ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 667ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 628ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.4
Utility6.3
Positioning6.6
Opening Duels4.4
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.6
Utility6.3
Mechanics6.7
Opening Duels4.8
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time589ms−93ms
first ⅓ avg 682ms → last ⅓ avg 589ms
Headshot accuracy12.8%−1.9%
first ⅓ avg 14.8% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–4 · debris, 7 Sept
43%Best headshot accuracy · 13–1 · dust2, 18 Apr
422msFastest reaction time · 9–4 · debris, 7 Sept
13–1Biggest win · cache, 9 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
95In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 71% over 7infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
cacheA27161159%-0.00
infernoC1661038%-0.02
dust2C167944%-0.01
nukeB126650%-0.01
anubisC73443%-0.03
overpassS75271%-0.01
ancientB63350%0.02
vertigo2020%-0.08
mirage2020%-0.05
warden2020%0.03
italy110100%0.06
debris110100%0.13
poseidon1010%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,287Lifetime kills
0.99K/D
5,929Matches
50.1%Match win rate · Top 25% of Pink band
43.4%Headshot %
8.0%Shot accuracy
13,060MVPs
2,621Hours (in match)
8,356Bombs planted
1,272Bombs defused

Most-used weapons

AK-4728,841
AWP5,260
SG 5533,537
AUG3,325
MAC-102,483

Lifetime map wins

15,512inferno
6,843nuke
5,639dust2
3,855vertigo
1,658train
469office
208italy
126cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,149Matches
53%Win rate
0.89Avg K/D
71.4ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno28563%0.9413.3
Dust221146%0.8613.4
Nuke16756%0.8713.7
Ancient15948%0.9113.7
Vertigo7249%0.9414.5
Train5657%0.7412.5
Overpass4553%0.8212.7
Mirage3936%0.8112.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
30.3%Accuracy (enemy spotted)
31.2%Spray accuracy
80.0%Counter-strafing
8.5°Preaim
602msReaction time
44.6%T opening success
53.5%CT opening success
0.71Enemies flashed / flash
10.3%Flash assists
9.97HE damage / grenade
6.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5096% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–7-0.0116%18 Sept
inferno6–90.0516%18 Sept
vertigo5–9-0.1613%18 Sept
italy13–80.064%16 Sept
cache7–13-0.0416%16 Sept
nuke9–130.0011%16 Sept
inferno5–13-0.063%15 Sept
anubis10–3-0.0321%15 Sept
nuke13–16-0.0311%15 Sept
ancient13–110.0519%14 Sept
inferno13–9-0.0315%14 Sept
vertigo0–130.000%11 Sept
dust22–13-0.0710%11 Sept
ancient5–13-0.0614%11 Sept
nuke14–16-0.0112%10 Sept
mirage8–13-0.049%10 Sept
dust211–13-0.038%9 Sept
cache12–16-0.069%9 Sept
inferno7–130.027%8 Sept
cache13–110.0125%8 Sept
dust21–13-0.0814%8 Sept
inferno13–20.036%7 Sept
debris9–40.1311%7 Sept
poseidon2–90.0028%7 Sept
nuke8–13-0.0613%7 Sept
anubis16–12-0.0314%6 Sept
dust213–4-0.0616%6 Sept
ancient5–130.0215%5 Sept
nuke10–130.0213%4 Sept
ancient13–110.0311%4 Sept
nuke16–14-0.027%4 Sept
cache13–9-0.0217%4 Sept
cache8–13-0.0019%11 May
cache2–13-0.0210%10 May
inferno5–13-0.0718%10 May
overpass10–13-0.0213%9 May
dust27–13-0.0215%9 May
overpass13–110.057%9 May
cache13–11-0.0215%9 May
cache13–10.0512%9 May
dust28–13-0.0213%8 May
inferno15–15-0.0211%8 May
nuke13–100.029%8 May
anubis13–80.077%8 May
nuke6–13-0.0314%7 May
nuke13–90.0113%6 May
overpass13–11-0.0212%6 May
dust213–70.0015%6 May
cache13–8-0.0121%6 May
cache10–13-0.0319%5 May
cache13–20.0515%5 May
cache13–20.0413%5 May
cache12–12-0.0510%4 May
inferno5–130.0226%4 May
warden4–130.0718%2 May
cache13–40.0617%2 May
cache13–90.0423%2 May
cache12–12-0.0113%1 May
nuke13–70.0019%30 Apr
cache12–120.0228%30 Apr
cache13–110.0325%30 Apr
cache13–11-0.0314%30 Apr
cache12–12-0.0013%30 Apr
cache13–3-0.0311%30 Apr
cache13–70.0219%30 Apr
nuke13–40.0314%29 Apr
cache10–13-0.0215%29 Apr
dust28–130.068%29 Apr
cache8–13-0.0425%29 Apr
cache13–8-0.009%29 Apr
cache13–4-0.0514%29 Apr
inferno14–160.0412%26 Apr
dust23–13-0.0518%26 Apr
inferno13–10-0.0212%26 Apr
overpass13–100.0319%26 Apr
anubis12–16-0.059%26 Apr
dust26–13-0.0213%25 Apr
anubis11–13-0.0413%24 Apr
dust213–70.0824%24 Apr
nuke13–9-0.022%22 Apr
ancient13–60.065%22 Apr
inferno13–7-0.039%21 Apr
inferno10–13-0.039%21 Apr
overpass15–15-0.037%20 Apr
inferno7–13-0.0214%19 Apr
anubis9–13-0.0919%18 Apr
dust213–1-0.0443%18 Apr
overpass13–8-0.0125%17 Apr
dust213–50.0417%17 Apr
dust213–70.0323%17 Apr
inferno13–3-0.108%17 Apr
inferno13–10-0.037%15 Apr
dust213–10-0.0212%15 Apr
anubis10–13-0.0211%14 Apr
warden5–11-0.0216%11 Apr
dust29–130.0021%11 Apr
mirage14–16-0.0617%11 Apr
ancient15–150.0418%5 Apr
overpass13–8-0.0413%5 Apr
inferno12–16-0.0315%4 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →