siLLy

siLLy — CS2 Stats

DE76561198015109407[U:1:54843679]Steam profile ↗✓ No bans

2,184Tracked matches57%Win rate2020Tracked since
CSDB Rating3.5 LearningSupport
Premier CS Rating13,050Blue band · top ~38.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,050 → 13,050
+5Tracked matches · now 2,184
0.0ppWin rate · 57.1% → 57.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 6 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,050 +431 28 Jul18 Sept · 15 days played
12,50713,472peak 13,47228 Jul18 Sept
13,558Peak Premier in tracked matches
43Days played since 2026-07-06

Premier CS Rating

  • 422 below peak (13,472)
  • +235 over 30 days · steady
  • Next: Purple band at 15,000 1,950 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsiLLyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,050 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning38
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateWWLWLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.3pp headshot accuracy · +37ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 652ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim3.4
Utility5.0
Positioning3.8
Opening Duels0.5

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 41% on T to 24% on CT — first contacts on the defending side are being lost.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.8
Utility5.0
Mechanics1.6
Opening Duels1.3
Win Impact7.4

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time644ms−93ms
first ⅓ avg 737ms → last ⅓ avg 644ms
Headshot accuracy13.7%−1.3%
first ⅓ avg 15.1% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 5–13 · office, 31 Jul
33%Best headshot accuracy · 10–3 · anubis, 15 Sept
469msFastest reaction time · 7–13 · office, 17 Sept
13–1Biggest win · cache, 11 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
117In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 69% over 13nukeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
officeC2291341%-0.04
cacheS139469%-0.05
infernoA127558%-0.03
dust2C104640%-0.04
anubisD93633%-0.05
nukeD91811%-0.04
ancientC94544%-0.02
vertigoD81713%-0.05
train41325%-0.03
overpass220100%0.03
shelter110100%-0.04
fachwerk110100%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

56Matches
48%Win rate
0.70Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.466.0
Anubis10%0.183.0
Vertigo10%0.285.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
31.5%Accuracy (enemy spotted)
39.1%Spray accuracy
57.2%Counter-strafing
10.7°Preaim
653msReaction time
40.5%T opening success
24.0%CT opening success
0.45Enemies flashed / flash
3.5%Flash assists
8.57HE damage / grenade
10.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5958% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4532 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 24.0417% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
shelter13–4-0.0410%19 Sept
office13–6-0.039%19 Sept
office8–13-0.097%18 Sept
anubis13–100.0119%18 Sept
anubis5–13-0.0513%17 Sept
office7–13-0.0417%17 Sept
nuke9–13-0.0716%16 Sept
inferno5–13-0.100%15 Sept
anubis10–3-0.0333%15 Sept
nuke13–16-0.0211%15 Sept
anubis16–140.0013%12 Sept
office13–80.0417%11 Sept
vertigo9–13-0.018%11 Sept
inferno13–10-0.0414%5 Sept
nuke10–13-0.0316%4 Sept
ancient13–110.066%4 Sept
office10–13-0.1314%4 Sept
train13–110.0115%29 Aug
fachwerk13–9-0.0613%29 Aug
vertigo13–30.0116%29 Aug
inferno13–100.0414%28 Aug
office13–11-0.1115%27 Aug
cache12–12-0.0921%27 Aug
office7–13-0.0320%22 Aug
office13–11-0.0317%22 Aug
office12–12-0.029%21 Aug
vertigo5–13-0.0818%21 Aug
overpass7–00.1029%16 Aug
cache13–4-0.0711%16 Aug
train7–130.013%15 Aug
office5–13-0.0115%15 Aug
cache9–13-0.047%15 Aug
overpass5–0-0.057%15 Aug
cache7–00.020%15 Aug
ancient13–9-0.0514%15 Aug
anubis14–16-0.037%14 Aug
inferno7–130.0312%14 Aug
nuke4–13-0.088%14 Aug
train9–13-0.056%12 Aug
dust213–11-0.0214%11 Aug
cache13–1-0.0817%11 Aug
train11–13-0.0821%10 Aug
vertigo7–13-0.0615%10 Aug
office13–11-0.0016%10 Aug
anubis6–13-0.094%9 Aug
inferno13–11-0.0221%9 Aug
office13–8-0.1112%9 Aug
nuke11–13-0.046%8 Aug
dust23–13-0.0422%8 Aug
cache13–6-0.0622%8 Aug
dust27–13-0.0511%7 Aug
cache13–7-0.018%7 Aug
nuke10–13-0.038%7 Aug
vertigo10–13-0.0611%2 Aug
dust211–13-0.0517%2 Aug
cache4–13-0.0813%2 Aug
office13–11-0.0811%1 Aug
ancient5–13-0.0420%1 Aug
dust213–11-0.0228%1 Aug
office5–130.1116%31 Jul
dust23–13-0.128%31 Jul
vertigo8–13-0.0920%31 Jul
ancient16–12-0.0212%30 Jul
vertigo5–13-0.0417%29 Jul
office8–13-0.0217%28 Jul
inferno13–11-0.049%28 Jul
inferno13–8-0.0614%28 Jul
office10–13-0.0417%27 Jul
anubis1–13-0.1312%27 Jul
ancient15–150.0213%27 Jul
inferno4–13-0.0219%26 Jul
dust213–8-0.049%26 Jul
office13–50.0310%26 Jul
ancient4–13-0.0317%25 Jul
nuke15–15-0.0712%25 Jul
dust211–13-0.0221%25 Jul
anubis4–13-0.0414%25 Jul
vertigo3–13-0.0416%24 Jul
dust26–13-0.0416%24 Jul
cache13–9-0.0416%24 Jul
nuke13–4-0.0319%23 Jul
inferno8–13-0.0513%23 Jul
anubis12–12-0.0813%22 Jul
nuke9–13-0.0017%21 Jul
cache13–9-0.080%21 Jul
inferno5–13-0.0225%20 Jul
cache13–7-0.0823%20 Jul
office9–13-0.0412%20 Jul
office7–13-0.0411%17 Jul
dust213–10-0.0113%17 Jul
inferno13–3-0.0911%16 Jul
ancient13–7-0.0316%16 Jul
ancient11–13-0.055%14 Jul
inferno13–8-0.057%13 Jul
ancient15–15-0.0221%13 Jul
office9–13-0.0522%10 Jul
cache6–13-0.0623%10 Jul
office13–7-0.0618%10 Jul
office11–13-0.0721%10 Jul
cache13–50.0216%6 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →