FUCKBOGEYS

FUCKBOGEYS — CS2 Stats

US76561198055419694[U:1:95153966]Steam profile ↗✓ No bans

1,542Tracked matches47%Win rate2020Tracked since
8,066Hours in CS
CSDB Rating5.0 DevelopingSupport
FaceitLevel 6 · 1,313 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,542 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,656 -79 23 May – 27 Jun · 11 days played
16,80518,941peak 18,94123 May27 Jun
Faceit ELO: 1,313 +0 30 Aug – 8 Oct · 2 observations
1,3131,313peak 1,31330 Aug8 Oct
19,105Peak Premier in tracked matches
1,313Highest Faceit ELO seen on CSDB
43Days played since 2026-05-23

Faceit ELO

  • At peak — 1,313
  • Next: Level 7 at 1,351 — 38 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-30
  • Level 5 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 8 Oct 2026 and 5 Nov 2026.

Measured 8 Oct 2026 → 5 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate62.4%44.8%45.7%above
Shot accuracy17.8%12.4%12.7%above
Kill/death ratio0.641.031.050.41 short
Match win rate34.6%45.2%45.7%11.1% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFUCKBOGEYSFACEITLevel 6 · 1,313 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,313csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning41
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateWWLLLLWLWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +4.4pp headshot accuracy · −31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 557ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.5
Utility5.5
Positioning4.1
Opening Duels2.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 99% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.1
Utility5.5
Mechanics7.6
Opening Duels1.5
Win Impact3.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time578ms−4ms
first ⅓ avg 583ms → last ⅓ avg 578ms
Headshot accuracy20.7%−1.2%
first ⅓ avg 21.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · train, 20 Jun →
40%Best headshot accuracy · 5–13 · anubis, 30 May →
398msFastest reaction time · 11–13 · ancient, 13 Jun →
13–2Biggest win · mirage, 3 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
6–13In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 58% over 12infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C188–1044%-0.01
ancientC188–1044%-0.01
anubisC167–944%-0.02
mirageA127–558%0.00
infernoC125–742%0.00
overpassA95–456%0.02
nukeA74–357%-0.00
cache—42–250%0.01
train—22–0100%0.08
vertigo—22–0100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

159,726Lifetime kills
0.64K/D
3,689Matches
34.6%Match win rate
62.4%Headshot % · Top 5% of Level 6 players
17.8%Shot accuracy · Top 25% of Level 6 players
6,659MVPs
8,066Hours (in match)
1,840Bombs planted
816Bombs defused

Most-used weapons

AK-4786,876
AWP6,708
MP91,553
SG 5531,483
Knife1,417
SSG 081,356

Lifetime map wins

5,868dust2
4,821inferno
1,955nuke
1,430train
941vertigo
78lake
74cbble
61ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,614Matches
50%Win rate
0.98Avg K/D
78.7ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust220745%0.9315.4
Mirage12051%0.9014.8
Ancient11549%0.9716.5
Nuke10257%1.0015.4
Inferno7944%0.9115.4
Overpass6656%0.9716.3
Anubis6543%0.9214.8
Cache1947%0.9715.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
34.5%Accuracy (enemy spotted)
35.9%Spray accuracy
84.4%Counter-strafing
10.2°Preaim
580msReaction time
29.5%T opening success
42.2%CT opening success
0.53Enemies flashed / flash
5.8%Flash assists
9.96HE damage / grenade
7.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4913% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–90.0629%1 Aug →
dust213–4-0.0020%31 Jul →
anubis6–13-0.048%23 Jul →
anubis5–13-0.0227%21 Jul →
ancient3–13-0.114%20 Jul →
ancient10–13-0.0329%16 Jul →
ancient22–180.0021%15 Jul →
anubis2–13-0.0819%14 Jul →
dust213–110.0632%12 Jul →
ancient13–100.0233%12 Jul →
dust210–13-0.0520%12 Jul →
anubis7–13-0.0610%11 Jul →
cache2–13-0.0725%11 Jul →
mirage13–11-0.0022%11 Jul →
mirage3–13-0.0110%11 Jul →
ancient13–40.0011%10 Jul →
mirage13–60.0218%9 Jul →
cache13–100.0420%9 Jul →
cache7–13-0.0019%9 Jul →
anubis13–8-0.0424%7 Jul →
anubis13–11-0.0219%7 Jul →
inferno4–13-0.0223%30 Jun →
ancient9–13-0.0212%30 Jun →
inferno8–13-0.0910%28 Jun →
overpass13–70.0633%28 Jun →
ancient16–14-0.0328%28 Jun →
anubis13–16-0.0128%27 Jun →
nuke13–90.1323%27 Jun →
dust25–13-0.1115%27 Jun →
ancient11–130.0126%27 Jun →
ancient14–16-0.0412%26 Jun →
dust213–50.1227%26 Jun →
nuke8–13-0.0522%26 Jun →
overpass13–10-0.0313%26 Jun →
overpass17–190.079%25 Jun →
nuke13–30.0220%23 Jun →
inferno13–50.0127%22 Jun →
inferno10–130.0025%22 Jun →
anubis13–10-0.0423%21 Jun →
inferno13–4-0.0322%20 Jun →
anubis13–11-0.0112%20 Jun →
mirage4–13-0.0929%20 Jun →
train13–60.0221%20 Jun →
train13–40.1316%20 Jun →
dust27–13-0.0423%19 Jun →
dust22–13-0.0419%18 Jun →
mirage13–80.0715%15 Jun →
overpass13–90.0118%14 Jun →
ancient13–80.0113%14 Jun →
dust26–13-0.0219%14 Jun →
dust25–130.0223%14 Jun →
ancient25–21-0.0124%14 Jun →
ancient11–130.0226%13 Jun →
mirage13–16-0.0415%12 Jun →
dust219–15-0.0512%12 Jun →
dust213–11-0.0426%11 Jun →
dust210–130.0118%10 Jun →
mirage13–90.0323%7 Jun →
ancient11–13-0.0531%7 Jun →
anubis14–16-0.0322%7 Jun →
ancient11–13-0.0123%7 Jun →
anubis14–160.0022%6 Jun →
vertigo13–90.1122%6 Jun →
anubis13–70.0117%5 Jun →
anubis8–13-0.0515%5 Jun →
vertigo13–7-0.0119%4 Jun →
inferno8–130.0127%3 Jun →
mirage13–2-0.0221%3 Jun →
nuke8–13-0.0621%31 May →
ancient1–13-0.0731%31 May →
dust215–15-0.0117%31 May →
overpass7–90.0513%31 May →
dust22–13-0.0533%31 May →
nuke5–0-0.0618%31 May →
ancient13–10-0.0116%31 May →
mirage16–130.0522%31 May →
nuke8–13-0.0420%31 May →
ancient11–13-0.0513%31 May →
inferno11–130.0021%30 May →
anubis5–13-0.0940%30 May →
inferno13–60.0418%30 May →
inferno10–130.0421%30 May →
anubis13–100.0720%29 May →
mirage16–19-0.0323%29 May →
overpass13–100.0417%29 May →
dust213–8-0.0518%29 May →
anubis13–10-0.0114%27 May →
dust216–130.0719%26 May →
overpass13–80.0410%26 May →
mirage13–70.0226%25 May →
ancient13–30.1013%25 May →
inferno10–130.0221%25 May →
mirage13–160.0420%24 May →
dust211–130.0835%24 May →
inferno13–30.0427%24 May →
overpass9–13-0.0426%24 May →
nuke13–70.0430%24 May →
overpass11–13-0.0417%23 May →
dust213–7-0.0227%23 May →
inferno13–60.0336%23 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.