Papi

Papi — CS2 Stats

76561198055227585[U:1:94961857]Steam profile ↗VAC banned

2,256Tracked matches59%Win rate2021Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating23,284Top 25% of 212,695 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#40423 of 259519 tracked
FaceitLevel 9 · 1,999 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,284 +4,378 13 Sept – 11 Oct · 17 days played
18,61623,322peak 23,32213 Sept11 Oct
23,951Peak Premier in tracked matches
1,999Highest Faceit ELO seen on CSDB
17Days played since 2026-09-13

Faceit ELO

  • At peak — 1,999
  • Next: Level 10 at 2,001 — 2 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 38 below peak (23,322)
  • +4,378 over 30 days · improving
  • Next: Red band at 25,000 — 1,716 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPapiFACEITLevel 9 · 1,999 ELOSTANDINGTop 20.7% of rankedPREMIER23,284 · Pink bandPEAK ELO1,999csdb.gg/stats

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Performance scores

Aim68
Positioning76
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY57–39–4Last 10057%Win rateLWLWWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.9pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 595ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 541ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.8
Utility4.7
Positioning7.6
Opening Duels5.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 69% on T to 49% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning7.6
Utility4.7
Mechanics4.6
Opening Duels7.3
Win Impact7.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time542ms+3ms
first ⅓ avg 539ms → last ⅓ avg 542ms
Headshot accuracy19.7%+0.2%
first ⅓ avg 19.5% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · mirage, 23 Sept →
39%Best headshot accuracy · 13–1 · mirage, 23 Sept →
375msFastest reaction time · 13–1 · mirage, 23 Sept →
13–0Biggest win · cache, 9 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
15–7In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 80% over 10infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB199–1047%0.02
cacheS1915–479%0.04
mirageB189–950%0.02
ancientB136–746%0.01
infernoB115–645%0.02
anubisB105–550%-0.01
dust2S108–280%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

932Matches
51%Win rate
1.07Avg K/D
84.0ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage20948%1.0216.7
Dust218852%1.0915.6
Inferno16851%1.0716.2
Ancient14349%1.0416.8
Nuke8149%1.1317.0
Train7469%1.2918.3
Overpass3247%1.0216.4
Anubis3037%0.9214.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.3%Accuracy (enemy spotted)
33.4%Spray accuracy
70.9%Counter-strafing
8.7°Preaim
545msReaction time
69.2%T opening success
49.3%CT opening success
0.35Enemies flashed / flash
3.7%Flash assists
9.84HE damage / grenade
7.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3527 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0027%11 Oct →
mirage13–30.0111%11 Oct →
anubis9–13-0.0619%10 Oct →
anubis13–50.1317%10 Oct →
mirage16–140.0325%10 Oct →
nuke13–10-0.0413%10 Oct →
mirage16–140.0618%10 Oct →
mirage10–13-0.0222%10 Oct →
ancient6–13-0.0515%10 Oct →
cache13–00.0625%9 Oct →
ancient13–40.0216%9 Oct →
ancient16–140.0623%9 Oct →
anubis11–13-0.0719%9 Oct →
mirage9–130.0114%8 Oct →
nuke5–13-0.0211%8 Oct →
dust213–9-0.0221%8 Oct →
nuke15–150.0215%8 Oct →
inferno13–11-0.0111%8 Oct →
dust214–160.0426%30 Sept →
cache13–80.0220%30 Sept →
nuke6–130.0117%30 Sept →
ancient13–80.0115%30 Sept →
dust213–90.0913%30 Sept →
cache13–50.0435%29 Sept →
nuke10–130.0227%29 Sept →
anubis13–80.0526%27 Sept →
anubis3–13-0.0816%26 Sept →
cache7–130.0525%26 Sept →
anubis13–3-0.0231%26 Sept →
mirage13–40.0918%26 Sept →
ancient13–80.0915%26 Sept →
inferno13–40.1023%26 Sept →
nuke13–5-0.0122%26 Sept →
inferno16–140.0521%26 Sept →
cache13–70.0729%26 Sept →
dust213–110.0526%26 Sept →
inferno15–150.0212%26 Sept →
dust213–70.008%26 Sept →
cache10–13-0.0420%26 Sept →
cache13–80.1017%25 Sept →
dust27–130.1118%25 Sept →
mirage11–130.0216%25 Sept →
nuke7–130.0132%25 Sept →
mirage8–130.0917%25 Sept →
cache13–110.0321%25 Sept →
nuke15–150.0921%25 Sept →
inferno13–90.1230%25 Sept →
nuke16–140.0317%25 Sept →
cache13–110.0616%25 Sept →
mirage9–13-0.0213%25 Sept →
nuke10–130.0115%25 Sept →
dust213–50.1520%24 Sept →
mirage13–110.0828%23 Sept →
mirage13–10.1839%23 Sept →
ancient16–120.0018%23 Sept →
ancient9–13-0.0221%23 Sept →
nuke13–10-0.0522%23 Sept →
inferno10–13-0.0526%22 Sept →
cache13–70.1027%22 Sept →
cache9–130.0714%22 Sept →
dust216–13-0.0222%22 Sept →
nuke13–80.1323%22 Sept →
mirage1–13-0.0226%22 Sept →
nuke13–110.0124%22 Sept →
anubis13–9-0.0219%22 Sept →
cache13–11-0.0420%21 Sept →
inferno5–13-0.0229%21 Sept →
nuke6–13-0.0612%21 Sept →
cache15–150.0214%21 Sept →
ancient8–130.0122%21 Sept →
nuke13–9-0.0228%21 Sept →
cache16–14-0.0717%21 Sept →
mirage10–130.0316%16 Sept →
inferno10–130.0116%16 Sept →
ancient11–130.0016%16 Sept →
anubis10–130.0126%16 Sept →
nuke13–40.0613%16 Sept →
cache16–130.0918%16 Sept →
dust213–10-0.0119%16 Sept →
anubis10–13-0.0127%15 Sept →
nuke10–130.0622%15 Sept →
dust213–20.1317%15 Sept →
cache13–70.0429%15 Sept →
ancient11–13-0.0011%15 Sept →
mirage6–13-0.0616%15 Sept →
ancient13–60.0121%14 Sept →
mirage13–20.0430%14 Sept →
anubis13–110.0023%14 Sept →
ancient14–16-0.0019%14 Sept →
cache13–70.0317%14 Sept →
mirage13–6-0.0017%14 Sept →
nuke11–130.0720%14 Sept →
inferno13–30.0426%14 Sept →
mirage16–14-0.0216%13 Sept →
nuke13–3-0.0018%13 Sept →
inferno9–13-0.0115%13 Sept →
cache13–70.1219%13 Sept →
ancient5–130.0514%13 Sept →
cache13–50.0534%13 Sept →
mirage7–13-0.0715%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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