Teukk4 ツ

Teukk4 ツ — CS2 Stats

FI76561198055181514[U:1:94915786]Steam profile ↗✓ No bans

688Tracked matches31%Win rate2020Tracked since
835Hours in CS
CSDB Rating4.0 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate40.5%41.8%42.7%2.2% short
Shot accuracy17.6%12.2%11.3%above
Kill/death ratio1.190.980.99above
Match win rate47.8%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTeukk4 ツFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning41
Utility8

0–100 skill scores via Leetify.

Recent form

COLD46–44–10Last 10046%Win rateTLTLLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.07 avg rating · −0.7pp headshot accuracy · +139ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.11
  • Avg headshot accuracy 19%
  • Avg reaction 788ms

Last 10

  • 1–7–2 · 10% win rate
  • Avg rating -0.11
  • Avg headshot accuracy 14%
  • Avg reaction 804ms

Last 20

  • 5–11–4 · 25% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 15%
  • Avg reaction 735ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.8
Utility0.8
Positioning4.1
Opening Duels1.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.1
Utility0.8
Mechanics7.7
Opening Duels1.2
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time713ms+49ms
first ⅓ avg 663ms → last ⅓ avg 713ms
Headshot accuracy14.4%+1.5%
first ⅓ avg 12.8% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–1 · inferno, 20 Aug →
35%Best headshot accuracy · 9–0 · rooftop, 2 Oct →
484msFastest reaction time · 6–9 · palais, 6 Apr →
9–0Biggest win · rooftop, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

breweryBest map · 80% over 5vertigoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.01
overpassB199–1047%-0.03
vertigoC156–940%-0.03
nukeC104–640%0.02
rooftopB63–350%-0.03
breweryS54–180%0.01
ancient—42–250%-0.02
transit—33–0100%0.11
palais—30–30%-0.14
mirage—22–0100%-0.05
train—20–20%-0.04
eldorado—10–10%-0.03
sanctum—10–10%-0.11
poseidon—10–10%-0.17
whistle—11–0100%-0.06

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,007Lifetime kills
1.19K/D · Top 25% of Level 3 players
3,319Matches
47.8%Match win rate · Top 25% of Level 3 players
40.5%Headshot %
17.6%Shot accuracy · Top 25% of Level 3 players
10,011MVPs
835Hours (in match)
2,912Bombs planted
885Bombs defused

Most-used weapons

Lifetime map wins

6,084inferno
2,238nuke
1,963vertigo
1,799dust2
1,303cbble
702train
88safehouse
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.8%Spray accuracy
84.8%Counter-strafing
10.3°Preaim
664msReaction time
39.5%T opening success
25.4%CT opening success
0.33Enemies flashed / flash
0.4%Flash assists
5.80HE damage / grenade
2.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6897% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3322 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5131% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
eldorado8–8-0.0316%31 Jul →
inferno2–9-0.1421%4 Apr →
overpass8–8-0.0913%4 Apr →
inferno1–9-0.1625%4 Apr →
sanctum7–9-0.1121%4 Apr →
nuke2–13-0.0917%3 Apr →
inferno13–9-0.0413%3 Apr →
poseidon5–9-0.175%3 Apr →
overpass3–9-0.126%7 Dec →
rooftop2–9-0.146%11 Oct →
inferno4–9-0.1525%11 Oct →
overpass9–7-0.0016%11 Oct →
vertigo9–4-0.0613%11 Oct →
overpass5–9-0.069%11 Oct →
rooftop8–8-0.0513%11 Oct →
inferno3–9-0.0118%11 Oct →
overpass9–50.1429%11 Oct →
rooftop9–3-0.118%11 Oct →
vertigo8–8-0.064%11 Oct →
inferno4–9-0.0614%11 Oct →
transit9–10.207%2 Oct →
rooftop9–10.092%2 Oct →
transit9–4-0.066%2 Oct →
rooftop9–00.1235%2 Oct →
transit9–10.2022%2 Oct →
rooftop5–9-0.0618%2 Oct →
brewery9–60.0319%23 Sept →
brewery9–70.0013%23 Sept →
overpass9–70.0010%23 Sept →
vertigo8–80.0019%23 Sept →
inferno9–6-0.0610%23 Sept →
inferno8–8-0.0212%23 Sept →
nuke9–10.279%23 Sept →
vertigo6–9-0.1016%22 Sept →
inferno9–20.0221%22 Sept →
vertigo9–40.0632%22 Sept →
inferno5–9-0.0328%22 Sept →
overpass9–60.0333%22 Sept →
inferno9–70.0010%22 Sept →
overpass6–9-0.0917%22 Sept →
vertigo0–9-0.2927%22 Sept →
overpass9–40.0615%22 Sept →
nuke5–9-0.1210%22 Sept →
inferno8–8-0.0415%22 Sept →
inferno9–40.1412%22 Sept →
overpass9–7-0.0111%21 Aug →
vertigo2–9-0.127%21 Aug →
inferno9–10.198%21 Aug →
overpass9–7-0.0219%21 Aug →
vertigo9–20.3014%21 Aug →
inferno9–40.0312%21 Aug →
vertigo9–10.205%20 Aug →
inferno4–9-0.0712%20 Aug →
vertigo7–9-0.1613%20 Aug →
overpass8–8-0.0113%20 Aug →
inferno9–10.3516%20 Aug →
brewery9–70.0132%20 Aug →
vertigo6–90.0423%20 Aug →
overpass7–9-0.1613%20 Aug →
inferno7–9-0.0214%20 Aug →
overpass9–30.1114%7 Aug →
inferno9–40.0318%7 Aug →
vertigo9–5-0.0622%4 Aug →
inferno9–40.1023%4 Aug →
brewery9–50.0426%4 Aug →
brewery6–9-0.0510%5 Jul →
overpass2–9-0.0719%21 Apr →
vertigo9–40.0610%21 Apr →
overpass6–9-0.0412%18 Apr →
palais7–9-0.109%18 Apr →
nuke8–80.0126%18 Apr →
vertigo5–9-0.1714%18 Apr →
palais6–9-0.1529%6 Apr →
inferno7–9-0.0518%6 Apr →
mirage13–6-0.065%6 Apr →
ancient2–13-0.0520%6 Apr →
inferno5–13-0.058%6 Apr →
nuke6–130.0210%5 Apr →
mirage13–10-0.0410%5 Apr →
train6–13-0.0520%5 Apr →
ancient3–13-0.0613%5 Apr →
inferno13–11-0.026%4 Apr →
nuke9–13-0.0313%4 Apr →
ancient13–60.0114%4 Apr →
inferno6–13-0.0618%2 Apr →
nuke6–130.029%2 Apr →
train10–13-0.0315%16 Mar →
inferno7–13-0.079%14 Mar →
overpass12–12-0.0113%14 Mar →
nuke13–5-0.0112%14 Mar →
overpass9–7-0.050%9 Mar →
palais3–9-0.177%9 Mar →
inferno12–16-0.049%9 Mar →
nuke13–50.0018%9 Mar →
ancient13–50.017%9 Mar →
nuke9–50.088%9 Mar →
vertigo5–9-0.0317%9 Mar →
overpass5–9-0.149%9 Mar →
inferno9–70.0313%9 Mar →
whistle9–2-0.0619%9 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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