Jon

Jon — CS2 Stats

DK76561198053055816[U:1:92790088]Steam profile ↗VAC banned

577Tracked matches41%Win rate2020Tracked since
1,411Hours in CS
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating17,680Purple band · top ~17.7% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Mar 2026 (238 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,680 +1,108 25 Sept – 7 Mar · 5 days played
16,57217,915peak 17,91525 Sept7 Mar
18,025Peak Premier in tracked matches
61Days played since 2023-12-25

Premier CS Rating

  • 235 below peak (17,915)
  • Next: Pink band at 20,000 — 2,320 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate50.8%46.8%48.2%above
Shot accuracy17.0%13.0%13.2%above
Kill/death ratio1.121.061.07above
Match win rate47.8%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGJonFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,680 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning37
Utility20

0–100 skill scores via Leetify.

Recent form

COLD44–54–2Last 10044%Win rateLLWLWLLLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +4.2pp headshot accuracy · +120ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 663ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 715ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim5.4
Utility2.0
Positioning3.7
Opening Duels1.9
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.7
Utility2.0
Mechanics6.2
Opening Duels1.7
Win Impact2.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time654ms+8ms
first ⅓ avg 646ms → last ⅓ avg 654ms
Headshot accuracy19.2%+2.6%
first ⅓ avg 16.7% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · ancient, 10 Feb →
43%Best headshot accuracy · 6–13 · nuke, 7 Mar →
391msFastest reaction time · 13–11 · anubis, 5 Mar →
13–1Biggest win · mirage, 26 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
11–6In matches decided by ≤2 rounds
17Overtime games

Map breakdown

anubisBest map · 53% over 17ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%-0.00
anubisB179–853%-0.01
ancientD175–1229%-0.02
infernoC166–1038%-0.02
nukeD103–730%-0.02
dust2B63–350%-0.01
overpass—43–175%-0.00
vertigo—32–167%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,303Lifetime kills
1.12K/D · Top 50% of Level 8 players
3,183Matches
47.8%Match win rate · Top 50% of Level 8 players
50.8%Headshot % · Top 50% of Level 8 players
17.0%Shot accuracy · Top 25% of Level 8 players
8,969MVPs
1,411Hours (in match)
2,452Bombs planted
854Bombs defused

Most-used weapons

AK-4719,570
AWP6,261
Tec-92,201
P2502,013
FAMAS1,852

Lifetime map wins

4,766inferno
3,517dust2
2,482nuke
975cbble
669vertigo
566train
96office
70dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

667Matches
52%Win rate
1.03Avg K/D
78.6ADR
46%Headshot %

Clutches & streaks

43%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9151%1.0215.4
Ancient6250%0.9215.2
Inferno4547%0.9416.3
Anubis3661%1.0415.1
Dust22938%0.9014.3
Nuke2045%0.9715.9
Vertigo1850%1.0316.4
Overpass1354%0.9314.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
30.0%Accuracy (enemy spotted)
30.4%Spray accuracy
77.9%Counter-strafing
8.9°Preaim
665msReaction time
31.5%T opening success
42.1%CT opening success
0.46Enemies flashed / flash
3.0%Flash assists
1.04HE damage / grenade
1.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4615 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5304% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0543%7 Mar →
inferno8–13-0.0520%22 Feb →
anubis13–80.1036%22 Feb →
mirage9–13-0.0617%21 Feb →
mirage13–90.0129%13 Feb →
mirage5–13-0.0238%12 Feb →
mirage8–13-0.0317%12 Feb →
nuke9–13-0.0314%12 Feb →
mirage16–14-0.0221%12 Feb →
dust29–13-0.035%11 Feb →
ancient6–13-0.0525%11 Feb →
anubis13–8-0.0417%11 Feb →
anubis8–13-0.018%11 Feb →
nuke13–9-0.0115%11 Feb →
inferno7–13-0.0824%11 Feb →
dust213–90.0826%10 Feb →
mirage13–100.0930%10 Feb →
nuke13–10-0.0418%10 Feb →
anubis10–130.0022%10 Feb →
mirage6–13-0.0213%10 Feb →
ancient13–80.1329%10 Feb →
anubis15–15-0.0523%4 Feb →
inferno5–13-0.0714%25 Jan →
ancient3–13-0.0812%24 May →
ancient4–13-0.0818%20 Apr →
nuke1–13-0.0510%14 Apr →
mirage9–13-0.047%29 Jan →
ancient13–60.0118%7 Jan →
anubis13–2-0.0111%7 Jan →
dust213–8-0.018%6 Jan →
anubis13–11-0.0414%5 Jan →
nuke8–13-0.0312%4 Jan →
anubis10–13-0.0123%3 Jan →
mirage10–13-0.0214%3 Jan →
inferno5–13-0.0111%3 Jan →
ancient6–13-0.0412%3 Jan →
mirage13–90.0126%3 Jan →
ancient17–190.0017%1 Jan →
ancient9–13-0.0121%29 Dec →
mirage13–70.0411%29 Dec →
anubis16–13-0.0118%27 Dec →
dust24–13-0.0627%26 Dec →
mirage13–9-0.0312%24 Dec →
nuke9–130.0523%22 Dec →
anubis13–80.008%21 Dec →
mirage14–16-0.0010%20 Dec →
mirage6–13-0.0318%18 Dec →
dust29–13-0.0221%15 Dec →
dust213–5-0.0215%13 Dec →
nuke16–140.0217%13 Dec →
ancient13–11-0.0613%11 Dec →
inferno8–130.0122%4 Dec →
mirage16–130.0018%1 Dec →
inferno16–190.0015%30 Nov →
nuke8–8-0.0413%29 Nov →
ancient13–50.0324%28 Nov →
inferno13–70.0636%25 Sept →
anubis4–10-0.0224%14 Sept →
inferno16–13-0.0016%10 Mar →
vertigo4–13-0.0732%10 Mar →
mirage13–70.0628%8 Mar →
mirage13–80.0515%8 Mar →
nuke3–13-0.0319%8 Mar →
mirage2–13-0.0617%8 Mar →
anubis7–13-0.0026%5 Mar →
ancient16–190.0210%5 Mar →
anubis13–11-0.0119%5 Mar →
inferno4–13-0.0624%3 Mar →
mirage13–10.0524%26 Feb →
inferno11–13-0.0524%25 Feb →
ancient13–8-0.0012%20 Feb →
mirage9–13-0.0619%15 Feb →
mirage13–11-0.0336%15 Feb →
mirage9–13-0.0422%14 Feb →
ancient2–13-0.1013%10 Feb →
anubis13–80.0219%2 Feb →
mirage14–16-0.0022%2 Feb →
inferno11–13-0.0113%31 Jan →
inferno13–10-0.0613%30 Jan →
ancient10–130.0015%28 Jan →
mirage10–13-0.0319%28 Jan →
inferno13–80.0312%27 Jan →
mirage13–70.0917%26 Jan →
inferno6–13-0.0725%26 Jan →
anubis9–13-0.0810%25 Jan →
anubis16–140.0511%25 Jan →
anubis14–16-0.0612%23 Jan →
ancient9–13-0.059%21 Jan →
mirage13–40.0314%20 Jan →
overpass13–10.0721%20 Jan →
ancient15–19-0.0413%16 Jan →
overpass6–13-0.107%29 Dec →
vertigo25–230.0016%27 Dec →
inferno16–14-0.0123%25 Dec →
ancient10–130.0116%25 Dec →
mirage7–13-0.049%25 Dec →
overpass13–100.0212%25 Dec →
vertigo16–14-0.0219%25 Dec →
overpass13–60.0019%25 Dec →
inferno13–110.0712%25 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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