TazZe ヅ

TazZe ヅ — CS2 Stats

DK76561198052640292[U:1:92374564]Steam profile ↗✓ No bans

1,167Tracked matches55%Win rate2023Tracked since
893Hours in CS
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (58 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 +6,385 29 Jun – 6 Sept · 11 days played
8,49314,999peak 14,99929 Jun6 Sept
15,103Peak Premier in tracked matches
771Highest Faceit ELO seen on CSDB
34Days played since 2026-06-29

Faceit ELO

  • At peak — 771
  • Next: Level 4 at 901 — 130 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • At peak — 14,999
  • +5,000 over 30 days · improving
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate47.2%42.0%44.4%above
Shot accuracy2.8%9.6%11.9%9.0% short
Kill/death ratio1.110.981.03above
Match win rate45.3%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTazZe ヅPREMIER14,999 · Blue bandPEAK ELO771csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning30
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY42–56–2Last 10042%Win rateLTWWWLLLWW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +5.7pp headshot accuracy · +2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 622ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 631ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility1.1
Positioning3.0
Opening Duels0.0
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.0
Utility1.1
Mechanics5.9
Opening Duels0.2
Win Impact6.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time624ms−42ms
first ⅓ avg 665ms → last ⅓ avg 624ms
Headshot accuracy16.7%+4.7%
first ⅓ avg 12.0% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · nuke, 26 Jul →
40%Best headshot accuracy · 2–2 · nuke, 9 Sept →
438msFastest reaction time · 8–13 · office, 10 Jul →
13–0Biggest win · inferno, 9 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 54% over 24cacheWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC2711–1641%-0.02
nukeB2413–1154%-0.02
cacheD163–1319%-0.03
ancientB157–847%-0.01
officeC73–443%0.04
anubis—32–167%-0.01
overpass—20–20%0.01
dust2—21–150%0.03
vertigo—21–150%-0.03
mirage—21–150%0.02

Across the last 100 tracked matches.

Lifetime stats

42,509Lifetime kills
1.11K/D · Top 25% of Blue band
2,873Matches
45.3%Match win rate · Top 50% of Blue band
47.2%Headshot % · Top 50% of Blue band
2.8%Shot accuracy
3,156MVPs
893Hours (in match)
2,759Bombs planted
536Bombs defused

Most-used weapons

AK-4715,583
SG 5533,653
MP92,149
MAC-101,276
AWP759
AUG659

Lifetime map wins

4,697inferno
3,681nuke
2,213vertigo
595dust2
257office
210train
114italy
50ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

129Matches
44%Win rate
0.82Avg K/D
65.5ADR
44%Headshot %

Clutches & streaks

32%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4957%0.9212.9
Nuke2642%0.8614.3
Ancient2429%0.7212.0
Mirage1136%0.5910.4
Overpass862%0.8511.4
Anubis633%0.8415.0
Dust240%0.7711.8
Train10%0.101.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
42.0%Accuracy (enemy spotted)
42.1%Spray accuracy
76.4%Counter-strafing
9.7°Preaim
618msReaction time
19.3%T opening success
31.8%CT opening success
0.02Enemies flashed / flash
0.0%Flash assists
9.15HE damage / grenade
0.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0197 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.3443% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0612%11 Sept →
nuke12–120.0612%9 Sept →
nuke2–2-0.0740%9 Sept →
ancient13–100.0419%6 Sept →
anubis13–7-0.0128%6 Sept →
cache5–13-0.0521%6 Sept →
nuke6–13-0.0424%6 Sept →
office10–130.0021%5 Sept →
office13–80.1123%5 Sept →
nuke13–4-0.0117%31 Aug →
ancient5–13-0.0214%30 Aug →
inferno9–13-0.1012%30 Aug →
ancient13–40.0017%30 Aug →
nuke13–9-0.0320%30 Aug →
nuke9–13-0.082%19 Aug →
nuke7–13-0.1015%17 Aug →
inferno11–13-0.0520%17 Aug →
inferno13–10-0.0318%16 Aug →
ancient13–9-0.0632%16 Aug →
inferno11–130.0411%16 Aug →
inferno13–6-0.0114%16 Aug →
inferno14–16-0.086%16 Aug →
inferno13–6-0.0214%16 Aug →
nuke13–6-0.0110%16 Aug →
nuke16–13-0.038%16 Aug →
inferno7–4-0.0110%16 Aug →
cache8–13-0.0429%15 Aug →
office13–8-0.0117%15 Aug →
inferno13–30.099%15 Aug →
overpass9–130.0017%15 Aug →
nuke9–13-0.077%15 Aug →
nuke13–6-0.0616%13 Aug →
ancient15–15-0.0115%13 Aug →
nuke13–100.008%13 Aug →
ancient13–10.0210%13 Aug →
cache13–4-0.0816%13 Aug →
ancient13–11-0.0016%11 Aug →
nuke13–100.0014%11 Aug →
inferno8–130.0325%11 Aug →
inferno13–6-0.053%10 Aug →
inferno13–40.0227%10 Aug →
ancient8–130.0216%10 Aug →
inferno16–13-0.0517%9 Aug →
inferno13–00.0132%9 Aug →
inferno13–16-0.0213%8 Aug →
inferno0–13-0.0511%8 Aug →
nuke9–130.0413%8 Aug →
ancient10–13-0.0023%8 Aug →
ancient16–19-0.0418%8 Aug →
dust25–13-0.0219%7 Aug →
inferno12–16-0.0928%7 Aug →
ancient13–40.1213%7 Aug →
office7–130.0515%7 Aug →
inferno5–13-0.0217%7 Aug →
cache5–130.0717%5 Aug →
inferno13–60.0114%5 Aug →
inferno8–13-0.0211%4 Aug →
vertigo13–50.0618%4 Aug →
vertigo1–13-0.126%4 Aug →
anubis8–13-0.0211%4 Aug →
nuke7–13-0.088%1 Aug →
cache13–40.0120%1 Aug →
nuke13–20.1916%26 Jul →
cache5–13-0.0416%26 Jul →
inferno5–13-0.034%26 Jul →
cache13–4-0.0110%22 Jul →
overpass4–130.0221%19 Jul →
cache7–13-0.019%19 Jul →
nuke13–100.0619%18 Jul →
nuke6–13-0.038%18 Jul →
ancient0–13-0.098%17 Jul →
dust213–70.0717%17 Jul →
mirage13–90.0415%17 Jul →
cache0–13-0.0819%17 Jul →
nuke14–160.025%17 Jul →
nuke13–2-0.0613%17 Jul →
nuke13–100.035%16 Jul →
anubis13–8-0.0111%16 Jul →
inferno7–13-0.0511%14 Jul →
nuke13–11-0.0021%14 Jul →
cache4–130.0412%13 Jul →
nuke4–12-0.0612%12 Jul →
cache7–13-0.077%12 Jul →
mirage10–130.0113%11 Jul →
ancient13–100.0219%11 Jul →
inferno6–13-0.059%11 Jul →
inferno6–13-0.0321%11 Jul →
inferno13–8-0.0116%10 Jul →
office8–130.0713%10 Jul →
office13–50.086%10 Jul →
inferno10–130.0215%10 Jul →
office10–13-0.0314%7 Jul →
cache4–13-0.0311%7 Jul →
cache3–13-0.156%7 Jul →
ancient11–13-0.057%2 Jul →
cache5–13-0.019%2 Jul →
cache11–13-0.0113%2 Jul →
cache3–13-0.0216%1 Jul →
inferno11–13-0.038%29 Jun →
ancient3–13-0.119%29 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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