mr. Orange

mr. Orange — CS2 Stats

KZ76561198052573314[U:1:92307586]Steam profile ↗✓ No bans

421Tracked matches40%Win rate2023Tracked since
1,949Hours in CS104Hrs last 2 wks
CSDB Rating2.4 LearningSupport
Premier CS Rating6,588Light Blue band · top ~71.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 20 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,588 -608 20 Aug16 Sept · 20 days played
6,2317,999peak 7,99920 Aug16 Sept
8,806Peak Premier in tracked matches
20Days played since 2026-08-20

Premier CS Rating

  • 1,411 below peak (7,999)
  • -608 over 30 days · declining
  • Next: Blue band at 10,000 3,412 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,217), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.3%39.9%41.9%8.6% short
Shot accuracy10.2%6.9%9.6%above
Kill/death ratio0.940.920.980.04 short
Match win rate34.7%42.3%43.8%9.1% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmr. OrangePREMIER6,588 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim27
Positioning29
Utility43

0–100 skill scores via Leetify.

Recent form

COLD46495Last 10046%Win rateWLLLLWWLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.4pp headshot accuracy · +4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 666ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 629ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim2.7
Utility4.3
Positioning2.9
Opening Duels0.1
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning2.9
Utility4.3
Mechanics3.1
Opening Duels0.2
Win Impact1.7

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time614ms+38ms
first ⅓ avg 576ms → last ⅓ avg 614ms
Headshot accuracy11.1%+2.1%
first ⅓ avg 9.1% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · inferno, 5 Sept
29%Best headshot accuracy · 6–13 · nuke, 5 Sept
461msFastest reaction time · 13–6 · inferno, 3 Sept
13–2Biggest win · mirage, 5 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
74In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 68% over 22nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2215768%-0.00
dust2C2081240%-0.03
infernoB1991047%0.02
anubisC1971237%-0.02
ancientC135838%0.00
nukeD62433%-0.01
cache1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,803Lifetime kills
0.94K/D · Top 50% of Light Blue band
3,585Matches
34.7%Match win rate
33.3%Headshot %
10.2%Shot accuracy · Top 50% of Light Blue band
2,893MVPs
982Hours (in match)
897Bombs planted
320Bombs defused

Most-used weapons

AK-476,686
AWP2,817
MP72,169
MP91,753
FAMAS1,679
MAC-101,591
SG 5531,527
P901,521

Lifetime map wins

3,367inferno
2,765dust2
2,429assault
2,212nuke
295cbble
272office
191lake
155italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

28Matches
54%Win rate
0.93Avg K/D
80.5ADR
32%Headshot %

Clutches & streaks

31%1v1 clutch win
6%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1070%1.0316.1
Anubis729%0.8815.1
Dust2560%0.7813.8
Ancient250%1.0416.0
Nuke20%0.9114.0
Inferno1100%0.569.0
Cache1100%1.3117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
29.8%Accuracy (enemy spotted)
32.1%Spray accuracy
63.7%Counter-strafing
12.4°Preaim
607msReaction time
29.3%T opening success
31.4%CT opening success
0.47Enemies flashed / flash
1.1%Flash assists
9.36HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3873° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8713% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4679 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.057%16 Sept
inferno8–13-0.0413%14 Sept
dust24–13-0.0610%12 Sept
anubis0–11-0.0610%12 Sept
nuke5–130.0214%10 Sept
nuke13–60.039%10 Sept
inferno13–90.0916%10 Sept
anubis3–13-0.074%10 Sept
nuke8–13-0.0612%9 Sept
inferno8–13-0.075%9 Sept
dust213–11-0.0713%9 Sept
anubis13–60.0113%9 Sept
inferno7–13-0.0214%9 Sept
dust213–8-0.0215%7 Sept
ancient5–13-0.056%7 Sept
dust213–100.0313%7 Sept
ancient8–13-0.0216%6 Sept
mirage13–11-0.0915%6 Sept
anubis9–13-0.0611%6 Sept
mirage7–13-0.019%6 Sept
inferno5–130.0612%6 Sept
ancient13–50.060%6 Sept
nuke13–70.049%6 Sept
dust212–16-0.137%6 Sept
dust23–13-0.0518%5 Sept
dust27–13-0.0418%5 Sept
mirage13–9-0.038%5 Sept
anubis6–130.0215%5 Sept
nuke8–13-0.066%5 Sept
inferno13–90.1210%5 Sept
mirage13–20.038%5 Sept
anubis10–13-0.0617%5 Sept
ancient13–50.0717%5 Sept
mirage13–90.045%5 Sept
anubis7–13-0.0114%5 Sept
nuke6–13-0.0429%5 Sept
mirage13–9-0.088%5 Sept
anubis4–20.029%5 Sept
anubis13–80.0320%5 Sept
dust210–13-0.1017%5 Sept
inferno13–60.0714%3 Sept
dust213–16-0.027%3 Sept
mirage7–00.0029%3 Sept
inferno13–20.116%3 Sept
dust29–13-0.0019%2 Sept
inferno16–120.0813%2 Sept
inferno11–130.008%2 Sept
dust213–10-0.055%1 Sept
inferno13–40.027%1 Sept
anubis11–13-0.0316%1 Sept
mirage10–13-0.038%1 Sept
mirage13–160.018%1 Sept
dust214–14-0.0116%1 Sept
ancient15–150.0314%31 Aug
ancient13–6-0.0414%31 Aug
ancient5–130.0515%31 Aug
mirage2–13-0.0913%31 Aug
dust212–12-0.0211%31 Aug
mirage13–60.0710%31 Aug
anubis9–13-0.063%29 Aug
inferno9–13-0.0211%29 Aug
anubis13–10-0.008%29 Aug
dust213–6-0.084%29 Aug
ancient13–80.0112%29 Aug
mirage13–40.0317%29 Aug
ancient15–15-0.008%29 Aug
dust215–150.0119%29 Aug
mirage13–70.016%29 Aug
mirage13–50.024%29 Aug
cache4–13-0.046%29 Aug
ancient4–13-0.0511%29 Aug
inferno10–130.018%29 Aug
mirage7–13-0.026%28 Aug
inferno12–16-0.008%28 Aug
mirage13–10-0.0415%27 Aug
dust213–16-0.084%27 Aug
inferno16–140.0416%25 Aug
inferno13–20.025%25 Aug
ancient16–130.037%25 Aug
anubis9–130.0011%25 Aug
ancient9–13-0.055%25 Aug
dust211–13-0.0417%25 Aug
anubis15–15-0.035%23 Aug
mirage13–70.013%23 Aug
mirage16–13-0.0312%23 Aug
anubis13–110.0514%23 Aug
anubis13–10-0.034%23 Aug
dust213–60.026%23 Aug
ancient12–16-0.0214%23 Aug
dust25–13-0.0413%22 Aug
mirage13–40.085%22 Aug
anubis10–13-0.025%21 Aug
inferno13–70.079%21 Aug
mirage4–13-0.0312%21 Aug
dust213–50.074%21 Aug
inferno11–130.019%21 Aug
anubis13–16-0.0214%20 Aug
inferno8–13-0.0916%20 Aug
mirage9–130.0214%20 Aug
anubis13–8-0.0516%20 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →