banTas

banTas — CS2 Stats

LT76561198051733871[U:1:91468143]Steam profile ↗✓ No bans

1,088Tracked matches53%Win rate2020Tracked since
3,597Hours in CS3Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating28,282Top 5% of 203,257 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2065 of 250594 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 28,282 → 28,282
0Faceit ELO · 2,979 → 2,979
+1Tracked matches · now 1,088
0.0ppWin rate · 53.3% → 53.3%

Rating over time

Premier CS Rating: 28,282 -1,821 15 Feb – 26 Sept · 17 days played
28,28230,996peak 30,99615 Feb26 Sept
Faceit ELO: 2,979 +0 1 Sept – 26 Sept · 7 observations
2,9792,979peak 2,9791 Sept26 Sept
30,996Peak Premier in tracked matches
2,979Highest Faceit ELO seen on CSDB
34Days played since 2026-02-15

Faceit ELO

  • At peak — 2,979
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 21 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • 2,714 below peak (30,996)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 1,718 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate40%——
K/D1.13——
Headshot %74%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.0%49.2%50.7%meets
Shot accuracy19.5%13.4%11.8%above
Kill/death ratio1.371.121.18above
Match win rate55.0%48.5%51.9%above

Across every metric we can compare, this profile already matches the typical Gold band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGbanTasPREMIER28,282 · Red band30 DAYS0 ELOPEAK ELO2,979csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning52
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY53–42–5Last 10053%Win rateLLWWLWWLLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +8.8pp headshot accuracy · +80ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 30%
  • Avg reaction 574ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 554ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 514ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.5
Utility3.4
Positioning5.2
Opening Duels1.9
Clutch4.2

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.2
Utility3.4
Mechanics8.8
Opening Duels2.3
Win Impact6.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time521ms−20ms
first ⅓ avg 541ms → last ⅓ avg 521ms
Headshot accuracy23.8%−3.0%
first ⅓ avg 26.7% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 8–0 · nuke, 26 Mar →
67%Best headshot accuracy · 4–8 · dust2, 28 Feb →
344msFastest reaction time · 1–7 · dust2, 30 Apr →
13–0Biggest win · dust2, 25 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 88% over 8cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3819–1950%0.04
mirageA2214–864%0.03
nukeD134–931%0.02
anubisS87–188%0.05
cacheD72–529%0.05
ancientA53–260%0.05
overpass—32–167%0.02
train—21–150%0.01
warden—10–10%0.08
vertigo—11–0100%0.09

Across the last 100 tracked matches.

Lifetime stats

140,229Lifetime kills
1.37K/D · Top 25% of Red band
3,955Matches
55.0%Match win rate · Top 25% of Red band
50.0%Headshot % · Top 50% of Red band
19.5%Shot accuracy · Top 10% of Red band
18,270MVPs
5,849Hours (in match)
4,885Bombs planted
2,829Bombs defused

Most-used weapons

AK-4751,933
AWP22,711
MP92,224
FAMAS2,172
Knife2,094

Lifetime map wins

11,889dust2
6,187inferno
4,059vertigo
2,633nuke
1,550train
558office
149cbble
81italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,273Matches
56%Win rate
1.27Avg K/D
86.4ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust26269%1.3118.2
Ancient5364%1.1515.8
Anubis5262%1.2416.9
Vertigo2560%1.0014.8
Nuke2462%1.1116.5
Overpass2462%1.3016.0
Mirage2343%1.2016.3
Train633%0.9414.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
39.3%Accuracy (enemy spotted)
44.2%Spray accuracy
89.6%Counter-strafing
7.3°Preaim
523msReaction time
29.5%T opening success
48.7%CT opening success
0.46Enemies flashed / flash
7.6%Flash assists
6.03HE damage / grenade
3.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.462 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4553% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0632%26 Sept →
anubis6–13-0.0926%25 Sept →
dust213–11-0.0323%25 Sept →
mirage16–14-0.0116%25 Aug →
nuke0–13-0.0555%16 Jul →
anubis9–10.0517%16 Jul →
dust213–20.0618%5 Jun →
cache5–130.0319%5 Jun →
dust25–130.0620%5 Jun →
dust20–13-0.0550%5 Jun →
dust213–40.0829%3 Jun →
overpass13–30.0223%2 Jun →
anubis13–90.0223%29 May →
dust213–80.0021%29 May →
dust213–80.0215%29 May →
mirage13–60.0224%29 May →
mirage0–13-0.050%25 May →
dust24–13-0.0412%25 May →
mirage13–70.1027%25 May →
nuke2–4-0.0614%25 May →
mirage10–130.0028%25 May →
dust213–00.1238%25 May →
ancient13–40.1225%25 May →
nuke5–13-0.0131%24 May →
anubis13–11-0.0213%18 May →
mirage4–13-0.0324%18 May →
cache3–130.0127%18 May →
dust213–30.1220%11 May →
dust27–13-0.0522%6 May →
mirage13–30.0726%6 May →
ancient4–130.0130%6 May →
cache6–130.0524%6 May →
mirage16–13-0.0015%4 May →
mirage13–90.0323%4 May →
dust213–40.1025%4 May →
mirage4–13-0.0322%1 May →
cache4–13-0.0023%1 May →
dust28–13-0.0339%1 May →
dust21–7-0.038%30 Apr →
dust24–13-0.0620%30 Apr →
cache12–120.1616%30 Apr →
warden6–130.0831%30 Apr →
dust213–20.0426%30 Apr →
cache13–110.0818%29 Apr →
cache13–110.0033%29 Apr →
mirage13–50.0620%29 Apr →
mirage13–60.0419%24 Apr →
train11–130.0118%24 Apr →
dust28–13-0.0425%23 Apr →
vertigo13–100.0919%23 Apr →
dust213–00.0913%23 Apr →
nuke7–130.0229%17 Apr →
dust212–120.0927%16 Apr →
dust25–130.0727%16 Apr →
dust213–30.1712%16 Apr →
mirage7–30.0822%16 Apr →
dust213–40.1322%16 Apr →
dust212–120.0033%29 Mar →
nuke8–00.2933%26 Mar →
dust213–60.0623%25 Mar →
train13–60.0230%25 Mar →
overpass13–20.0530%25 Mar →
dust211–130.0626%25 Mar →
mirage11–13-0.0138%25 Mar →
anubis13–40.1221%25 Mar →
dust212–120.1223%24 Mar →
dust25–130.1325%18 Mar →
dust28–13-0.0222%18 Mar →
nuke6–13-0.0112%13 Mar →
dust213–20.0543%13 Mar →
nuke2–13-0.0717%13 Mar →
anubis13–40.1531%13 Mar →
dust213–50.0424%13 Mar →
mirage13–30.0428%13 Mar →
mirage12–160.0529%13 Mar →
dust213–16-0.0326%12 Mar →
nuke15–15-0.0019%12 Mar →
dust213–50.0118%12 Mar →
dust25–13-0.0023%12 Mar →
mirage3–13-0.0524%11 Mar →
mirage13–10.0020%11 Mar →
mirage13–40.1321%1 Mar →
anubis13–30.035%1 Mar →
dust29–130.0625%1 Mar →
ancient13–9-0.0118%1 Mar →
overpass5–13-0.0129%1 Mar →
dust213–80.0425%1 Mar →
nuke8–13-0.0822%1 Mar →
ancient11–13-0.0122%28 Feb →
mirage16–120.0820%28 Feb →
dust24–80.0267%28 Feb →
dust213–100.0840%22 Feb →
nuke13–30.0640%22 Feb →
anubis13–90.1130%22 Feb →
ancient13–80.1225%17 Feb →
nuke11–130.0216%17 Feb →
dust213–90.0229%17 Feb →
nuke13–80.1025%15 Feb →
nuke3–00.0167%15 Feb →
mirage13–40.1618%15 Feb →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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