Pelz

Pelz — CS2 Stats

76561198050481886[U:1:90216158]Steam profile ↗

990Tracked matches52%Win rate2020Tracked since
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating13,116Blue band · top ~38.4% of ranked players (population est.)
CSDB Leaderboard#31267 of 47336 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGPelzFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,116 · Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning54
Utility33

0–100 skill scores via Leetify.

Recent form

HOT46504Last 10046%Win rateWWLWWWLWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression8.9
Utility3.3
Positioning5.4
Opening Duels4.1
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility3.3
Mechanics7.3
Opening Duels4.1
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time609ms−54ms
first ⅓ avg 662ms → last ⅓ avg 609ms
Headshot accuracy18.8%+2.2%
first ⅓ avg 16.5% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 16–14
132Biggest win — dust2
3Longest win streak
W2Current streak
712In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 86% over 7ancientWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC2291341%-0.02
ancientC2071335%-0.01
mirageA1710759%0.00
cacheC1661038%0.02
dust2C114736%-0.02
anubisS76186%0.01
infernoB63350%-0.02
train110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

560Matches
49%Win rate
0.90Avg K/D
85.1ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.0617.2
Dust21136%0.9616.0
Inferno838%1.0516.1
Nuke757%1.2518.1
Anubis757%0.9314.0
Ancient560%1.0716.6
Overpass2100%1.0414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.2%Accuracy (enemy spotted)
35.3%Spray accuracy
82.8%Counter-strafing
9.6°Preaim
598msReaction time
42.2%T opening success
50.3%CT opening success
0.34Enemies flashed / flash
4.5%Flash assists
7.77HE damage / grenade
2.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3369 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.1034%30 Aug
ancient13–100.0330%29 Aug
dust211–130.0327%29 Aug
nuke13–4-0.0013%29 Aug
anubis13–5-0.0013%29 Aug
nuke13–5-0.0114%29 Aug
mirage10–13-0.0222%29 Aug
cache13–4-0.0310%29 Aug
nuke13–70.0024%29 Aug
cache11–13-0.0226%29 Aug
nuke4–9-0.1722%28 Aug
mirage11–13-0.0023%28 Aug
inferno13–100.0324%28 Aug
nuke10–13-0.0120%27 Aug
ancient7–13-0.0616%27 Aug
nuke13–7-0.0419%27 Aug
anubis13–60.0019%27 Aug
cache10–13-0.0019%27 Aug
dust26–13-0.0516%27 Aug
cache9–130.0213%27 Aug
ancient4–130.038%27 Aug
ancient13–7-0.0319%27 Aug
cache15–150.1225%27 Aug
ancient7–13-0.0329%27 Aug
anubis7–13-0.0822%26 Aug
ancient13–9-0.0120%26 Aug
cache13–6-0.0714%26 Aug
mirage13–100.0511%26 Aug
nuke7–130.0222%26 Aug
ancient6–13-0.059%26 Aug
mirage13–100.018%26 Aug
ancient10–13-0.0116%25 Aug
ancient11–13-0.0813%25 Aug
ancient13–5-0.0114%25 Aug
nuke11–13-0.089%25 Aug
nuke13–9-0.097%25 Aug
dust214–16-0.0313%24 Aug
mirage13–7-0.0322%24 Aug
anubis13–11-0.0213%24 Aug
ancient9–130.0426%24 Aug
cache13–50.0415%21 Aug
dust213–20.0022%14 Aug
ancient5–130.0111%14 Aug
nuke5–130.0212%14 Aug
cache7–130.0523%13 Aug
dust213–9-0.0419%13 Aug
cache13–50.0117%13 Aug
mirage13–70.0122%13 Aug
ancient9–13-0.0517%13 Aug
anubis13–90.0520%13 Aug
dust213–80.0128%13 Aug
dust27–130.0129%13 Aug
dust213–16-0.0210%13 Aug
cache5–130.017%13 Aug
nuke13–100.0613%13 Aug
mirage13–7-0.0218%13 Aug
nuke15–15-0.096%13 Aug
ancient13–70.0418%12 Aug
anubis16–140.1318%12 Aug
nuke10–13-0.0111%12 Aug
mirage13–70.0916%12 Aug
mirage13–50.0524%11 Aug
nuke10–130.0316%11 Aug
dust25–13-0.0719%11 Aug
cache16–140.0522%10 Aug
mirage14–16-0.0117%10 Aug
nuke8–130.0233%10 Aug
cache14–16-0.0218%10 Aug
nuke5–13-0.0727%10 Aug
ancient12–16-0.0511%10 Aug
cache14–160.0215%9 Aug
inferno6–13-0.0122%9 Aug
nuke8–130.0317%9 Aug
cache13–20.0823%9 Aug
inferno16–14-0.0323%9 Aug
mirage10–13-0.0120%8 Aug
ancient13–80.029%8 Aug
mirage11–13-0.0234%8 Aug
ancient13–100.0413%7 Aug
nuke14–16-0.0516%7 Aug
inferno1–13-0.087%7 Aug
anubis13–11-0.028%7 Aug
nuke13–80.0018%7 Aug
ancient2–13-0.076%7 Aug
dust23–13-0.0922%7 Aug
nuke10–13-0.0417%27 Jul
mirage13–9-0.048%27 Jul
dust213–40.0221%27 Jul
ancient6–130.0323%27 Jul
ancient15–15-0.0013%27 Jul
mirage9–13-0.0410%24 Jul
inferno8–13-0.0518%24 Jul
cache14–16-0.0014%24 Jul
mirage13–11-0.0610%24 Jul
mirage15–15-0.0321%22 Jul
nuke13–90.0221%22 Jul
nuke13–3-0.0315%22 Jul
cache8–13-0.0113%22 Jul
inferno13–11-0.0118%19 Jul
train13–70.0314%19 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →