BDH

BDH — CS2 Stats

NO76561198049962983[U:1:89697255]Steam profile ↗VAC banned

710Tracked matches38%Win rate2020Tracked since
2,212Hours in CS10Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating17,924Purple band · top ~16.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,924 +677 11 Sept – 28 Oct · 23 days played
16,61820,462peak 20,46211 Sept28 Oct
20,462Peak Premier in tracked matches
26Days played since 2026-09-11

Premier CS Rating

  • 2,538 below peak (20,462)
  • +246 over 30 days · steady
  • Next: Pink band at 20,000 — 2,076 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.6%43.8%44.8%6.2% short
Shot accuracy10.3%12.0%12.4%2.1% short
Kill/death ratio0.931.021.030.10 short
Match win rate47.6%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBDHFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,924 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning48
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateLWLLWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.9pp headshot accuracy · +53ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 578ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 544ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim7.5
Utility1.5
Positioning4.8
Opening Duels1.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility1.5
Mechanics4.2
Opening Duels3.3
Win Impact1.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time514ms−53ms
first ⅓ avg 566ms → last ⅓ avg 514ms
Headshot accuracy16.0%−0.6%
first ⅓ avg 16.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–2 · inferno, 6 Oct →
50%Best headshot accuracy · 13–0 · nuke, 4 Oct →
375msFastest reaction time · 3–9 · inferno, 6 Oct →
13–0Biggest win · nuke, 4 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 67% over 12dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA3017–1357%0.02
nukeB2312–1152%0.02
ancientB157–847%-0.01
mirageS128–467%0.02
dust2D72–529%0.01
cacheD72–529%0.00
anubisB63–350%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,857Lifetime kills
0.93K/D
2,389Matches
47.6%Match win rate · Top 50% of Level 5 players
38.6%Headshot %
10.3%Shot accuracy
5,552MVPs
922Hours (in match)
2,111Bombs planted
444Bombs defused

Most-used weapons

AK-477,485
AWP6,211
MP91,664
MP71,398
P901,356
SG 5531,163

Lifetime map wins

5,053dust2
3,718inferno
2,425nuke
116train
61office
61cbble
56dust
33vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
75%Win rate
0.73Avg K/D
96.3ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10%1.0013.0
Ancient1100%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.1%Spray accuracy
68.9%Counter-strafing
9.7°Preaim
526msReaction time
50.5%T opening success
36.0%CT opening success
0.12Enemies flashed / flash
0.0%Flash assists
8.76HE damage / grenade
0.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1157 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.9527% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0618%28 Oct →
mirage13–100.0517%26 Oct →
dust23–130.0313%26 Oct →
inferno4–13-0.028%25 Oct →
nuke13–60.0310%25 Oct →
nuke8–130.0618%25 Oct →
nuke9–13-0.0114%24 Oct →
inferno13–9-0.0310%24 Oct →
nuke13–6-0.0217%24 Oct →
nuke11–130.0515%24 Oct →
nuke11–13-0.0415%24 Oct →
nuke13–110.0519%24 Oct →
mirage13–40.084%24 Oct →
nuke9–130.0321%23 Oct →
inferno6–9-0.0020%15 Oct →
cache4–13-0.0933%15 Oct →
ancient1–13-0.0213%12 Oct →
ancient11–13-0.008%12 Oct →
ancient7–130.0411%12 Oct →
dust23–13-0.0516%7 Oct →
anubis5–13-0.0633%7 Oct →
ancient10–130.0310%7 Oct →
anubis13–100.0516%6 Oct →
dust213–60.027%6 Oct →
inferno3–9-0.1115%6 Oct →
inferno9–20.2811%6 Oct →
ancient7–10.0238%6 Oct →
inferno4–13-0.0712%5 Oct →
inferno9–20.0319%5 Oct →
mirage15–150.0118%4 Oct →
nuke7–13-0.0230%4 Oct →
nuke13–90.068%4 Oct →
anubis4–13-0.0611%4 Oct →
nuke13–00.0550%4 Oct →
inferno13–80.1429%3 Oct →
mirage13–50.0312%3 Oct →
ancient13–10-0.0823%3 Oct →
ancient13–90.0420%3 Oct →
inferno13–30.0323%3 Oct →
inferno13–90.0426%3 Oct →
cache7–13-0.0716%3 Oct →
inferno11–130.1013%3 Oct →
nuke10–130.0115%3 Oct →
inferno9–60.1210%3 Oct →
cache9–130.007%2 Oct →
cache13–70.0417%2 Oct →
nuke13–10-0.0319%2 Oct →
nuke13–20.0924%2 Oct →
inferno13–60.0516%2 Oct →
inferno13–10-0.0514%2 Oct →
inferno13–4-0.0119%2 Oct →
nuke13–80.0427%2 Oct →
mirage14–160.0215%2 Oct →
inferno16–140.0610%2 Oct →
dust27–130.0424%2 Oct →
inferno8–80.0331%2 Oct →
inferno8–80.059%30 Sept →
mirage12–120.0420%30 Sept →
ancient13–110.0417%29 Sept →
cache9–130.0516%28 Sept →
dust213–100.0725%28 Sept →
nuke13–60.0225%28 Sept →
inferno9–50.0818%27 Sept →
inferno9–60.1117%27 Sept →
inferno4–13-0.0411%26 Sept →
ancient13–60.0615%26 Sept →
ancient6–13-0.0714%26 Sept →
mirage13–9-0.0120%26 Sept →
inferno13–50.0617%25 Sept →
mirage10–13-0.0826%25 Sept →
dust24–13-0.0111%25 Sept →
anubis13–5-0.0511%25 Sept →
inferno7–13-0.0626%24 Sept →
mirage13–7-0.0015%24 Sept →
inferno10–13-0.0413%24 Sept →
nuke15–150.0621%23 Sept →
ancient8–13-0.0114%23 Sept →
mirage13–90.0221%23 Sept →
anubis13–70.0719%23 Sept →
inferno1–9-0.0814%23 Sept →
dust210–13-0.0225%23 Sept →
cache9–130.0311%22 Sept →
anubis11–130.0021%22 Sept →
nuke10–13-0.0315%22 Sept →
ancient13–9-0.059%22 Sept →
inferno1–9-0.250%22 Sept →
cache13–80.0718%22 Sept →
mirage13–80.0014%21 Sept →
inferno13–90.0116%21 Sept →
nuke13–50.0518%21 Sept →
nuke13–100.0916%21 Sept →
inferno9–20.2228%21 Sept →
inferno13–90.0223%21 Sept →
mirage13–90.0616%20 Sept →
nuke9–13-0.0311%20 Sept →
ancient13–5-0.066%20 Sept →
inferno9–13-0.0219%12 Sept →
ancient10–13-0.0314%12 Sept →
nuke13–6-0.0320%11 Sept →
ancient8–130.0120%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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