jj

jj — CS2 Stats

EE76561198044689148[U:1:84423420]Steam profile ↗✓ No bans

224Tracked matches63%Win rate2020Tracked since
1,982Hours in CS
CSDB Rating5.8 SolidPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 224 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,724 -275 10 May – 16 Jan · 5 days played
19,72422,471peak 22,47110 May16 Jan
22,471Peak Premier in tracked matches
77Days played since 2021-03-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate45.0%50.9%
Shot accuracy18.9%13.7%
Kill/death ratio1.001.09
Match win rate49.4%48.4%

Share this profile

CSDB.GGjjFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning53
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateWLWLLLLLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −5.0pp headshot accuracy · +47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 733ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 663ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.8
Utility2.9
Positioning5.3
Opening Duels4.5
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.3
Utility2.9
Mechanics6.6
Opening Duels3.7
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time639ms+79ms
first ⅓ avg 560ms → last ⅓ avg 639ms
Headshot accuracy22.2%+5.8%
first ⅓ avg 16.4% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 11–1 · inferno, 29 Nov →
55%Best headshot accuracy · 13–3 · nuke, 29 Aug →
406msFastest reaction time · 16–12 · inferno, 4 Jun →
16–2Biggest win · dust2, 21 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
60Overtime games

Map breakdown

cacheBest map · 83% over 6vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%0.00
nukeS2115–671%0.01
mirageC177–1041%-0.01
dust2B105–550%0.01
trainA85–363%0.01
overpassA74–357%-0.00
cacheS65–183%0.01
vertigoD51–420%0.01
ancient—20–20%-0.02
brewery—10–10%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,690Lifetime kills
1.00K/D
4,027Matches
49.4%Match win rate · Top 50% of Level 10 players
45.0%Headshot %
18.9%Shot accuracy · Top 10% of Level 10 players
8,691MVPs
1,982Hours (in match)
2,772Bombs planted
697Bombs defused

Most-used weapons

AK-4732,872
AWP13,808
P2501,867
SG 5531,784
Knife1,616
P901,174

Lifetime map wins

8,546dust2
6,677inferno
3,369nuke
2,964train
837cbble
303vertigo
150office
127dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

696Matches
58%Win rate
1.07Avg K/D
71.2ADR
44%Headshot %

Clutches & streaks

24%1v1 clutch win
10%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%0.8713.3
Inferno956%1.1613.3
Dust2862%0.9315.1
Nuke862%1.1215.1
Overpass743%0.9013.3
Ancient729%0.8811.7
Vertigo250%0.9212.5
Train20%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
32.8%Accuracy (enemy spotted)
37.9%Spray accuracy
79.7%Counter-strafing
9.9°Preaim
641msReaction time
44.3%T opening success
45.6%CT opening success
0.43Enemies flashed / flash
7.6%Flash assists
12.64HE damage / grenade
8.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4321 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0928%17 Aug →
cache6–13-0.0622%8 May →
inferno13–60.0419%16 Jan →
inferno2–13-0.0223%16 Jan →
dust26–90.0221%13 Oct →
nuke2–13-0.027%12 Oct →
inferno7–13-0.0428%8 Oct →
overpass14–160.0021%7 Oct →
dust213–00.0328%7 Oct →
train13–00.0210%7 Oct →
dust213–5-0.0117%4 Oct →
nuke13–60.0222%4 Oct →
nuke13–3-0.0455%29 Aug →
dust26–13-0.0619%10 Aug →
overpass13–9-0.0219%24 Jul →
nuke13–70.0419%28 Jun →
dust211–13-0.0322%14 May →
dust213–90.1023%10 May →
vertigo5–130.0330%10 May →
dust24–13-0.0131%10 May →
brewery6–9-0.0316%9 May →
mirage13–110.0411%9 May →
vertigo13–70.1324%4 May →
train13–9-0.0221%2 May →
overpass13–20.0518%30 Apr →
nuke13–50.1214%26 Apr →
nuke13–60.0523%25 Apr →
ancient8–13-0.0523%25 Apr →
nuke13–9-0.0221%10 Apr →
mirage13–80.0122%25 Feb →
mirage13–30.1135%10 Feb →
train13–40.0517%10 Feb →
nuke9–13-0.1022%1 Jun →
inferno11–130.0322%24 Dec →
mirage11–13-0.0526%1 Oct →
vertigo5–13-0.0136%1 Oct →
inferno13–30.0529%28 Sept →
overpass13–8-0.0220%3 Sept →
cache16–12-0.0225%10 Aug →
overpass15–15-0.0424%3 Aug →
train7–160.0314%31 Jul →
nuke19–17-0.0411%27 Jul →
vertigo7–160.0015%23 Jul →
cache16–80.0219%23 Jul →
nuke16–70.0111%23 Jul →
inferno1–12-0.150%17 Jul →
nuke4–16-0.073%16 Jul →
nuke16–10-0.0211%15 Jul →
inferno16–30.006%4 Jul →
nuke16–40.0223%28 Jun →
train16–140.0210%25 Jun →
inferno16–12-0.0229%4 Jun →
inferno5–16-0.0818%2 Jun →
nuke14–160.0417%9 Apr →
cache16–110.0023%8 Apr →
inferno16–70.0926%2 Apr →
mirage4–10-0.049%1 Apr →
nuke11–16-0.0019%26 Mar →
nuke12–15-0.0110%23 Mar →
nuke16–6-0.0114%22 Mar →
inferno16–60.0216%22 Mar →
dust216–20.0119%21 Mar →
inferno16–30.019%21 Mar →
mirage7–16-0.0033%18 Mar →
mirage11–16-0.0416%17 Mar →
inferno9–16-0.0411%14 Mar →
nuke16–20.0817%21 Jan →
mirage3–16-0.0512%17 Jan →
mirage15–150.0216%20 Oct →
nuke16–100.0115%15 Sept →
inferno11–160.0519%28 May →
inferno9–160.0024%13 May →
inferno16–9-0.0616%2 May →
mirage7–16-0.0624%31 Mar →
ancient13–160.0213%27 Mar →
dust214–16-0.0223%14 Feb →
inferno5–16-0.014%6 Feb →
inferno16–13-0.0025%1 Feb →
mirage13–16-0.0222%1 Feb →
nuke16–100.0513%19 Dec →
overpass16–90.0311%18 Dec →
mirage10–160.0015%11 Dec →
inferno11–10.2116%29 Nov →
cache16–100.0923%27 Nov →
mirage16–14-0.0119%27 Nov →
vertigo6–16-0.119%6 Nov →
train13–160.0014%8 Apr →
cache16–130.0013%6 Apr →
inferno14–160.0014%6 Apr →
mirage16–60.0013%5 Apr →
train10–160.0019%5 Apr →
mirage16–70.0017%20 Mar →
mirage10–160.0021%20 Mar →
train16–120.0021%18 Mar →
mirage16–130.0018%18 Mar →
inferno16–80.0011%17 Mar →
inferno14–30.0010%17 Mar →
inferno6–160.0012%16 Mar →
nuke19–150.0027%16 Mar →
overpass9–160.0013%16 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.