jj

jj — CS2 Stats

EE76561198044689148[U:1:84423420]Steam profile ↗✓ No bans

224Tracked matches63%Win rate2020Tracked since
3,107Hours in CS2Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 224 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 77 days played since 16 Mar 2021. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,724 -275 10 May16 Jan · 5 days played
19,72422,471peak 22,47110 May16 Jan
22,471Peak Premier in tracked matches
77Days played since 2021-03-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 17 Sep 2026 and 22 Sep 2026.

Measured 17 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,874), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate45.0%51.0%
Shot accuracy18.9%13.7%
Kill/death ratio1.001.09
Match win rate49.4%48.4%

Share this profile

CSDB.GGjjFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning53
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWLWLLLLLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −5.0pp headshot accuracy · +47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 733ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 663ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.8
Utility2.9
Positioning5.3
Opening Duels4.5
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.3
Utility2.9
Mechanics6.6
Opening Duels3.7
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time639ms+79ms
first ⅓ avg 560ms → last ⅓ avg 639ms
Headshot accuracy22.2%+5.8%
first ⅓ avg 16.4% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 11–1 · inferno, 29 Nov
55%Best headshot accuracy · 13–3 · nuke, 29 Aug
406msFastest reaction time · 16–12 · inferno, 4 Jun
16–2Biggest win · dust2, 21 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
57In matches decided by ≤2 rounds
60Overtime games

Map breakdown

cacheBest map · 83% over 6vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB23121152%0.00
nukeS2115671%0.01
mirageC1771041%-0.01
dust2B105550%0.01
trainA85363%0.01
overpassA74357%-0.00
cacheS65183%0.01
vertigoD51420%0.01
ancient2020%-0.02
brewery1010%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,663Lifetime kills
1.00K/D
4,027Matches
49.4%Match win rate · Top 50% of Level 10 players
45.0%Headshot %
18.9%Shot accuracy · Top 10% of Level 10 players
8,683MVPs
1,981Hours (in match)
2,772Bombs planted
696Bombs defused

Most-used weapons

AK-4732,860
AWP13,806
P2501,867
SG 5531,784
Knife1,616
P901,174

Lifetime map wins

8,546dust2
6,677inferno
3,369nuke
2,964train
837cbble
303vertigo
150office
127dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

696Matches
58%Win rate
1.07Avg K/D
71.2ADR
44%Headshot %

Clutches & streaks

24%1v1 clutch win
10%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%0.8713.3
Inferno956%1.1613.3
Dust2862%0.9315.1
Nuke862%1.1215.1
Ancient729%0.8811.7
Overpass743%0.9013.3
Vertigo250%0.9212.5
Train20%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
32.8%Accuracy (enemy spotted)
37.9%Spray accuracy
79.7%Counter-strafing
9.9°Preaim
641msReaction time
44.3%T opening success
45.6%CT opening success
0.43Enemies flashed / flash
7.6%Flash assists
12.64HE damage / grenade
8.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4321 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0928%17 Aug
cache6–13-0.0622%8 May
inferno13–60.0419%16 Jan
inferno2–13-0.0223%16 Jan
dust26–90.0221%13 Oct
nuke2–13-0.027%12 Oct
inferno7–13-0.0428%8 Oct
overpass14–160.0021%7 Oct
dust213–00.0328%7 Oct
train13–00.0210%7 Oct
dust213–5-0.0117%4 Oct
nuke13–60.0222%4 Oct
nuke13–3-0.0455%29 Aug
dust26–13-0.0619%10 Aug
overpass13–9-0.0219%24 Jul
nuke13–70.0419%28 Jun
dust211–13-0.0322%14 May
dust213–90.1023%10 May
vertigo5–130.0330%10 May
dust24–13-0.0131%10 May
brewery6–9-0.0316%9 May
mirage13–110.0411%9 May
vertigo13–70.1324%4 May
train13–9-0.0221%2 May
overpass13–20.0518%30 Apr
nuke13–50.1214%26 Apr
nuke13–60.0523%25 Apr
ancient8–13-0.0523%25 Apr
nuke13–9-0.0221%10 Apr
mirage13–80.0122%25 Feb
mirage13–30.1135%10 Feb
train13–40.0517%10 Feb
nuke9–13-0.1022%1 Jun
inferno11–130.0322%24 Dec
mirage11–13-0.0526%1 Oct
vertigo5–13-0.0136%1 Oct
inferno13–30.0529%28 Sept
overpass13–8-0.0220%3 Sept
cache16–12-0.0225%10 Aug
overpass15–15-0.0424%3 Aug
train7–160.0314%31 Jul
nuke19–17-0.0411%27 Jul
vertigo7–160.0015%23 Jul
cache16–80.0219%23 Jul
nuke16–70.0111%23 Jul
inferno1–12-0.150%17 Jul
nuke4–16-0.073%16 Jul
nuke16–10-0.0211%15 Jul
inferno16–30.006%4 Jul
nuke16–40.0223%28 Jun
train16–140.0210%25 Jun
inferno16–12-0.0229%4 Jun
inferno5–16-0.0818%2 Jun
nuke14–160.0417%9 Apr
cache16–110.0023%8 Apr
inferno16–70.0926%2 Apr
mirage4–10-0.049%1 Apr
nuke11–16-0.0019%26 Mar
nuke12–15-0.0110%23 Mar
nuke16–6-0.0114%22 Mar
inferno16–60.0216%22 Mar
dust216–20.0119%21 Mar
inferno16–30.019%21 Mar
mirage7–16-0.0033%18 Mar
mirage11–16-0.0416%17 Mar
inferno9–16-0.0411%14 Mar
nuke16–20.0817%21 Jan
mirage3–16-0.0512%17 Jan
mirage15–150.0216%20 Oct
nuke16–100.0115%15 Sept
inferno11–160.0519%28 May
inferno9–160.0024%13 May
inferno16–9-0.0616%2 May
mirage7–16-0.0624%31 Mar
ancient13–160.0213%27 Mar
dust214–16-0.0223%14 Feb
inferno5–16-0.014%6 Feb
inferno16–13-0.0025%1 Feb
mirage13–16-0.0222%1 Feb
nuke16–100.0513%19 Dec
overpass16–90.0311%18 Dec
mirage10–160.0015%11 Dec
inferno11–10.2116%29 Nov
cache16–100.0923%27 Nov
mirage16–14-0.0119%27 Nov
vertigo6–16-0.119%6 Nov
train13–160.0014%8 Apr
cache16–130.0013%6 Apr
inferno14–160.0014%6 Apr
mirage16–60.0013%5 Apr
train10–160.0019%5 Apr
mirage16–70.0017%20 Mar
mirage10–160.0021%20 Mar
train16–120.0021%18 Mar
mirage16–130.0018%18 Mar
inferno16–80.0011%17 Mar
inferno14–30.0010%17 Mar
inferno6–160.0012%16 Mar
nuke19–150.0027%16 Mar
overpass9–160.0013%16 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →