ReepzFM

ReepzFM — CS2 Stats

AT76561198044491518[U:1:84225790]Steam profile ↗✓ No bans

524Tracked matches33%Win rate2020Tracked since
1,661Hours in CS
CSDB Rating5.1 DevelopingSupport
Premier CS Rating19,899Top 50% of 204,793 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#84035 of 251939 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,899 +3,882 20 Jun – 13 Sept · 12 days played
15,90322,910peak 22,91020 Jun13 Sept
23,054Peak Premier in tracked matches
46Days played since 2025-06-09

Premier CS Rating

  • 3,011 below peak (22,910)
  • -2,702 over 30 days · declining
  • Next: Pink band at 20,000 — 101 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches15——
Win rate60%——
K/D0.82——
Headshot %50%——

Measured 14 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate45.4%43.7%44.8%meets
Shot accuracy15.0%12.0%12.4%above
Kill/death ratio1.191.021.03above
Match win rate49.0%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGReepzFMFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,899 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning47
Utility58

0–100 skill scores via Leetify.

Recent form

COLD40–52–8Last 10040%Win rateWLLLWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −2.6pp headshot accuracy · −97ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 475ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 504ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim7.0
Utility5.8
Positioning4.7
Opening Duels1.7
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.7
Utility5.8
Mechanics6.8
Opening Duels1.6
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time562ms−95ms
first ⅓ avg 658ms → last ⅓ avg 562ms
Headshot accuracy19.7%−0.1%
first ⅓ avg 19.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 10–13 · ancient, 4 Sept →
38%Best headshot accuracy · 6–13 · nuke, 27 Aug →
391msFastest reaction time · 6–13 · inferno, 12 Sept →
13–1Biggest win · vertigo, 23 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 55% over 11nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC156–940%0.02
infernoD144–1029%-0.03
anubisC114–736%0.00
cacheA116–555%-0.01
mirageA116–555%-0.00
nukeD102–820%-0.03
dust2C94–544%-0.00
vertigoD62–433%0.01
jura—31–233%0.00
agency—32–167%0.07
eldorado—21–150%-0.00
overpass—10–10%-0.04
boulder—11–0100%0.06
stronghold—11–0100%0.06
train—10–10%-0.02
grail—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,488Lifetime kills
1.19K/D · Top 25% of Level 5 players
5,361Matches
49.0%Match win rate · Top 25% of Level 5 players
45.4%Headshot % · Top 50% of Level 5 players
15.0%Shot accuracy · Top 50% of Level 5 players
12,698MVPs
1,661Hours (in match)
3,726Bombs planted
909Bombs defused

Most-used weapons

AK-4724,725
AWP7,633
P2503,381
P902,617
SSG 082,494
UMP-451,737

Lifetime map wins

6,897dust2
5,261inferno
3,000cbble
1,347train
1,219nuke
944vertigo
436lake
401safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

101Matches
59%Win rate
1.17Avg K/D
89.8ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2633%0.9213.0
Mirage560%1.3522.0
Anubis367%1.7723.3
Ancient250%1.1916.0
Inferno1100%1.3811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
34.9%Spray accuracy
80.6%Counter-strafing
9.0°Preaim
564msReaction time
36.4%T opening success
36.5%CT opening success
0.53Enemies flashed / flash
7.2%Flash assists
9.84HE damage / grenade
9.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4044% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0110%25 Sept →
ancient11–13-0.0019%13 Sept →
cache6–13-0.0410%12 Sept →
inferno6–13-0.0721%12 Sept →
inferno13–90.0328%12 Sept →
dust26–13-0.0429%12 Sept →
anubis5–13-0.0215%12 Sept →
anubis13–6-0.0112%12 Sept →
inferno4–13-0.0518%12 Sept →
nuke10–13-0.0220%9 Sept →
cache13–10-0.0118%8 Sept →
anubis9–13-0.0230%6 Sept →
dust23–13-0.0316%5 Sept →
cache13–6-0.0323%5 Sept →
ancient3–130.0713%4 Sept →
ancient10–130.119%4 Sept →
dust214–160.0125%4 Sept →
cache10–13-0.0322%4 Sept →
nuke7–13-0.0732%4 Sept →
inferno8–00.0618%4 Sept →
eldorado9–6-0.0021%4 Sept →
anubis11–13-0.0213%27 Aug →
mirage4–13-0.0215%27 Aug →
cache8–13-0.0318%27 Aug →
mirage13–110.0121%27 Aug →
nuke6–13-0.0438%27 Aug →
dust213–90.0118%27 Aug →
mirage4–13-0.0613%26 Aug →
inferno6–13-0.0819%23 Aug →
nuke13–50.0918%23 Aug →
vertigo13–10.0133%23 Aug →
mirage13–40.0620%13 Aug →
inferno3–13-0.0815%12 Aug →
eldorado8–8-0.0022%12 Aug →
cache13–90.0227%12 Aug →
cache13–7-0.0222%11 Aug →
inferno7–13-0.0717%11 Aug →
cache13–40.0816%10 Aug →
dust213–11-0.069%10 Aug →
overpass9–13-0.0412%9 Aug →
dust24–130.0318%9 Aug →
ancient13–50.068%9 Aug →
cache10–130.0621%9 Aug →
mirage14–16-0.0513%9 Aug →
ancient16–140.0218%9 Aug →
cache0–13-0.0820%8 Aug →
cache13–50.0118%8 Aug →
inferno13–110.0230%8 Aug →
nuke7–13-0.0415%8 Aug →
anubis12–12-0.0316%7 Aug →
inferno2–13-0.0813%20 Jul →
inferno11–130.0637%20 Jul →
ancient10–130.0323%20 Jul →
nuke5–13-0.0317%18 Jul →
dust212–120.0719%18 Jul →
ancient9–13-0.0214%18 Jul →
ancient13–110.0422%15 Jul →
anubis8–130.0119%15 Jul →
boulder13–50.068%12 Jul →
mirage13–7-0.0217%11 Jul →
ancient5–13-0.0519%11 Jul →
ancient13–90.0316%23 Jun →
ancient13–80.0726%14 Jun →
stronghold13–50.0622%13 Jun →
anubis13–80.0421%5 Jun →
jura5–13-0.0021%2 Aug →
mirage13–16-0.0514%1 Aug →
inferno13–9-0.0831%1 Aug →
ancient13–3-0.0228%1 Aug →
inferno7–13-0.0319%31 Jul →
jura13–10-0.0316%31 Jul →
mirage13–10.0620%30 Jul →
jura5–130.0322%30 Jul →
train11–13-0.0219%28 Jul →
nuke8–8-0.0826%26 Jul →
vertigo12–12-0.0315%26 Jul →
anubis5–130.0320%17 Jul →
ancient12–12-0.0216%12 Jul →
nuke4–13-0.0524%12 Jul →
dust213–5-0.087%5 Jul →
ancient1–13-0.0520%5 Jul →
inferno8–130.0217%2 Jul →
inferno7–13-0.0416%27 Jun →
vertigo6–130.0027%27 Jun →
nuke13–11-0.028%20 Jun →
mirage13–50.0219%20 Jun →
anubis13–110.0131%17 Jun →
grail7–130.0316%16 Jun →
vertigo13–50.0618%16 Jun →
agency13–100.0716%16 Jun →
agency6–130.0315%14 Jun →
mirage15–150.0318%13 Jun →
dust213–60.0531%12 Jun →
agency13–40.1036%12 Jun →
anubis4–130.0323%12 Jun →
vertigo12–120.0421%12 Jun →
nuke6–130.0110%10 Jun →
vertigo9–13-0.029%10 Jun →
ancient10–13-0.0015%9 Jun →
mirage13–10-0.0224%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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