GoodLyn

GoodLyn — CS2 Stats

FR76561198043747647[U:1:83481919]Steam profile ↗✓ No bans

874Tracked matches46%Win rate2020Tracked since
4,669Hours in CS9Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating19,954Top 50% of 200,982 CSDB-tracked playersPurple band · top ~8.7% of ranked players (population est.)
CSDB Leaderboard#82394 of 247841 tracked
FaceitLevel 6 · 1,397 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,954 +702 8 Aug – 24 Sept · 14 days played
19,22419,999peak 19,9998 Aug24 Sept
20,000Peak Premier in tracked matches
1,397Highest Faceit ELO seen on CSDB
32Days played since 2026-08-07

Faceit ELO

  • At peak — 1,397
  • Next: Level 8 at 1,531 — 134 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-18
  • Level 6 first seen 2026-09-18

Premier CS Rating

  • 45 below peak (19,999)
  • +62 over 30 days · steady
  • Next: Pink band at 20,000 — 46 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate24.3%44.8%45.7%21.4% short
Shot accuracy17.6%12.4%12.7%above
Kill/death ratio1.301.031.05above
Match win rate56.7%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGoodLynFACEITLevel 6 · 1,397 ELOSTANDINGTop 54.0% of rankedPREMIER19,954 · Purple bandPEAK ELO1,397csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY48–44–8Last 10048%Win rateWLWTLWLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +5.2pp headshot accuracy · −10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 660ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim6.9
Utility3.8
Positioning5.0
Opening Duels3.0
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 98% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility3.8
Mechanics6.6
Opening Duels2.3
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time621ms−39ms
first ⅓ avg 660ms → last ⅓ avg 621ms
Headshot accuracy16.0%−0.5%
first ⅓ avg 16.4% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–3 · anubis, 21 Aug →
32%Best headshot accuracy · 9–3 · poseidon, 19 Aug →
438msFastest reaction time · 9–13 · shelter, 25 Aug →
13–1Biggest win · fachwerk, 11 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 67% over 6mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageD113–827%0.01
ancientB115–645%-0.00
dust2A106–460%0.01
cacheC94–544%-0.00
poseidonB84–450%-0.01
nukeD72–529%-0.00
infernoD72–529%0.01
anubisS64–267%0.04
vertigoC52–340%0.06
shelterA53–260%0.09
fachwerk—42–250%0.02
office—32–167%0.06
boulder—33–0100%0.01
overpass—32–167%0.01
eldorado—22–0100%-0.05
debris—21–150%-0.02
italy—21–150%-0.02
train—20–20%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

270,207Lifetime kills
1.30K/D · Top 25% of Level 6 players
10,128Matches
56.7%Match win rate · Top 5% of Level 6 players
24.3%Headshot %
17.6%Shot accuracy · Top 25% of Level 6 players
17,746MVPs
3,131Hours (in match)
8,658Bombs planted
3,177Bombs defused

Most-used weapons

AK-4738,393
AWP30,236
AUG17,180
P9014,571
SG 55314,071
Knife12,067
FAMAS8,543

Lifetime map wins

14,284inferno
8,769dust2
3,527nuke
2,354lake
2,238cbble
2,147bank
2,080train
1,788office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

377Matches
51%Win rate
1.07Avg K/D
84.9ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3540%1.0416.4
Dust23355%1.0417.1
Mirage2759%1.3016.5
Anubis2245%1.0616.2
Nuke1872%1.3217.9
Ancient1650%1.1417.4
Train838%1.1115.1
Overpass475%1.4218.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.2%Spray accuracy
79.6%Counter-strafing
10.3°Preaim
615msReaction time
37.8%T opening success
40.3%CT opening success
0.39Enemies flashed / flash
3.7%Flash assists
9.51HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3948 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7537% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0220%24 Sept →
mirage5–130.0322%24 Sept →
nuke13–11-0.0515%24 Sept →
vertigo12–120.0617%23 Sept →
vertigo8–130.049%23 Sept →
inferno13–80.0331%16 Sept →
fachwerk5–13-0.0321%11 Sept →
office9–130.0523%11 Sept →
anubis13–7-0.0020%10 Sept →
inferno8–1-0.0025%8 Sept →
eldorado9–2-0.0313%8 Sept →
inferno4–130.0216%8 Sept →
ancient13–60.0414%7 Sept →
cache15–150.0112%7 Sept →
ancient13–10-0.0717%6 Sept →
dust213–60.0824%6 Sept →
mirage8–130.0713%6 Sept →
mirage7–13-0.0530%6 Sept →
dust29–130.0211%6 Sept →
ancient6–13-0.053%5 Sept →
office13–90.0717%5 Sept →
mirage13–10-0.018%5 Sept →
ancient13–100.0315%4 Sept →
inferno6–130.0215%3 Sept →
cache11–13-0.098%3 Sept →
dust210–130.0216%2 Sept →
cache13–80.0117%2 Sept →
poseidon3–9-0.1124%2 Sept →
debris9–40.0510%2 Sept →
poseidon5–90.0215%2 Sept →
cache6–130.068%1 Sept →
dust213–2-0.0212%31 Aug →
dust20–6-0.017%31 Aug →
cache7–130.0213%31 Aug →
inferno15–150.0610%31 Aug →
nuke10–13-0.0016%31 Aug →
dust213–2-0.0210%31 Aug →
dust213–110.0224%29 Aug →
cache13–3-0.039%27 Aug →
dust213–110.0219%27 Aug →
mirage9–13-0.038%26 Aug →
inferno10–13-0.0215%25 Aug →
italy12–12-0.0417%25 Aug →
boulder13–110.0317%25 Aug →
vertigo13–30.0816%25 Aug →
shelter9–130.0518%25 Aug →
anubis13–70.0316%25 Aug →
poseidon4–9-0.1213%24 Aug →
anubis6–13-0.0112%24 Aug →
shelter12–120.1417%22 Aug →
shelter13–40.0322%22 Aug →
ancient4–0-0.0220%22 Aug →
nuke12–12-0.0414%22 Aug →
anubis13–30.2423%21 Aug →
shelter13–100.1926%21 Aug →
boulder7–2-0.0213%21 Aug →
anubis6–13-0.0514%21 Aug →
poseidon9–3-0.0020%21 Aug →
poseidon9–60.024%21 Aug →
poseidon9–70.0617%19 Aug →
ancient12–12-0.0112%19 Aug →
boulder13–50.0316%19 Aug →
poseidon9–30.0132%19 Aug →
nuke10–130.1019%18 Aug →
vertigo13–4-0.028%18 Aug →
fachwerk13–7-0.0510%17 Aug →
ancient6–130.0517%17 Aug →
cache13–30.0714%17 Aug →
ancient13–40.0114%16 Aug →
ancient7–13-0.0113%16 Aug →
ancient10–130.0514%16 Aug →
inferno7–13-0.0324%16 Aug →
mirage6–13-0.0214%16 Aug →
overpass13–110.0318%16 Aug →
vertigo9–130.1324%16 Aug →
nuke7–9-0.0916%14 Aug →
eldorado9–7-0.0729%14 Aug →
train10–13-0.0217%13 Aug →
poseidon5–90.0018%13 Aug →
mirage13–10-0.0213%12 Aug →
anubis13–60.0517%11 Aug →
dust210–130.0222%11 Aug →
ancient9–13-0.038%11 Aug →
fachwerk8–13-0.0011%11 Aug →
train2–13-0.0810%11 Aug →
overpass7–13-0.0014%11 Aug →
overpass13–5-0.0116%11 Aug →
fachwerk13–10.166%11 Aug →
office13–70.0524%11 Aug →
shelter13–40.0619%10 Aug →
nuke12–120.0422%10 Aug →
cache13–1-0.0113%10 Aug →
italy2–00.010%10 Aug →
mirage11–130.0518%10 Aug →
mirage9–130.0118%10 Aug →
mirage10–130.0421%8 Aug →
cache9–13-0.0517%8 Aug →
dust216–14-0.0222%8 Aug →
mirage16–130.0320%8 Aug →
debris5–9-0.1019%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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