✪ Eddie

✪ Eddie — CS2 Stats

DE76561198043393160[U:1:83127432]Steam profile ↗✓ No bans

2,029Tracked matches48%Win rate2020Tracked since
7,387Hours in CS4Hrs last 2 wks
CSDB Rating7.1 StrongSupport
Premier CS Rating25,000Top 25% of 204,793 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#21010 of 252070 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 -1,496 28 Jun – 12 Oct · 30 days played
23,85526,496peak 26,49628 Jun12 Oct
26,735Peak Premier in tracked matches
36Days played since 2026-06-28

Premier CS Rating

  • 1,496 below peak (26,496)
  • -377 over 30 days · steady
  • +437 over 90 days
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-11
  • Pink band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate76%——
K/D1.76——
Headshot %57%——

Measured 16 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.3%50.9%
Shot accuracy18.8%13.7%
Kill/death ratio1.231.09
Match win rate48.2%48.4%

Share this profile

CSDB.GG✪ EddieFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,000 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning56
Utility71

0–100 skill scores via Leetify.

Recent form

COLD49–49–2Last 10049%Win rateLLLLWLLWWL

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · −1.8pp headshot accuracy · −48ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 519ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 519ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.6
Utility7.1
Positioning5.6
Opening Duels3.9
Clutch2.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility7.1
Mechanics8.3
Opening Duels2.8
Win Impact4.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time554ms−38ms
first ⅓ avg 592ms → last ⅓ avg 554ms
Headshot accuracy23.2%+0.4%
first ⅓ avg 22.8% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 5–1 · cache, 17 Aug →
53%Best headshot accuracy · 9–13 · inferno, 30 Jul →
359msFastest reaction time · 13–2 · inferno, 11 Aug →
13–1Biggest win · inferno, 18 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
4–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 64% over 11ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%0.02
cacheB2111–1052%0.02
ancientD144–1029%0.01
dust2B147–750%0.02
mirageB136–746%0.00
nukeA117–464%0.02
anubis—42–250%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

255,852Lifetime kills
1.23K/D · Top 25% of Level 10 players
8,670Matches
48.2%Match win rate
54.3%Headshot % · Top 50% of Level 10 players
18.8%Shot accuracy · Top 10% of Level 10 players
27,746MVPs
5,429Hours (in match)
15,938Bombs planted
5,429Bombs defused

Most-used weapons

AK-47111,243
AWP20,718
P2507,152
Knife3,841
FAMAS3,560
Tec-92,953

Lifetime map wins

23,674inferno
14,527dust2
6,881nuke
5,033train
4,789cbble
2,483vertigo
360office
276italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,943Matches
51%Win rate
1.05Avg K/D
72.2ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3551%0.8913.8
Dust22955%1.2515.4
Inferno2540%0.9613.2
Anubis2442%1.0315.3
Cache1675%1.1915.1
Nuke1567%1.1015.1
Ancient1443%0.9113.4
Vertigo333%1.1011.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.1%Spray accuracy
87.2%Counter-strafing
10.6°Preaim
554msReaction time
37.2%T opening success
44.9%CT opening success
0.67Enemies flashed / flash
12.2%Flash assists
10.14HE damage / grenade
14.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1836% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–130.1226%12 Oct →
inferno5–13-0.0124%12 Oct →
inferno6–13-0.0124%13 Sept →
nuke2–9-0.0250%31 Aug →
mirage13–7-0.0511%31 Aug →
cache8–130.0325%31 Aug →
inferno6–13-0.0014%30 Aug →
inferno13–4-0.0213%26 Aug →
nuke13–30.0321%26 Aug →
ancient6–130.0729%26 Aug →
mirage2–7-0.0412%25 Aug →
cache13–30.0218%25 Aug →
cache16–12-0.0425%24 Aug →
mirage5–13-0.0221%24 Aug →
dust213–80.0632%19 Aug →
cache13–2-0.0426%19 Aug →
ancient16–120.0130%19 Aug →
mirage13–100.0533%18 Aug →
ancient13–40.0735%18 Aug →
dust213–20.0025%18 Aug →
inferno13–10.0730%18 Aug →
ancient5–13-0.0529%17 Aug →
cache5–10.1525%17 Aug →
mirage15–15-0.0017%12 Aug →
inferno5–130.0923%12 Aug →
ancient5–13-0.0816%12 Aug →
mirage8–13-0.0420%12 Aug →
inferno13–20.1017%11 Aug →
ancient9–130.0328%11 Aug →
cache5–13-0.0115%11 Aug →
cache14–160.0216%11 Aug →
ancient7–13-0.0216%9 Aug →
nuke13–80.0223%9 Aug →
mirage13–40.0926%9 Aug →
dust25–13-0.0733%7 Aug →
dust213–30.0741%7 Aug →
inferno8–130.0323%7 Aug →
cache13–110.0317%6 Aug →
cache6–130.0415%5 Aug →
inferno13–9-0.0427%5 Aug →
dust25–130.0032%5 Aug →
inferno13–100.0629%5 Aug →
dust213–50.0125%3 Aug →
nuke15–15-0.0224%30 Jul →
inferno9–130.0653%30 Jul →
cache10–13-0.0527%30 Jul →
cache13–40.0725%30 Jul →
dust26–130.0529%28 Jul →
cache8–130.0030%28 Jul →
cache13–110.0321%28 Jul →
inferno13–8-0.0321%27 Jul →
ancient4–13-0.0225%27 Jul →
ancient13–110.0325%27 Jul →
dust210–130.0318%27 Jul →
inferno7–130.0129%27 Jul →
mirage13–70.0812%27 Jul →
dust213–90.0224%26 Jul →
cache10–13-0.0219%23 Jul →
inferno13–20.0635%23 Jul →
ancient6–2-0.0514%23 Jul →
dust29–130.0124%23 Jul →
cache10–130.0021%22 Jul →
dust24–130.0133%21 Jul →
inferno13–50.1136%21 Jul →
mirage13–50.0418%21 Jul →
ancient10–13-0.0118%20 Jul →
nuke16–120.1235%18 Jul →
ancient9–13-0.0223%18 Jul →
mirage0–20.000%18 Jul →
nuke16–13-0.0422%16 Jul →
cache13–30.1213%16 Jul →
ancient14–16-0.0219%16 Jul →
cache10–13-0.0520%16 Jul →
inferno7–13-0.0633%16 Jul →
dust213–80.0736%15 Jul →
inferno10–13-0.0119%15 Jul →
nuke7–13-0.0124%15 Jul →
inferno6–13-0.0815%14 Jul →
cache10–130.0718%14 Jul →
anubis14–160.0620%13 Jul →
nuke13–50.0119%13 Jul →
inferno13–90.1534%13 Jul →
dust216–130.0033%13 Jul →
nuke13–30.0629%13 Jul →
anubis11–130.0719%13 Jul →
cache13–80.1018%13 Jul →
anubis13–70.0614%11 Jul →
inferno16–120.0427%11 Jul →
cache13–9-0.0215%7 Jul →
cache13–110.0130%7 Jul →
inferno16–120.0145%6 Jul →
inferno13–80.0419%6 Jul →
mirage11–13-0.0829%5 Jul →
dust24–50.0221%5 Jul →
anubis13–70.0518%5 Jul →
nuke13–20.0823%5 Jul →
nuke10–13-0.0420%30 Jun →
mirage13–80.0422%30 Jun →
mirage2–13-0.0119%30 Jun →
inferno2–13-0.0635%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.