Gusse

Gusse — CS2 Stats

SE76561198035431265[U:1:75165537]Steam profile ↗✓ No bans

1,058Tracked matches69%Win rate2020Tracked since
CSDB Rating7.0 StrongSupport
Premier CS Rating23,212Top 25% of 204,793 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#39687 of 252070 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,212 → 23,212
+4Tracked matches · now 1,058
+4.7ppWin rate · 64.3% → 69.0%

Rating over time

Premier CS Rating: 23,212 +481 16 Jun – 12 Sept · 25 days played
20,81524,781peak 24,78116 Jun12 Sept
24,999Peak Premier in tracked matches
38Days played since 2026-06-16

Premier CS Rating

  • 1,569 below peak (24,781)
  • +1,981 over 30 days · improving
  • +481 over 90 days
  • Next: Red band at 25,000 — 1,788 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGusseFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,212 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning51
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWWWLLWLWWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −7.9pp headshot accuracy · −81ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 522ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 535ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.8
Utility7.8
Positioning5.1
Opening Duels2.3

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 45% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.1
Utility7.8
Mechanics7.9
Opening Duels1.8
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time573ms−45ms
first ⅓ avg 618ms → last ⅓ avg 573ms
Headshot accuracy24.6%+5.3%
first ⅓ avg 19.4% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · mirage, 9 Aug →
56%Best headshot accuracy · 2–7 · mirage, 25 Aug →
422msFastest reaction time · 2–7 · mirage, 25 Aug →
13–1Biggest win · inferno, 18 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
4–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2212–1055%0.00
nukeS1711–665%0.01
dust2A169–756%-0.02
cacheA159–660%-0.02
mirageB157–847%-0.02
ancientC94–544%-0.01
anubis—31–233%-0.01
fachwerk—10–10%0.05
boulder—11–0100%-0.01
stronghold—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

696Matches
51%Win rate
1.05Avg K/D
—ADR
48%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo450%1.6515.5
Anubis333%0.8812.0
Mirage333%0.8712.3
Ancient30%0.7413.0
Nuke2100%1.3017.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
33.0%Accuracy (enemy spotted)
37.0%Spray accuracy
85.7%Counter-strafing
10.2°Preaim
577msReaction time
28.1%T opening success
44.7%CT opening success
0.83Enemies flashed / flash
13.3%Flash assists
9.31HE damage / grenade
15.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0925% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0225%21 Sept →
nuke13–10-0.0525%20 Sept →
inferno13–8-0.0017%13 Sept →
inferno4–13-0.0620%12 Sept →
nuke2–9-0.1038%31 Aug →
mirage13–7-0.0115%31 Aug →
cache8–13-0.0821%31 Aug →
inferno13–40.0726%26 Aug →
nuke13–30.0716%26 Aug →
ancient6–13-0.0825%26 Aug →
mirage2–7-0.0256%25 Aug →
inferno4–13-0.0435%25 Aug →
cache16–120.0247%24 Aug →
mirage5–13-0.0622%24 Aug →
inferno13–2-0.0120%21 Aug →
nuke13–50.0942%21 Aug →
cache13–60.0117%21 Aug →
fachwerk12–120.0520%21 Aug →
dust213–8-0.0223%19 Aug →
cache13–20.0228%19 Aug →
ancient16–12-0.0217%19 Aug →
dust27–13-0.0522%18 Aug →
nuke13–30.0624%18 Aug →
dust213–2-0.0911%18 Aug →
mirage13–10-0.0516%18 Aug →
ancient13–40.0323%18 Aug →
dust213–20.0219%18 Aug →
inferno13–10.0228%18 Aug →
dust213–100.0018%15 Aug →
dust25–13-0.0235%15 Aug →
inferno4–13-0.0431%15 Aug →
inferno13–80.0115%13 Aug →
mirage15–15-0.0420%12 Aug →
inferno5–13-0.0432%12 Aug →
ancient5–13-0.0312%12 Aug →
mirage8–13-0.0420%12 Aug →
inferno13–20.0520%11 Aug →
ancient9–130.0720%11 Aug →
cache5–13-0.0319%11 Aug →
cache14–16-0.0121%11 Aug →
ancient7–130.0111%9 Aug →
nuke13–8-0.0229%9 Aug →
mirage13–40.1030%9 Aug →
dust25–13-0.0121%7 Aug →
dust213–30.0633%7 Aug →
inferno8–13-0.0320%7 Aug →
nuke7–130.0240%1 Aug →
nuke11–13-0.0420%31 Jul →
nuke15–150.0429%30 Jul →
inferno9–130.0033%30 Jul →
cache10–130.0320%30 Jul →
dust27–13-0.1238%30 Jul →
cache13–9-0.0618%30 Jul →
dust213–3-0.0222%29 Jul →
inferno11–13-0.0019%29 Jul →
cache13–11-0.0514%28 Jul →
inferno13–80.0619%27 Jul →
ancient4–13-0.0517%27 Jul →
ancient13–11-0.0127%27 Jul →
dust210–13-0.0223%27 Jul →
inferno7–13-0.0224%27 Jul →
mirage13–7-0.0224%27 Jul →
mirage9–13-0.0614%25 Jul →
inferno13–8-0.0225%25 Jul →
cache10–13-0.0520%23 Jul →
inferno13–5-0.0021%21 Jul →
mirage13–50.0629%21 Jul →
nuke16–130.0519%16 Jul →
dust213–80.0512%15 Jul →
inferno10–13-0.0114%15 Jul →
nuke7–13-0.0817%15 Jul →
inferno6–130.0327%14 Jul →
cache10–13-0.0518%14 Jul →
anubis14–16-0.0519%13 Jul →
nuke13–5-0.0118%13 Jul →
inferno13–9-0.0220%13 Jul →
dust216–130.0224%13 Jul →
nuke13–30.0230%13 Jul →
anubis11–13-0.0013%13 Jul →
cache13–80.018%13 Jul →
boulder13–7-0.019%9 Jul →
cache13–90.0317%7 Jul →
cache13–11-0.0221%7 Jul →
inferno16–12-0.0113%6 Jul →
inferno13–80.0622%6 Jul →
mirage11–13-0.0618%5 Jul →
dust24–5-0.0417%5 Jul →
anubis13–70.0231%5 Jul →
nuke13–20.0917%5 Jul →
nuke13–10-0.0225%3 Jul →
stronghold12–12-0.0123%3 Jul →
nuke10–13-0.0040%30 Jun →
mirage13–80.0315%30 Jun →
mirage2–13-0.0913%30 Jun →
ancient13–100.0224%17 Jun →
nuke13–3-0.0015%17 Jun →
dust27–13-0.0320%17 Jun →
mirage13–100.0316%17 Jun →
dust213–11-0.0528%16 Jun →
mirage6–13-0.0616%16 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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