Lil $kov

Lil $kov — CS2 Stats

76561198042882330[U:1:82616602]Steam profile ↗✓ No bans

581Tracked matches70%Win rate2023Tracked since
1,816Hours in CS2Hrs last 2 wks
CSDB Rating7.0 StrongAll-Rounder
Premier CS Rating17,755Purple band · top ~17.4% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,755 +6,316 6 Sept – 30 Oct · 28 days played
10,45718,012peak 18,0126 Sept30 Oct
18,012Peak Premier in tracked matches
29Days played since 2026-09-06

Premier CS Rating

  • 257 below peak (18,012)
  • +5,684 over 30 days · improving
  • Next: Pink band at 20,000 — 2,245 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate47.9%44.4%46.9%above
Shot accuracy15.2%11.9%13.0%above
Kill/death ratio1.091.031.08meets
Match win rate36.6%45.2%46.7%10.0% short

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLil $kovPREMIER17,755 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning62
Utility53

0–100 skill scores via Leetify.

Recent form

HOT61–39Last 10061%Win rateLWWLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · +3.6pp headshot accuracy · −33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 536ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 574ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.1
Utility5.3
Positioning6.2
Opening Duels5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.2
Utility5.3
Mechanics7.7
Opening Duels6.8
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time579ms−20ms
first ⅓ avg 599ms → last ⅓ avg 579ms
Headshot accuracy17.9%−1.8%
first ⅓ avg 19.7% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–0 · ancient, 8 Sept →
39%Best headshot accuracy · 9–3 · poseidon, 1 Nov →
406msFastest reaction time · 9–1 · vertigo, 1 Nov →
13–0Biggest win · ancient, 8 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 78% over 23nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A2715–1256%0.00
mirageS2318–578%0.02
cacheA148–657%0.01
infernoA117–464%-0.01
anubisB105–550%0.02
nukeD62–433%0.02
ancientS64–267%0.05
overpass—10–10%0.04
poseidon—11–0100%0.11
vertigo—11–0100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,601Lifetime kills
1.09K/D · Top 50% of Purple band
3,199Matches
36.6%Match win rate
47.9%Headshot % · Top 50% of Purple band
15.2%Shot accuracy · Top 50% of Purple band
5,978MVPs
1,870Hours (in match)
2,263Bombs planted
622Bombs defused

Most-used weapons

AK-4727,047
AWP14,117
SSG 081,517
Knife1,158
P901,083
MP71,071

Lifetime map wins

6,647dust2
2,466inferno
849nuke
161vertigo
45office
41train
16militia
13dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
50%Win rate
0.32Avg K/D
—ADR
55%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
33.1%Accuracy (enemy spotted)
37.7%Spray accuracy
84.5%Counter-strafing
9.5°Preaim
584msReaction time
66.3%T opening success
48.4%CT opening success
0.53Enemies flashed / flash
7.2%Flash assists
6.17HE damage / grenade
9.62Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass5–90.0432%1 Nov →
poseidon9–30.1139%1 Nov →
vertigo9–10.0513%1 Nov →
mirage6–130.0020%30 Oct →
nuke13–90.0320%25 Oct →
mirage13–40.0413%25 Oct →
cache13–60.0615%18 Oct →
anubis13–110.0116%18 Oct →
mirage13–70.0114%14 Oct →
dust213–60.0316%14 Oct →
mirage13–80.0117%13 Oct →
inferno13–11-0.019%13 Oct →
nuke8–13-0.0511%13 Oct →
mirage13–110.0311%12 Oct →
dust27–13-0.0715%12 Oct →
mirage13–2-0.0411%12 Oct →
anubis10–13-0.0415%12 Oct →
dust213–30.0221%12 Oct →
inferno5–130.0015%9 Oct →
cache13–30.0639%9 Oct →
ancient8–130.0011%9 Oct →
cache10–13-0.0220%9 Oct →
nuke5–130.0817%9 Oct →
dust213–9-0.0011%9 Oct →
mirage13–11-0.0218%7 Oct →
ancient13–40.0425%6 Oct →
dust213–5-0.0117%6 Oct →
cache13–5-0.0315%6 Oct →
ancient13–110.0820%6 Oct →
mirage13–6-0.0416%6 Oct →
dust211–13-0.0425%6 Oct →
anubis13–90.0214%6 Oct →
dust213–7-0.0123%6 Oct →
cache6–13-0.0510%5 Oct →
inferno8–100.0222%5 Oct →
dust213–6-0.0117%5 Oct →
inferno11–13-0.0721%5 Oct →
anubis3–13-0.0717%5 Oct →
cache16–120.0619%4 Oct →
mirage16–140.0217%4 Oct →
mirage9–13-0.0315%4 Oct →
nuke4–13-0.0217%4 Oct →
inferno13–60.0423%3 Oct →
mirage13–10.1332%2 Oct →
dust213–1-0.026%2 Oct →
mirage13–110.0422%1 Oct →
mirage13–80.0119%1 Oct →
cache16–130.0617%1 Oct →
inferno13–80.0118%30 Sept →
anubis4–130.0820%30 Sept →
anubis13–100.0923%30 Sept →
dust213–110.0124%30 Sept →
inferno13–9-0.0225%30 Sept →
cache13–60.0519%30 Sept →
mirage13–30.1424%30 Sept →
dust28–13-0.0415%30 Sept →
dust213–40.0120%30 Sept →
dust210–130.0026%30 Sept →
inferno13–11-0.0513%29 Sept →
mirage12–16-0.0518%27 Sept →
dust213–100.0625%27 Sept →
cache11–130.0314%26 Sept →
dust210–13-0.0116%26 Sept →
anubis13–70.0515%24 Sept →
cache7–13-0.0516%23 Sept →
dust216–120.0619%23 Sept →
ancient11–130.0221%23 Sept →
dust211–130.0214%23 Sept →
cache13–100.0818%20 Sept →
ancient13–4-0.0229%20 Sept →
cache13–100.0610%20 Sept →
mirage13–80.0720%20 Sept →
nuke13–40.0820%20 Sept →
mirage10–13-0.0121%20 Sept →
anubis10–13-0.0516%20 Sept →
mirage13–70.0317%20 Sept →
mirage13–40.0418%20 Sept →
dust26–130.022%19 Sept →
dust211–13-0.0219%19 Sept →
dust25–130.0116%19 Sept →
mirage13–4-0.0420%19 Sept →
mirage13–50.0721%19 Sept →
dust210–13-0.0115%19 Sept →
dust213–80.0823%18 Sept →
inferno13–50.0122%10 Sept →
inferno11–13-0.0525%10 Sept →
dust29–13-0.0427%10 Sept →
cache1–13-0.1033%10 Sept →
nuke7–13-0.0013%9 Sept →
dust213–80.0217%9 Sept →
cache10–13-0.039%9 Sept →
ancient13–00.2016%8 Sept →
inferno9–13-0.0123%8 Sept →
mirage13–100.0623%7 Sept →
anubis4–130.0124%7 Sept →
dust213–10-0.0133%7 Sept →
dust213–90.0416%6 Sept →
anubis13–40.0927%6 Sept →
dust211–13-0.0515%6 Sept →
mirage4–13-0.0726%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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