SwiftBreeze

SwiftBreeze — CS2 Stats

US76561198041130578[U:1:80864850]Steam profile ↗✓ No bans

1,528Tracked matches52%Win rate2021Tracked since
1,391Hours in CS2Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating19,700Top 50% of 204,316 CSDB-tracked playersPurple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#86888 of 251418 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,700 -410 20 Jul – 2 Oct · 18 days played
19,70021,618peak 21,61820 Jul2 Oct
21,973Peak Premier in tracked matches
39Days played since 2026-07-20

Premier CS Rating

  • 1,918 below peak (21,618)
  • -524 over 30 days · declining
  • Next: Pink band at 20,000 — 300 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate56.5%44.8%45.7%above
Shot accuracy6.5%12.4%12.7%6.2% short
Kill/death ratio1.471.031.05above
Match win rate43.1%45.2%45.7%2.6% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSwiftBreezeFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,700 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning43
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateLLWLWTWLLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · −51ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 7%
  • Avg reaction 586ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 567ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.3
Utility6.5
Positioning4.3
Opening Duels0.5
Clutch5.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.3
Utility6.5
Mechanics7.7
Opening Duels0.4
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time583ms−21ms
first ⅓ avg 603ms → last ⅓ avg 583ms
Headshot accuracy12.1%−3.1%
first ⅓ avg 15.2% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 1–4 · office, 26 Jul →
44%Best headshot accuracy · 7–13 · office, 15 Aug →
422msFastest reaction time · 6–13 · inferno, 25 Jul →
12–0Biggest win · inferno, 26 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
10–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 69% over 13ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%0.00
dust2B2110–1148%-0.01
cacheS139–469%-0.01
infernoB126–650%-0.01
nukeB84–450%0.01
ancientD82–625%-0.01
anubisC73–443%-0.01
office—31–233%0.08
vertigo—21–150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,129Lifetime kills
1.47K/D · Top 10% of Level 6 players
2,184Matches
43.1%Match win rate
56.5%Headshot % · Top 10% of Level 6 players
6.5%Shot accuracy
3,914MVPs
830Hours (in match)
1,920Bombs planted
450Bombs defused

Most-used weapons

Lifetime map wins

3,325dust2
2,717inferno
2,067nuke
856train
839vertigo
382office
27cbble
18ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

135Matches
50%Win rate
1.06Avg K/D
84.1ADR
37%Headshot %

Clutches & streaks

48%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4551%1.0516.4
Inferno1850%0.9614.7
Dust21747%1.1016.5
Ancient1540%1.1715.7
Nuke1225%1.0515.7
Cache1267%1.1016.0
Anubis838%0.9417.8
Train367%1.1416.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
37.3%Accuracy (enemy spotted)
41.0%Spray accuracy
84.8%Counter-strafing
9.7°Preaim
582msReaction time
31.0%T opening success
32.2%CT opening success
0.76Enemies flashed / flash
2.1%Flash assists
13.20HE damage / grenade
10.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6746% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.982% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.087%2 Oct →
anubis12–160.0012%29 Sept →
cache13–11-0.067%28 Sept →
cache6–13-0.098%28 Sept →
inferno13–11-0.094%28 Sept →
nuke12–12-0.0111%27 Sept →
mirage13–50.158%27 Sept →
mirage7–13-0.0714%26 Sept →
ancient11–13-0.0418%26 Sept →
anubis13–8-0.0213%26 Sept →
cache13–9-0.0016%24 Sept →
mirage6–13-0.0411%23 Sept →
cache16–13-0.027%23 Sept →
mirage3–13-0.0723%23 Sept →
mirage13–9-0.0318%19 Sept →
cache13–6-0.024%19 Sept →
dust24–6-0.1013%19 Sept →
mirage13–90.0518%7 Sept →
dust20–12-0.068%6 Sept →
mirage6–13-0.0115%5 Sept →
ancient13–100.0015%5 Sept →
mirage16–12-0.042%5 Sept →
anubis13–90.0117%3 Sept →
mirage13–16-0.0011%3 Sept →
mirage11–130.078%2 Sept →
dust213–30.0311%2 Sept →
inferno13–100.0617%2 Sept →
cache13–60.0219%31 Aug →
dust26–130.0210%26 Aug →
mirage7–13-0.0715%25 Aug →
dust211–13-0.0116%25 Aug →
dust24–13-0.049%22 Aug →
inferno16–13-0.0515%22 Aug →
mirage13–6-0.0414%22 Aug →
dust213–80.0911%21 Aug →
dust29–13-0.0611%20 Aug →
nuke13–60.0010%17 Aug →
ancient10–130.045%17 Aug →
mirage12–16-0.0511%16 Aug →
mirage13–90.0511%16 Aug →
ancient5–13-0.0312%16 Aug →
cache13–110.0212%16 Aug →
cache13–110.0519%15 Aug →
ancient9–13-0.067%15 Aug →
inferno5–13-0.057%15 Aug →
office7–130.0744%15 Aug →
mirage6–13-0.0213%15 Aug →
dust213–50.1122%14 Aug →
vertigo16–140.006%12 Aug →
mirage13–70.0418%9 Aug →
ancient8–130.0324%8 Aug →
inferno0–13-0.0817%8 Aug →
dust29–13-0.0213%8 Aug →
nuke8–130.0220%8 Aug →
nuke8–13-0.0818%7 Aug →
inferno11–130.0614%2 Aug →
mirage13–90.028%2 Aug →
dust213–80.0316%2 Aug →
anubis23–250.037%1 Aug →
mirage13–50.1012%1 Aug →
cache13–70.028%1 Aug →
cache5–20.0027%1 Aug →
dust213–7-0.016%1 Aug →
mirage2–130.0410%30 Jul →
dust213–9-0.0312%30 Jul →
anubis10–13-0.0114%30 Jul →
dust24–13-0.0328%30 Jul →
nuke6–130.0311%29 Jul →
mirage13–80.059%29 Jul →
dust213–60.0017%28 Jul →
inferno8–13-0.0514%26 Jul →
inferno13–50.029%26 Jul →
cache7–13-0.0126%26 Jul →
inferno12–0-0.020%26 Jul →
ancient13–3-0.0116%26 Jul →
office13–9-0.0121%26 Jul →
office1–40.1833%26 Jul →
vertigo10–13-0.0120%25 Jul →
inferno6–13-0.0710%25 Jul →
nuke13–110.0717%25 Jul →
mirage13–9-0.0415%25 Jul →
anubis13–10-0.0719%25 Jul →
dust215–15-0.0112%24 Jul →
cache5–13-0.0313%24 Jul →
inferno9–13-0.0212%24 Jul →
anubis15–150.0219%23 Jul →
cache9–13-0.0317%23 Jul →
dust28–13-0.0827%23 Jul →
dust213–8-0.0120%23 Jul →
dust213–80.0211%22 Jul →
mirage13–11-0.0215%22 Jul →
mirage13–11-0.0111%22 Jul →
mirage13–90.0615%22 Jul →
ancient10–13-0.0213%22 Jul →
nuke13–90.0613%22 Jul →
dust211–13-0.0514%21 Jul →
dust213–110.0017%20 Jul →
nuke13–7-0.0211%20 Jul →
mirage13–110.029%20 Jul →
inferno13–50.1517%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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