balkanS

balkanS — CS2 Stats

DE76561198040581227[U:1:80315499]Steam profile ↗✓ No bans

1,046Tracked matches61%Win rate2020Tracked since
6,283Hours in CS16Hrs last 2 wks
CSDB Rating8.9 EliteSupport
Premier CS Rating26,533Top 5% of 212,133 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9514 of 258955 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,533 +583 24 Aug – 29 Oct · 15 days played
25,95027,518peak 27,51824 Aug29 Oct
27,797Peak Premier in tracked matches
28Days played since 2026-08-23

Premier CS Rating

  • 985 below peak (27,518)
  • +75 over 30 days · steady
  • Next: Gold band at 30,000 — 3,467 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate61.5%49.3%50.9%above
Shot accuracy16.1%13.4%11.8%above
Kill/death ratio1.041.121.180.14 short
Match win rate72.0%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbalkanSPREMIER26,533 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning73
Utility83

0–100 skill scores via Leetify.

Recent form

STEADY51–39–10Last 10051%Win rateLWTWLWWLLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +2.1pp headshot accuracy · −49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 527ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 515ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim9.0
Utility8.3
Positioning7.3
Opening Duels6.2
Clutch4.8

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 67% T opening-duel success — entries that actually open the round.

Utility. Utility score of 83 — grenade impact well above the norm.

Areas to improve

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.3
Utility8.3
Mechanics8.5
Opening Duels9.1
Win Impact8.6

Composite 8.9/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time559ms+1ms
first ⅓ avg 557ms → last ⅓ avg 559ms
Headshot accuracy30.4%−2.3%
first ⅓ avg 32.7% → last ⅓ avg 30.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · dust2, 30 Aug →
57%Best headshot accuracy · 6–0 · inferno, 3 Oct →
375msFastest reaction time · 13–7 · dust2, 28 Aug →
13–2Biggest win · inferno, 30 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 65% over 17nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B4422–2250%0.04
infernoS1711–665%0.04
ancientA127–558%0.06
cacheC94–544%0.02
nukeD61–517%0.04
mirageB63–350%0.06
anubis—31–233%-0.03
train—10–10%0.06
italy—11–0100%0.08
overpass—11–0100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

262,874Lifetime kills
1.04K/D
11,352Matches
72.0%Match win rate · Top 5% of Red band
61.5%Headshot % · Top 10% of Red band
16.1%Shot accuracy · Top 50% of Red band
18,628MVPs
8,114Hours (in match)
11,318Bombs planted
1,765Bombs defused

Most-used weapons

AK-47119,016
AWP36,179
P2504,660
FAMAS3,478
Knife2,232

Lifetime map wins

22,235dust2
11,317inferno
4,478nuke
1,560train
882cbble
283vertigo
259office
189dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

869Matches
52%Win rate
1.14Avg K/D
92.4ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22868%1.5920.8
Mirage2181%1.4917.4
Inferno2162%1.4818.1
Ancient1759%1.2717.8
Cache1155%1.5320.1
Nuke367%1.3119.3
Anubis20%1.1820.5
Overpass1100%1.6720.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
37.9%Spray accuracy
88.2%Counter-strafing
9.7°Preaim
562msReaction time
67.0%T opening success
65.7%CT opening success
0.74Enemies flashed / flash
13.1%Flash assists
10.61HE damage / grenade
17.35Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–130.1130%29 Oct →
ancient13–11-0.0339%29 Oct →
dust212–12-0.0024%29 Oct →
inferno13–100.0739%28 Oct →
cache11–13-0.0327%28 Oct →
nuke13–60.0924%28 Oct →
ancient13–90.0322%28 Oct →
dust21–13-0.0338%28 Oct →
dust29–13-0.0124%28 Oct →
dust213–110.0026%27 Oct →
dust24–130.0136%24 Oct →
dust213–30.0631%24 Oct →
dust26–130.0229%24 Oct →
dust23–13-0.0139%23 Oct →
inferno12–120.0819%22 Oct →
dust213–80.0827%22 Oct →
ancient3–13-0.0418%22 Oct →
inferno6–130.0636%14 Oct →
ancient13–110.0114%14 Oct →
dust211–13-0.0522%5 Oct →
inferno13–80.0534%5 Oct →
anubis13–7-0.0215%5 Oct →
dust213–60.1628%4 Oct →
dust213–110.1533%3 Oct →
inferno6–00.0557%3 Oct →
ancient13–100.1525%3 Oct →
cache13–110.0529%3 Oct →
nuke9–130.0048%1 Oct →
mirage13–100.0925%1 Oct →
dust212–20.0850%1 Oct →
dust213–110.0235%1 Oct →
anubis15–15-0.0233%27 Sept →
cache9–13-0.0323%27 Sept →
inferno13–6-0.0423%25 Sept →
dust212–120.0535%18 Sept →
inferno13–10-0.0025%8 Sept →
dust24–13-0.0031%8 Sept →
cache5–130.0127%7 Sept →
dust213–80.0734%7 Sept →
nuke4–130.0529%5 Sept →
train9–130.0624%5 Sept →
dust27–13-0.0323%5 Sept →
dust213–90.0623%5 Sept →
ancient2–130.0727%5 Sept →
cache9–13-0.0118%5 Sept →
dust213–110.0335%5 Sept →
cache7–130.0726%4 Sept →
mirage11–13-0.0047%4 Sept →
dust212–120.0933%3 Sept →
inferno6–10.0313%3 Sept →
dust213–100.1120%3 Sept →
anubis5–13-0.0727%3 Sept →
nuke6–13-0.0028%3 Sept →
ancient13–70.0815%3 Sept →
mirage10–130.0620%3 Sept →
dust27–130.0125%2 Sept →
inferno13–40.1231%2 Sept →
inferno12–120.0527%1 Sept →
mirage13–40.0825%1 Sept →
dust26–130.0237%1 Sept →
cache13–80.0524%1 Sept →
ancient13–100.0333%1 Sept →
mirage7–130.0824%30 Aug →
inferno4–13-0.0522%30 Aug →
italy13–70.0834%30 Aug →
inferno13–80.0423%30 Aug →
dust213–80.1721%30 Aug →
cache13–70.0419%30 Aug →
dust213–90.0639%30 Aug →
nuke12–120.1134%30 Aug →
inferno13–20.1226%30 Aug →
mirage13–50.0434%30 Aug →
dust212–120.0743%30 Aug →
overpass13–60.1030%30 Aug →
cache13–20.0143%29 Aug →
inferno13–80.0625%29 Aug →
dust21–13-0.0522%29 Aug →
ancient11–130.0923%29 Aug →
nuke12–120.0229%29 Aug →
dust213–70.0432%29 Aug →
inferno12–12-0.0221%29 Aug →
dust213–100.0422%29 Aug →
inferno13–70.0641%29 Aug →
ancient13–50.1132%29 Aug →
dust211–130.0329%29 Aug →
dust213–50.0232%28 Aug →
dust213–50.0539%28 Aug →
dust213–80.0317%28 Aug →
dust27–13-0.0246%28 Aug →
dust211–130.0535%28 Aug →
dust213–80.0938%28 Aug →
dust213–70.0932%28 Aug →
dust213–100.0737%28 Aug →
dust210–130.0350%27 Aug →
inferno8–130.0023%25 Aug →
dust28–13-0.0641%25 Aug →
dust26–130.0246%24 Aug →
dust28–130.0548%23 Aug →
ancient10–130.1233%23 Aug →
dust213–70.0017%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.