eytscH水12avg

eytscH水12avg — CS2 Stats

DE76561197971741117[U:1:11475389]Steam profile ↗✓ No bans

1,302Tracked matches61%Win rate2020Tracked since
6,519Hours in CS13Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating23,247Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#40675 of 258976 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,247 +1,705 19 Aug – 30 Oct · 19 days played
21,54223,700peak 23,70019 Aug30 Oct
23,700Peak Premier in tracked matches
40Days played since 2026-07-20

Premier CS Rating

  • 453 below peak (23,700)
  • +614 over 30 days · improving
  • Next: Red band at 25,000 — 1,753 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.1%48.2%50.9%above
Shot accuracy15.4%13.2%13.7%above
Kill/death ratio1.221.071.09above
Match win rate51.6%46.9%48.4%above

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGeytscH水12avgFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,247 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning52
Utility65

0–100 skill scores via Leetify.

Recent form

HOT44–48–8Last 10044%Win rateWWLWWWWTWL

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · −1.5pp headshot accuracy · +19ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 628ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 584ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.4
Utility6.5
Positioning5.2
Opening Duels2.9
Clutch3.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility6.5
Mechanics6.2
Opening Duels3.3
Win Impact8.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time575ms−33ms
first ⅓ avg 608ms → last ⅓ avg 575ms
Headshot accuracy17.0%−4.3%
first ⅓ avg 21.3% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 18 Oct →
100%Best headshot accuracy · 13–0 · mirage, 22 Jul →
391msFastest reaction time · 0–13 · cache, 19 Oct →
13–0Biggest win · mirage, 22 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
5–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 60% over 5mirageWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B2210–1245%-0.00
mirageC197–1237%-0.02
infernoC167–944%0.00
cacheB126–650%-0.01
ancientA95–456%-0.03
nukeC94–544%0.00
anubisA53–260%0.01
train—41–325%-0.03
office—10–10%0.02
shelter—11–0100%-0.02
overpass—10–10%-0.02
vertigo—10–10%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (37% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

226,476Lifetime kills
1.22K/D · Top 25% of Level 9 players
6,834Matches
51.6%Match win rate · Top 25% of Level 9 players
59.1%Headshot % · Top 25% of Level 9 players
15.4%Shot accuracy · Top 50% of Level 9 players
20,125MVPs
3,815Hours (in match)
9,286Bombs planted
2,150Bombs defused

Most-used weapons

AK-47109,513
P25011,972
AWP9,942
FAMAS5,240
Knife2,562

Lifetime map wins

18,224dust2
10,823inferno
5,364train
4,436nuke
1,364cbble
628vertigo
590office
174italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,296Matches
51%Win rate
0.99Avg K/D
70.1ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21856%0.8313.7
Inferno1450%0.7413.0
Mirage1070%0.9013.8
Ancient944%0.8211.3
Cache333%0.5410.3
Nuke1100%1.4320.0
Anubis10%0.061.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
33.3%Accuracy (enemy spotted)
32.6%Spray accuracy
77.9%Counter-strafing
9.3°Preaim
575msReaction time
30.1%T opening success
56.1%CT opening success
0.74Enemies flashed / flash
6.6%Flash assists
7.46HE damage / grenade
12.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1324% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–20.0417%30 Oct →
inferno13–30.0312%30 Oct →
mirage8–13-0.0712%30 Oct →
inferno13–8-0.0610%30 Oct →
cache13–90.0617%26 Oct →
mirage13–11-0.0316%26 Oct →
mirage13–9-0.0323%26 Oct →
inferno12–12-0.0419%22 Oct →
dust213–80.0723%22 Oct →
ancient3–13-0.0814%22 Oct →
ancient5–13-0.0517%22 Oct →
mirage9–13-0.0418%22 Oct →
mirage10–13-0.0226%20 Oct →
nuke13–40.0311%19 Oct →
cache0–13-0.0914%19 Oct →
mirage8–13-0.0113%19 Oct →
dust210–13-0.0517%18 Oct →
dust213–50.1421%18 Oct →
inferno6–130.0123%14 Oct →
anubis13–60.0218%9 Oct →
nuke13–7-0.0223%9 Oct →
dust213–7-0.039%9 Oct →
dust213–110.0510%3 Oct →
inferno6–0-0.0016%3 Oct →
ancient13–10-0.0610%3 Oct →
cache13–11-0.0119%3 Oct →
dust28–130.0115%3 Oct →
anubis15–15-0.0614%27 Sept →
cache9–13-0.1116%27 Sept →
inferno13–60.0820%25 Sept →
train1–13-0.0724%24 Sept →
train7–13-0.1122%22 Sept →
train13–80.0123%19 Sept →
nuke13–100.1318%19 Sept →
inferno6–130.0823%19 Sept →
inferno8–13-0.0221%13 Sept →
cache13–100.1319%13 Sept →
dust24–13-0.0729%13 Sept →
inferno8–130.0319%10 Sept →
dust23–130.0329%10 Sept →
ancient13–50.0214%9 Sept →
train9–130.0622%5 Sept →
dust24–130.0328%5 Sept →
dust212–12-0.0221%3 Sept →
inferno6–1-0.0633%3 Sept →
dust213–10-0.0814%3 Sept →
anubis5–13-0.032%3 Sept →
nuke6–13-0.0618%3 Sept →
ancient13–7-0.049%3 Sept →
mirage10–13-0.0514%3 Sept →
inferno12–120.0321%1 Sept →
mirage13–40.1338%1 Sept →
dust26–13-0.0615%1 Sept →
mirage7–13-0.0124%30 Aug →
inferno4–13-0.0419%30 Aug →
dust211–13-0.0118%30 Aug →
inferno13–80.0219%30 Aug →
nuke12–12-0.0213%29 Aug →
dust213–7-0.0521%29 Aug →
inferno12–12-0.0126%29 Aug →
cache7–13-0.0613%29 Aug →
inferno8–13-0.0223%29 Aug →
dust213–110.0730%29 Aug →
office9–130.0217%28 Aug →
mirage2–13-0.0226%28 Aug →
shelter13–6-0.0225%28 Aug →
overpass12–12-0.0222%28 Aug →
inferno13–11-0.0317%27 Aug →
cache11–13-0.0422%26 Aug →
cache13–10-0.0325%26 Aug →
cache4–13-0.0519%26 Aug →
dust26–130.0122%24 Aug →
mirage13–10-0.0213%20 Aug →
nuke7–130.0022%19 Aug →
dust213–6-0.0625%19 Aug →
ancient13–20.0323%18 Aug →
ancient13–7-0.065%17 Aug →
nuke13–160.0114%17 Aug →
dust22–13-0.0213%17 Aug →
mirage11–130.0223%16 Aug →
mirage13–10-0.0330%12 Aug →
nuke13–100.0323%12 Aug →
ancient11–13-0.0412%12 Aug →
mirage4–13-0.0323%8 Aug →
ancient14–16-0.0113%6 Aug →
dust27–13-0.0517%6 Aug →
cache13–40.0725%6 Aug →
dust213–3-0.0212%6 Aug →
dust26–130.0022%6 Aug →
mirage8–13-0.0717%6 Aug →
cache1–13-0.0423%3 Aug →
mirage13–7-0.0021%3 Aug →
mirage7–130.0312%29 Jul →
mirage12–12-0.0520%26 Jul →
nuke8–13-0.0815%26 Jul →
anubis13–40.0413%23 Jul →
mirage13–0-0.02100%22 Jul →
anubis13–40.0915%20 Jul →
dust213–10.0820%20 Jul →
vertigo8–13-0.0028%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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