mikko

mikko — CS2 Stats

FI76561198038266552[U:1:78000824]Steam profile ↗✓ No bans

366Tracked matches52%Win rate2020Tracked since
1,767Hours in CS2Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,568 -2,016 23 Oct – 6 Jun · 29 days played
13,56816,858peak 16,85823 Oct6 Jun
16,858Peak Premier in tracked matches
53Days played since 2025-10-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim35
Positioning43
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY40–54–6Last 10040%Win rateLWWWLWTWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · −91ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 636ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 571ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim3.5
Utility5.8
Positioning4.3
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 65% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.3
Utility5.8
Mechanics4.9
Opening Duels0.5
Win Impact5.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time610ms−24ms
first ⅓ avg 634ms → last ⅓ avg 610ms
Headshot accuracy14.3%−3.0%
first ⅓ avg 17.3% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–10 · overpass, 23 Feb →
36%Best headshot accuracy · 3–9 · sanctum, 21 Feb →
367msFastest reaction time · 8–8 · vertigo, 29 Nov →
13–1Biggest win · nuke, 19 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 57% over 14mirageWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2D258–1732%-0.02
nukeB179–853%-0.01
overpassA148–657%-0.02
mirageD132–1115%-0.01
ancientC104–640%-0.02
cacheD62–433%-0.05
anubis—42–250%-0.04
inferno—43–175%-0.01
poseidon—31–233%-0.01
train—21–150%0.03
sanctum—10–10%-0.14
vertigo—10–10%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,264Lifetime kills
1.02K/D · Top 50% of tracked players
3,027Matches
31.5%Match win rate
32.2%Headshot %
16.4%Shot accuracy · Top 25% of tracked players
5,966MVPs
1,164Hours (in match)
3,961Bombs planted
916Bombs defused

Most-used weapons

AK-4722,261
AWP6,040
P2501,425
UMP-451,371
FAMAS1,111
P901,105

Lifetime map wins

2,704dust2
2,066cbble
2,025nuke
1,406inferno
954train
354vertigo
106lake
93office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

94Matches
49%Win rate
0.98Avg K/D
—ADR
34%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
28.1%Accuracy (enemy spotted)
37.4%Spray accuracy
71.8%Counter-strafing
13.2°Preaim
612msReaction time
31.8%T opening success
32.4%CT opening success
0.58Enemies flashed / flash
7.8%Flash assists
6.17HE damage / grenade
13.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2331° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3003% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0520%3 Nov →
nuke13–20.0612%26 Oct →
cache13–5-0.0513%26 Oct →
dust213–9-0.068%10 Oct →
cache8–13-0.0614%10 Oct →
dust213–11-0.079%24 Sept →
cache12–12-0.0913%6 Sept →
dust213–110.0312%29 Aug →
nuke9–13-0.0118%29 Aug →
cache6–13-0.0113%20 Aug →
nuke13–80.0117%20 Aug →
mirage5–130.0017%20 Aug →
cache13–10-0.0312%14 Aug →
dust22–13-0.1333%12 Aug →
cache5–13-0.0618%12 Aug →
nuke13–9-0.114%6 Jun →
ancient7–13-0.0215%6 Jun →
nuke15–15-0.0218%22 May →
overpass13–8-0.0414%28 Apr →
dust210–13-0.0227%28 Apr →
anubis2–13-0.069%27 Apr →
dust28–13-0.0714%27 Apr →
dust215–15-0.0216%25 Apr →
nuke13–20.068%25 Apr →
anubis16–14-0.0310%21 Apr →
inferno9–13-0.0018%21 Apr →
dust213–50.0316%20 Apr →
nuke11–13-0.0215%20 Apr →
ancient16–140.0215%19 Apr →
overpass13–7-0.006%19 Apr →
inferno9–40.0525%19 Apr →
poseidon9–50.054%18 Apr →
dust214–16-0.0612%13 Apr →
overpass2–13-0.054%13 Apr →
ancient8–13-0.0515%13 Apr →
dust27–13-0.0116%30 Mar →
mirage6–130.0624%30 Mar →
overpass13–7-0.0210%29 Mar →
ancient13–5-0.0515%29 Mar →
anubis5–13-0.056%26 Mar →
nuke6–13-0.0616%26 Mar →
dust29–130.018%26 Mar →
dust26–130.0417%24 Mar →
dust24–130.0212%23 Mar →
ancient10–13-0.0212%23 Mar →
inferno16–130.0111%21 Mar →
nuke9–130.0222%21 Mar →
nuke13–90.056%19 Mar →
overpass13–16-0.037%17 Mar →
nuke13–9-0.0221%16 Mar →
inferno9–5-0.108%16 Mar →
poseidon4–9-0.0428%16 Mar →
overpass13–7-0.0211%14 Mar →
ancient13–160.0413%14 Mar →
dust22–13-0.0515%14 Mar →
dust210–13-0.017%12 Mar →
mirage11–13-0.019%12 Mar →
dust213–70.0110%10 Mar →
ancient13–50.0315%8 Mar →
dust213–9-0.0410%8 Mar →
dust213–70.0116%6 Mar →
nuke13–11-0.0016%6 Mar →
dust25–13-0.037%6 Mar →
mirage3–130.0023%2 Mar →
overpass11–130.0216%2 Mar →
dust215–15-0.0617%26 Feb →
mirage13–70.0112%24 Feb →
nuke10–13-0.0215%24 Feb →
poseidon5–9-0.0414%24 Feb →
dust213–70.0516%23 Feb →
overpass13–100.0813%23 Feb →
sanctum3–9-0.1436%21 Feb →
nuke13–10.0313%19 Feb →
dust214–16-0.0413%19 Feb →
dust211–13-0.079%15 Feb →
overpass16–13-0.0411%15 Feb →
ancient3–13-0.0610%7 Feb →
mirage7–13-0.0412%7 Feb →
anubis13–7-0.0420%1 Feb →
ancient6–13-0.0021%18 Jan →
nuke13–90.0524%8 Jan →
ancient13–3-0.0517%8 Jan →
dust23–6-0.0220%8 Jan →
dust29–130.0317%4 Jan →
overpass8–13-0.039%4 Jan →
overpass7–9-0.0715%29 Nov →
nuke4–9-0.0711%29 Nov →
mirage3–13-0.0828%29 Nov →
vertigo8–80.0230%29 Nov →
nuke8–13-0.0523%21 Nov →
mirage0–13-0.0521%20 Nov →
train13–100.0525%20 Nov →
overpass5–13-0.0626%19 Nov →
mirage13–60.0414%19 Nov →
train15–150.0113%16 Nov →
mirage8–13-0.0217%9 Nov →
overpass13–7-0.0212%24 Oct →
mirage6–13-0.0323%24 Oct →
overpass13–11-0.019%24 Oct →
mirage6–130.0114%23 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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