vivrii

vivrii — CS2 Stats

AU76561198038074620[U:1:77808892]Steam profile ↗✓ No bans

383Tracked matches57%Win rate2020Tracked since
1,315Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating5,345Light Blue band · top ~77.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,345 +1,883 28 Jun – 28 Sept · 33 days played
3,3875,937peak 5,93728 Jun28 Sept
5,937Peak Premier in tracked matches
42Days played since 2026-06-28

Premier CS Rating

  • 592 below peak (5,937)
  • +1,169 over 30 days · improving
  • +1,840 over 90 days
  • Next: Blue band at 10,000 — 4,655 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate62.1%39.9%42.0%above
Shot accuracy18.6%7.0%9.6%above
Kill/death ratio0.880.920.980.10 short
Match win rate34.6%42.3%43.8%9.2% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvivriiPREMIER5,345 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim79
Positioning51
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY57–43Last 10057%Win rateLWLLWWWWWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · −31ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 35%
  • Avg reaction 595ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 32%
  • Avg reaction 586ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 31%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim7.9
Utility0.8
Positioning5.1
Opening Duels1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 74% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 50% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.1
Utility0.8
Mechanics6.9
Opening Duels2.9
Win Impact7.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time616ms−85ms
first ⅓ avg 700ms → last ⅓ avg 616ms
Headshot accuracy30.2%−8.9%
first ⅓ avg 39.2% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–10 · nuke, 11 Sept →
67%Best headshot accuracy · 3–13 · cache, 7 Jul →
445msFastest reaction time · 6–13 · inferno, 28 Sept →
13–3Biggest win · anubis, 21 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 69% over 13nukeWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
nukeC219–1243%-0.01
dust2B158–753%-0.00
mirageA159–660%-0.03
infernoA149–564%-0.01
cacheS139–469%-0.01
ancientC94–544%-0.01
anubisA85–363%-0.01
office—22–0100%0.03
overpass—22–0100%-0.03
italy—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,827Lifetime kills
0.88K/D
3,620Matches
34.6%Match win rate
62.1%Headshot % · Top 5% of Light Blue band
18.6%Shot accuracy · Top 5% of Light Blue band
5,480MVPs
1,315Hours (in match)
2,603Bombs planted
719Bombs defused

Most-used weapons

AK-4712,032
SSG 087,795
AWP5,169
P2502,288
SG 5532,164
Knife1,291

Lifetime map wins

9,610dust2
3,929inferno
1,413nuke
387train
239cbble
234vertigo
186office
62lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
36%Win rate
0.64Avg K/D
—ADR
77%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.7%Headshot accuracy
32.2%Accuracy (enemy spotted)
34.4%Spray accuracy
81.0%Counter-strafing
9.0°Preaim
618msReaction time
49.8%T opening success
33.8%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
7.39HE damage / grenade
0.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.7922% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0531%28 Sept →
cache13–4-0.0353%28 Sept →
inferno6–13-0.0737%28 Sept →
nuke4–130.0229%22 Sept →
nuke13–70.0227%21 Sept →
anubis13–3-0.0057%21 Sept →
dust216–13-0.067%20 Sept →
mirage13–11-0.0135%20 Sept →
anubis13–80.0735%17 Sept →
nuke5–13-0.0512%17 Sept →
cache10–13-0.0625%17 Sept →
nuke10–130.0626%16 Sept →
inferno8–13-0.0531%16 Sept →
dust213–6-0.0133%15 Sept →
mirage13–8-0.0736%15 Sept →
nuke13–110.0136%14 Sept →
inferno13–16-0.0120%12 Sept →
anubis13–60.0223%11 Sept →
nuke13–100.1529%11 Sept →
anubis8–13-0.1029%11 Sept →
inferno13–11-0.0325%10 Sept →
nuke8–13-0.0822%10 Sept →
inferno13–110.0131%10 Sept →
mirage1–13-0.0931%10 Sept →
mirage13–100.0120%8 Sept →
inferno13–9-0.0048%8 Sept →
mirage1–13-0.0738%4 Sept →
nuke13–50.0355%4 Sept →
dust213–110.0544%4 Sept →
dust27–130.0222%3 Sept →
ancient13–70.0316%3 Sept →
cache13–10-0.0418%2 Sept →
ancient13–7-0.0218%2 Sept →
dust213–16-0.0130%27 Aug →
mirage9–13-0.0223%27 Aug →
cache13–9-0.0246%27 Aug →
dust25–13-0.0618%26 Aug →
nuke13–90.0229%26 Aug →
dust26–13-0.0430%26 Aug →
mirage13–11-0.0431%23 Aug →
cache13–40.0129%23 Aug →
nuke13–7-0.0130%23 Aug →
cache13–40.0354%20 Aug →
anubis9–13-0.0419%18 Aug →
inferno13–60.0539%18 Aug →
cache10–130.0335%17 Aug →
nuke10–13-0.0210%17 Aug →
mirage1–13-0.0321%16 Aug →
nuke9–130.0432%16 Aug →
nuke13–40.0653%13 Aug →
dust213–100.0838%13 Aug →
ancient4–13-0.0816%12 Aug →
cache6–13-0.0335%12 Aug →
mirage10–13-0.0621%6 Aug →
mirage13–60.0218%5 Aug →
nuke13–6-0.0340%5 Aug →
mirage13–8-0.0718%5 Aug →
dust213–60.1231%4 Aug →
ancient1–13-0.0836%4 Aug →
nuke12–16-0.0925%3 Aug →
inferno13–3-0.0150%3 Aug →
ancient8–13-0.0148%3 Aug →
mirage13–8-0.0534%28 Jul →
inferno13–80.0258%28 Jul →
cache13–8-0.0148%19 Jul →
anubis13–80.0526%17 Jul →
inferno13–8-0.0423%17 Jul →
ancient13–10-0.0318%17 Jul →
dust212–16-0.0121%16 Jul →
mirage10–130.0553%16 Jul →
cache13–60.0839%15 Jul →
ancient7–130.0628%15 Jul →
dust213–100.0731%15 Jul →
anubis10–13-0.0534%14 Jul →
inferno11–13-0.0425%14 Jul →
dust23–13-0.0544%12 Jul →
cache13–50.0252%12 Jul →
nuke6–13-0.0650%12 Jul →
italy11–130.0134%8 Jul →
office13–60.0431%8 Jul →
nuke6–13-0.0833%7 Jul →
mirage13–10-0.0629%7 Jul →
cache3–13-0.0467%7 Jul →
ancient9–13-0.0341%5 Jul →
nuke9–13-0.0248%5 Jul →
mirage13–11-0.0244%5 Jul →
ancient13–110.0353%4 Jul →
dust213–3-0.0444%4 Jul →
dust213–4-0.0146%4 Jul →
overpass13–11-0.0145%4 Jul →
nuke8–13-0.0732%4 Jul →
office13–110.0239%4 Jul →
cache10–6-0.0354%4 Jul →
inferno16–14-0.0453%4 Jul →
anubis13–8-0.0526%2 Jul →
overpass13–8-0.0534%2 Jul →
nuke13–6-0.0133%2 Jul →
dust22–13-0.0735%29 Jun →
inferno13–60.0744%29 Jun →
nuke7–13-0.0630%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.