juppi

juppi — CS2 Stats

NO76561198035984004[U:1:75718276]Steam profile ↗✓ No bans

857Tracked matches46%Win rate2020Tracked since
4,877Hours in CS
CSDB Rating7.1 StrongClutch Specialist
Premier CS Rating28,477Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#2299 of 261538 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 28,477 → 28,477
0Faceit ELO · 2,077 → 2,077
+1Tracked matches · now 857
−3.8ppWin rate · 50.0% → 46.2%

Rating over time

Premier CS Rating: 28,477 +4,961 23 Dec – 24 Oct · 21 days played
23,49828,610peak 28,61023 Dec24 Oct
Faceit ELO: 2,077 +0 9 Sept – 24 Oct · 3 observations
2,0772,077peak 2,0779 Sept24 Oct
28,726Peak Premier in tracked matches
2,077Highest Faceit ELO seen on CSDB
51Days played since 2025-12-23

Faceit ELO

  • At peak — 2,077
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 423 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier CS Rating

  • 133 below peak (28,610)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 1,523 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate52.3%49.3%50.9%above
Shot accuracy19.9%13.4%11.8%above
Kill/death ratio0.991.121.180.19 short
Match win rate50.6%48.5%51.9%1.3% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjuppiPREMIER28,477 · Red band30 DAYS0 ELOPEAK ELO2,077csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning57
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY55–37–8Last 10055%Win rateLLWWLWLLWT

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −5.9pp headshot accuracy · −24ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 555ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 574ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim9.0
Utility6.7
Positioning5.7
Opening Duels3.3
Clutch8.4

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.7
Utility6.7
Mechanics8.2
Opening Duels3.4
Win Impact3.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time600ms+10ms
first ⅓ avg 590ms → last ⅓ avg 600ms
Headshot accuracy24.7%+5.7%
first ⅓ avg 19.0% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 3–0 · inferno, 18 Apr →
100%Best headshot accuracy · 2–0 · inferno, 23 Apr →
328msFastest reaction time · 2–0 · inferno, 23 Apr →
13–1Biggest win · train, 12 Jan →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
11–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 73% over 11mirageWeakest map · 39% over 28
MapGradePlayedRecordWin rateAvg rating
mirageC2811–1739%0.01
nukeA1810–856%0.02
dust2A159–660%0.02
infernoS118–373%0.05
anubisS107–370%0.02
ancientB63–350%0.02
cache—43–175%0.02
overpass—32–167%0.05
vertigo—31–233%-0.03
train—11–0100%0.08
cache_b—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 28). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

215,997Lifetime kills
0.99K/D
6,457Matches
50.6%Match win rate · Top 50% of Red band
52.3%Headshot % · Top 50% of Red band
19.9%Shot accuracy · Top 5% of Red band
19,187MVPs
4,877Hours (in match)
8,731Bombs planted
2,395Bombs defused

Most-used weapons

AK-47112,145
AWP17,543
P2503,798
Knife3,166
FAMAS2,710
UMP-451,847

Lifetime map wins

11,160inferno
8,686dust2
4,784nuke
4,266train
3,587cbble
1,608vertigo
30office
19assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,716Matches
51%Win rate
1.14Avg K/D
78.1ADR
43%Headshot %

Clutches & streaks

62%1v1 clutch win
29%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5252%1.0916.1
Anubis2669%1.1616.4
Ancient2429%0.9715.6
Vertigo2055%1.0115.3
Inferno1844%1.1116.3
Overpass580%1.0113.8
Nuke3100%1.2321.0
Dust2333%1.1915.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
39.9%Accuracy (enemy spotted)
45.7%Spray accuracy
87.0%Counter-strafing
8.1°Preaim
597msReaction time
39.7%T opening success
47.2%CT opening success
0.68Enemies flashed / flash
9.7%Flash assists
12.90HE damage / grenade
11.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7328% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–130.0218%30 Oct →
nuke10–13-0.0428%3 Oct →
inferno13–50.0438%3 Oct →
mirage13–40.0614%28 Sept →
mirage2–13-0.087%18 Jul →
cache13–10-0.0413%18 Jul →
anubis9–130.0315%30 Jun →
ancient10–130.0619%29 Jun →
inferno13–50.0526%29 Jun →
cache12–120.0319%18 Jun →
mirage12–120.0026%17 Jun →
dust213–90.0120%4 Jun →
nuke7–13-0.0322%28 May →
mirage7–13-0.0515%21 May →
cache13–11-0.0021%13 May →
cache13–90.0816%29 Apr →
overpass15–150.0115%23 Apr →
nuke2–50.017%23 Apr →
inferno2–00.04100%23 Apr →
mirage7–13-0.0013%18 Apr →
inferno3–00.1743%18 Apr →
nuke13–80.0827%5 Apr →
mirage7–130.0218%5 Apr →
dust24–13-0.0128%5 Apr →
mirage10–130.0015%5 Apr →
nuke11–130.0724%3 Apr →
mirage12–120.0226%3 Apr →
mirage13–60.0522%27 Mar →
dust213–70.0333%27 Mar →
dust27–13-0.0219%21 Mar →
nuke13–70.0126%21 Mar →
mirage10–00.0563%21 Mar →
mirage9–130.0522%19 Mar →
anubis1–13-0.0817%19 Mar →
dust211–13-0.0224%19 Mar →
dust213–110.1232%7 Mar →
mirage13–7-0.0311%7 Mar →
nuke13–60.0422%7 Mar →
nuke13–70.0221%6 Mar →
dust216–13-0.0318%6 Mar →
dust212–16-0.0128%5 Mar →
mirage12–12-0.0313%24 Feb →
nuke7–13-0.0129%19 Feb →
overpass13–90.0815%12 Feb →
nuke11–130.0623%6 Feb →
vertigo13–90.0328%6 Feb →
inferno12–12-0.0132%5 Feb →
inferno13–110.0222%29 Jan →
mirage8–130.0521%29 Jan →
nuke12–120.0118%28 Jan →
overpass13–110.0616%28 Jan →
anubis13–90.0523%28 Jan →
dust213–9-0.0019%27 Jan →
anubis13–4-0.0319%26 Jan →
ancient3–13-0.0830%25 Jan →
mirage13–70.0616%25 Jan →
nuke16–140.1324%25 Jan →
nuke7–13-0.079%24 Jan →
anubis13–70.0412%24 Jan →
dust212–12-0.0116%24 Jan →
anubis13–70.1222%24 Jan →
inferno13–110.0422%23 Jan →
nuke13–60.0123%23 Jan →
mirage13–70.0117%23 Jan →
dust213–110.0119%23 Jan →
inferno13–100.0315%23 Jan →
ancient13–40.0614%23 Jan →
dust213–90.0310%23 Jan →
ancient6–13-0.0218%23 Jan →
nuke13–50.0622%22 Jan →
mirage4–13-0.0218%22 Jan →
anubis13–100.0212%22 Jan →
anubis7–13-0.0012%21 Jan →
mirage4–13-0.0518%21 Jan →
ancient13–80.0320%21 Jan →
nuke13–70.0735%15 Jan →
vertigo0–8-0.0720%14 Jan →
mirage13–4-0.0323%13 Jan →
anubis13–11-0.0119%12 Jan →
train13–10.0818%12 Jan →
mirage3–13-0.0523%11 Jan →
mirage2–130.0023%11 Jan →
nuke2–20.0140%9 Jan →
inferno8–13-0.0517%9 Jan →
cache_b7–13-0.0517%8 Jan →
dust28–20.1419%7 Jan →
anubis13–60.0616%6 Jan →
dust213–80.0112%6 Jan →
inferno12–160.0515%6 Jan →
vertigo5–13-0.0613%6 Jan →
mirage11–13-0.0410%6 Jan →
mirage13–70.0421%5 Jan →
mirage16–130.0616%2 Jan →
ancient13–30.0719%1 Jan →
mirage10–130.0321%1 Jan →
mirage6–13-0.0326%30 Dec →
inferno13–110.1325%30 Dec →
mirage13–40.0316%30 Dec →
nuke13–7-0.025%30 Dec →
mirage13–50.1129%23 Dec →

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.