Pavelzki

Pavelzki — CS2 Stats

FI76561198033272069[U:1:73006341]Steam profile ↗✓ No bans

941Tracked matches46%Win rate2021Tracked since
3,013Hours in CS8Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating19,143Top 50% of 212,910 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#97321 of 259682 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,143 -2,671 18 Jul – 31 Oct · 21 days played
19,14322,329peak 22,32918 Jul31 Oct
22,898Peak Premier in tracked matches
40Days played since 2026-01-31

Premier CS Rating

  • 3,186 below peak (22,329)
  • -941 over 30 days · declining
  • -3,125 over 90 days
  • Next: Pink band at 20,000 — 857 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1328−15
Win rate69%54%+16pp
K/D0.970.90+0.08
Headshot %41%42%−1pp

Measured 5 Oct 2026 → 3 Nov 2026; previous 5 Sep 2026 → 5 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.9%43.8%44.8%8.9% short
Shot accuracy12.5%12.0%12.4%meets
Kill/death ratio1.191.021.03above
Match win rate49.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPavelzkiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,143 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning59
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLLWTWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −0.1pp headshot accuracy · +24ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 625ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 577ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.4
Utility5.2
Positioning5.9
Opening Duels2.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.9
Utility5.2
Mechanics4.9
Opening Duels3.7
Win Impact3.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time551ms−68ms
first ⅓ avg 619ms → last ⅓ avg 551ms
Headshot accuracy10.5%−0.8%
first ⅓ avg 11.3% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · anubis, 23 Sept →
26%Best headshot accuracy · 5–13 · mirage, 24 Jul →
344msFastest reaction time · 13–11 · anubis, 21 Aug →
13–1Biggest win · cache, 15 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 82% over 11mirageWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C187–1139%-0.02
mirageC176–1135%-0.03
ancientA149–564%-0.01
anubisC125–742%-0.01
infernoC125–742%-0.01
cacheA116–555%-0.00
nukeS119–282%-0.00
train—22–0100%0.04
vertigo—21–150%-0.02
overpass—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,090Lifetime kills
1.19K/D · Top 25% of Level 5 players
4,559Matches
49.4%Match win rate · Top 25% of Level 5 players
35.9%Headshot %
12.5%Shot accuracy · Top 50% of Level 5 players
6,805MVPs
1,581Hours (in match)
2,669Bombs planted
721Bombs defused

Most-used weapons

Lifetime map wins

6,040inferno
3,256nuke
2,787train
2,659vertigo
2,241dust2
253cbble
251office
47assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
54%Win rate
1.03Avg K/D
76.0ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust22264%1.0413.3
Ancient1650%0.9115.0
Inferno1547%1.0413.1
Nuke1292%1.2415.7
Mirage911%0.6911.1
Anubis956%1.1113.4
Cache367%1.1816.3
Overpass2100%1.1813.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.6%Spray accuracy
72.1%Counter-strafing
9.0°Preaim
557msReaction time
49.1%T opening success
40.4%CT opening success
0.53Enemies flashed / flash
3.8%Flash assists
8.79HE damage / grenade
9.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7242% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0821%31 Oct →
dust214–160.0311%30 Oct →
cache13–11-0.0515%30 Oct →
mirage15–15-0.016%30 Oct →
train13–40.0312%21 Oct →
anubis13–60.024%21 Oct →
mirage13–4-0.044%21 Oct →
ancient13–60.0318%14 Oct →
dust213–40.0511%14 Oct →
anubis8–13-0.0615%25 Sept →
vertigo7–13-0.0118%25 Sept →
cache12–120.049%25 Sept →
dust211–13-0.0210%24 Sept →
nuke13–4-0.0210%23 Sept →
anubis13–60.1012%23 Sept →
vertigo13–6-0.0323%18 Sept →
inferno5–13-0.066%18 Sept →
cache11–13-0.075%18 Sept →
anubis6–13-0.0212%16 Sept →
mirage1–130.0112%11 Sept →
dust22–130.013%11 Sept →
ancient13–70.0610%11 Sept →
cache13–11-0.079%10 Sept →
ancient13–8-0.004%9 Sept →
anubis4–130.017%9 Sept →
mirage10–13-0.0314%5 Sept →
mirage3–13-0.0816%4 Sept →
nuke13–6-0.078%4 Sept →
inferno8–13-0.047%4 Sept →
dust28–13-0.0310%4 Sept →
cache2–130.0312%4 Sept →
mirage9–13-0.065%3 Sept →
anubis8–13-0.029%3 Sept →
inferno13–7-0.0614%28 Aug →
nuke9–13-0.0112%28 Aug →
dust213–9-0.025%27 Aug →
ancient13–6-0.0212%27 Aug →
dust213–10-0.0112%27 Aug →
nuke13–6-0.0115%24 Aug →
mirage7–13-0.0621%24 Aug →
dust210–13-0.0214%24 Aug →
nuke22–200.0111%23 Aug →
nuke13–40.0315%21 Aug →
anubis13–11-0.0411%21 Aug →
cache13–90.0313%21 Aug →
mirage13–10-0.0220%19 Aug →
mirage1–13-0.060%18 Aug →
ancient4–13-0.0510%18 Aug →
cache7–130.0323%18 Aug →
ancient13–4-0.085%17 Aug →
inferno13–10-0.018%17 Aug →
nuke9–130.0114%17 Aug →
ancient7–130.017%17 Aug →
dust29–13-0.0615%17 Aug →
dust24–13-0.036%17 Aug →
mirage13–11-0.0014%15 Aug →
cache13–10.0310%15 Aug →
ancient8–130.016%14 Aug →
inferno11–13-0.0213%8 Aug →
anubis13–9-0.0616%7 Aug →
nuke13–7-0.0111%7 Aug →
nuke13–60.032%4 Aug →
dust213–7-0.0019%4 Aug →
ancient13–70.006%25 Jul →
anubis10–130.037%25 Jul →
mirage6–13-0.094%25 Jul →
anubis14–16-0.079%24 Jul →
inferno10–13-0.015%24 Jul →
ancient16–140.029%24 Jul →
mirage5–13-0.0626%24 Jul →
inferno10–13-0.027%24 Jul →
dust213–110.0214%24 Jul →
ancient13–110.018%24 Jul →
mirage13–40.0514%23 Jul →
overpass12–12-0.0314%23 Jul →
train13–30.0611%23 Jul →
anubis7–13-0.085%23 Jul →
dust213–8-0.075%20 Jul →
ancient8–13-0.0313%20 Jul →
mirage13–70.0611%20 Jul →
inferno11–13-0.0410%20 Jul →
anubis13–90.0214%18 Jul →
dust23–13-0.0118%18 Jul →
cache13–100.0414%18 Jul →
inferno16–120.0410%18 Jul →
ancient13–5-0.0412%18 Jul →
inferno13–160.0012%17 Jul →
mirage13–10-0.0413%17 Jul →
nuke13–8-0.0114%17 Jul →
ancient7–13-0.0411%17 Jul →
dust25–13-0.0811%16 Jul →
mirage3–13-0.064%16 Jul →
dust213–11-0.0016%11 Jul →
cache16–130.027%11 Jul →
inferno13–6-0.028%10 Jul →
nuke13–50.0211%9 Jul →
dust210–13-0.017%3 Jul →
cache7–13-0.089%3 Jul →
inferno13–70.0719%31 Jan →
mirage8–130.0013%31 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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