Static The Arab Annihilator

Static The Arab Annihilator — CS2 Stats

76561198028133583[U:1:67867855]Steam profile ↗✓ No bans

568Tracked matches54%Win rate2022Tracked since
1,001Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating22,222Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#46801 of 220443 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 568 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 11 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,222 +4,078 11 May16 Sept · 19 days played
18,14424,115peak 24,11511 May16 Sept
24,283Peak Premier in tracked matches
29Days played since 2025-05-11

Premier CS Rating

  • 1,893 below peak (24,115)
  • -1,294 over 30 days · declining
  • Next: Red band at 25,000 2,778 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-16
  • Purple band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate42.2%47.0%49.2%7.0% short
Shot accuracy16.5%13.0%13.4%above
Kill/death ratio1.081.081.120.04 short
Match win rate47.6%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStatic The Arab Annihilat…PREMIER22,222 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

COLD55405Last 10055%Win rateLLLLWLWTWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −3.3pp headshot accuracy · −71ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 9%
  • Avg reaction 413ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 500ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.8 against its own average).

Aim6.3
Utility4.0
Positioning4.2
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.2
Utility4.0
Mechanics8.3
Opening Duels1.4
Win Impact6.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time560ms−62ms
first ⅓ avg 622ms → last ⅓ avg 560ms
Headshot accuracy13.7%−1.7%
first ⅓ avg 15.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–11 · ancient, 25 Jan
33%Best headshot accuracy · 5–13 · cache, 17 Jul
391msFastest reaction time · 13–10 · inferno, 12 Jul
13–0Biggest win · anubis, 4 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 74% over 19ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB23121152%-0.03
nukeS1914574%-0.01
anubisB179853%-0.02
mirageB115645%-0.03
cacheB105550%-0.03
ancientD51420%-0.01
dust242250%-0.00
train330100%-0.01
grail3030%-0.03
overpass220100%0.03
agency21150%0.00
vertigo110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,082Lifetime kills
1.08K/D · Top 50% of Pink band
2,309Matches
47.6%Match win rate · Top 50% of Pink band
42.2%Headshot %
16.5%Shot accuracy · Top 25% of Pink band
4,010MVPs
1,001Hours (in match)
1,162Bombs planted
352Bombs defused

Most-used weapons

Lifetime map wins

5,247nuke
3,531dust2
3,110inferno
845vertigo
635train
55dust
38cbble
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
2.32Avg K/D
ADR
37%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
30.6%Accuracy (enemy spotted)
34.7%Spray accuracy
87.5%Counter-strafing
9.8°Preaim
585msReaction time
28.1%T opening success
41.2%CT opening success
0.40Enemies flashed / flash
4.3%Flash assists
4.95HE damage / grenade
6.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0017% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4006 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0509% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient0–2-0.090%29 Aug
inferno11–13-0.0722%29 Aug
anubis3–13-0.128%29 Aug
inferno5–13-0.099%15 Aug
inferno13–11-0.049%15 Aug
cache11–13-0.087%15 Aug
anubis13–8-0.0310%12 Aug
inferno15–15-0.0013%5 Aug
nuke13–60.0414%5 Aug
ancient11–13-0.039%31 Jul
anubis15–15-0.0511%31 Jul
nuke13–40.0117%31 Jul
inferno13–11-0.0310%31 Jul
anubis6–13-0.0421%27 Jul
nuke3–13-0.0219%27 Jul
cache11–13-0.0818%26 Jul
nuke16–14-0.0215%26 Jul
nuke13–8-0.0521%26 Jul
nuke0–2-0.090%19 Jul
nuke0–13-0.060%19 Jul
cache13–9-0.0510%19 Jul
cache13–60.0217%19 Jul
nuke13–5-0.0123%18 Jul
vertigo13–70.0219%18 Jul
inferno13–80.0026%18 Jul
inferno13–6-0.075%17 Jul
cache5–13-0.0733%17 Jul
anubis13–6-0.0516%17 Jul
anubis7–13-0.076%14 Jul
cache13–30.048%14 Jul
anubis10–130.0211%13 Jul
dust24–13-0.0426%13 Jul
anubis13–60.1120%13 Jul
mirage9–13-0.0219%13 Jul
ancient8–13-0.0514%12 Jul
inferno13–10-0.0517%12 Jul
anubis13–9-0.0313%12 Jul
inferno11–13-0.079%12 Jul
inferno13–7-0.0411%11 Jul
mirage9–13-0.0315%11 Jul
nuke13–40.0811%11 Jul
nuke13–40.029%10 Jul
cache10–13-0.0314%10 Jul
inferno8–13-0.109%10 Jul
anubis13–10-0.037%10 Jul
nuke13–2-0.0315%10 Jul
anubis13–0-0.0014%4 Jul
mirage13–11-0.0314%4 Jul
inferno13–11-0.0413%4 Jul
mirage13–3-0.039%4 Jul
inferno13–70.0615%4 Jul
mirage11–13-0.054%29 Jun
mirage13–7-0.0410%29 Jun
anubis16–13-0.046%29 Jun
mirage13–7-0.0320%26 Jun
anubis9–13-0.059%26 Jun
nuke13–4-0.0316%26 Jun
anubis11–13-0.0110%26 Jun
nuke13–3-0.0115%26 Jun
nuke13–30.0618%2 May
inferno10–130.0114%2 May
dust24–13-0.0114%2 May
cache10–13-0.0515%2 May
nuke12–12-0.0215%29 Apr
cache13–7-0.0212%29 Apr
dust213–40.0825%29 Apr
cache13–11-0.0011%29 Apr
inferno6–13-0.0526%29 Apr
ancient13–110.1319%25 Jan
overpass13–60.0917%25 Jan
inferno10–130.029%2 Jun
train13–70.0110%2 Jun
anubis16–120.0416%2 Jun
mirage1–13-0.069%19 May
nuke13–50.0123%19 May
train13–11-0.0213%19 May
nuke10–13-0.0312%19 May
inferno13–160.0020%18 May
nuke13–40.009%18 May
ancient12–12-0.0111%18 May
overpass13–9-0.0417%18 May
mirage7–13-0.0412%17 May
grail8–13-0.038%17 May
train13–5-0.0217%17 May
mirage6–13-0.0113%15 May
inferno15–15-0.0110%15 May
nuke13–9-0.0118%13 May
mirage13–8-0.0115%13 May
inferno13–11-0.0320%12 May
inferno13–50.0121%12 May
grail10–13-0.0315%12 May
agency13–4-0.0518%12 May
dust213–9-0.0415%12 May
inferno13–2-0.0825%11 May
anubis13–16-0.0618%11 May
inferno7–13-0.0713%11 May
anubis13–30.0313%11 May
agency8–130.0618%11 May
grail9–13-0.0313%11 May
inferno13–9-0.0019%11 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →