gunny

gunny — CS2 Stats

US76561198028028308[U:1:67762580]Steam profile ↗✓ No bans

1,187Tracked matches57%Win rate2020Tracked since
2,402Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating26,580Top 5% of 185,711 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8182 of 231569 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Apr 2026 (147 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 1 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,580 -885 2 Feb26 Apr · 6 days played
26,58027,900peak 27,9002 Feb26 Apr
27,900Peak Premier in tracked matches
46Days played since 2026-02-01

Premier CS Rating

  • 1,320 below peak (27,900)
  • -54 over 30 days · steady
  • -885 over 90 days
  • Next: Gold band at 30,000 3,420 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,982), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate51.9%49.2%50.3%above
Shot accuracy15.8%13.4%11.5%above
Kill/death ratio1.321.121.18above
Match win rate45.0%48.5%52.0%7.0% short

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgunnyPREMIER26,580 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

HOT553510Last 10055%Win rateWWWWWWWLLT

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −3.8pp headshot accuracy · −103ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 538ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 506ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.3
Utility6.1
Positioning6.4
Opening Duels5.0
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.4
Utility6.1
Mechanics6.5
Opening Duels4.5
Win Impact7.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time585ms−3ms
first ⅓ avg 588ms → last ⅓ avg 585ms
Headshot accuracy20.8%+2.2%
first ⅓ avg 18.6% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · anubis, 26 Apr
38%Best headshot accuracy · 8–13 · dust2, 4 Feb
422msFastest reaction time · 13–6 · nuke, 2 May
13–2Biggest win · anubis, 2 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
124In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 75% over 8cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
anubisS2014670%0.01
nukeA2012860%0.01
overpassC2081240%0.01
dust2B105550%0.02
mirageS96367%-0.00
ancientS86275%-0.02
cacheD61517%-0.02
inferno41325%-0.04
warden21150%0.06
stronghold110100%0.02

Across the last 100 tracked matches.

Lifetime stats

140,054Lifetime kills
1.32K/D · Top 25% of Red band
4,838Matches
45.0%Match win rate
51.9%Headshot % · Top 50% of Red band
15.8%Shot accuracy · Top 50% of Red band
11,939MVPs
2,402Hours (in match)
6,504Bombs planted
1,781Bombs defused

Most-used weapons

Lifetime map wins

8,789dust2
6,080inferno
3,716nuke
2,502train
1,617vertigo
1,433cbble
49dust
48safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

479Matches
57%Win rate
1.27Avg K/D
80.3ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis4865%1.2916.6
Nuke4650%1.1714.6
Overpass2952%1.1415.3
Ancient2756%1.1015.5
Inferno2524%1.0016.3
Dust21822%0.9212.9
Mirage30%0.7114.0
Cache367%0.7511.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
32.9%Accuracy (enemy spotted)
37.4%Spray accuracy
79.4%Counter-strafing
9.2°Preaim
583msReaction time
37.0%T opening success
58.8%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
8.33HE damage / grenade
11.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4885 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0314% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0223%7 May
nuke13–11-0.0316%5 May
ancient16–140.0417%5 May
overpass13–110.0017%4 May
nuke13–50.0122%2 May
nuke13–60.0728%2 May
anubis13–20.0426%2 May
overpass8–130.026%2 May
inferno14–16-0.0015%1 May
cache12–12-0.0028%30 Apr
anubis11–130.0525%30 Apr
cache11–130.0428%29 Apr
cache3–13-0.1221%29 Apr
cache6–5-0.0033%28 Apr
cache12–12-0.0318%28 Apr
anubis10–13-0.0325%28 Apr
cache11–13-0.0321%28 Apr
nuke13–30.0626%28 Apr
anubis13–60.1217%26 Apr
overpass13–20.0821%26 Apr
inferno13–5-0.0417%26 Apr
nuke5–130.0222%26 Apr
ancient13–9-0.0517%25 Apr
overpass9–130.0225%22 Apr
overpass13–100.1018%21 Apr
overpass9–130.0527%21 Apr
nuke7–130.0519%20 Apr
anubis3–13-0.0316%20 Apr
ancient13–110.0523%19 Apr
anubis13–8-0.0112%18 Apr
overpass13–20.1118%18 Apr
mirage13–11-0.0318%18 Apr
anubis13–9-0.0021%18 Apr
overpass12–120.0614%17 Apr
overpass12–12-0.0322%17 Apr
nuke10–13-0.0520%17 Apr
overpass4–130.0121%17 Apr
nuke13–8-0.0313%17 Apr
dust26–13-0.0118%16 Apr
ancient7–13-0.0617%15 Apr
anubis13–7-0.0117%12 Apr
overpass13–11-0.0214%11 Apr
inferno6–13-0.0615%11 Apr
overpass4–130.0420%10 Apr
nuke4–13-0.048%10 Apr
anubis13–7-0.0417%10 Apr
nuke13–80.1015%6 Apr
nuke5–13-0.0415%27 Mar
mirage13–90.0431%25 Mar
anubis13–110.0130%25 Mar
overpass6–13-0.0113%25 Mar
nuke8–13-0.0330%24 Mar
mirage1–13-0.0726%24 Mar
mirage13–70.0030%20 Mar
overpass13–40.0022%20 Mar
nuke13–6-0.0312%20 Mar
ancient5–13-0.0724%20 Mar
nuke13–30.0824%15 Mar
mirage13–8-0.008%15 Mar
anubis8–13-0.0012%15 Mar
overpass8–130.0119%15 Mar
warden12–120.0614%14 Mar
stronghold13–80.0219%14 Mar
nuke13–100.0214%10 Mar
anubis13–30.0710%6 Mar
nuke12–120.0115%6 Mar
nuke13–40.0126%6 Mar
dust26–13-0.0315%6 Mar
dust213–90.0216%3 Mar
warden13–30.0621%1 Mar
overpass2–13-0.0423%1 Mar
anubis12–120.0115%1 Mar
ancient13–100.0114%28 Feb
inferno3–6-0.070%27 Feb
overpass7–13-0.0710%26 Feb
anubis13–40.0531%26 Feb
mirage13–110.0523%24 Feb
dust24–13-0.0323%18 Feb
dust213–4-0.0310%18 Feb
nuke13–100.0412%14 Feb
dust213–80.0621%14 Feb
anubis13–60.0113%14 Feb
ancient13–40.0123%11 Feb
mirage10–130.0519%11 Feb
anubis13–10-0.0219%10 Feb
anubis13–70.0819%10 Feb
mirage13–70.0119%8 Feb
nuke13–11-0.0117%8 Feb
overpass12–12-0.0225%8 Feb
dust213–20.0527%8 Feb
dust213–80.0722%8 Feb
anubis7–13-0.0321%5 Feb
overpass12–11-0.0510%4 Feb
anubis13–80.0616%4 Feb
dust28–130.0438%4 Feb
overpass13–20.0215%3 Feb
dust212–120.0622%3 Feb
mirage9–13-0.0517%2 Feb
nuke12–12-0.0021%1 Feb
ancient13–8-0.0518%1 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →