Huilu

Huilu — CS2 Stats

FI76561198027734975[U:1:67469247]Steam profile ↗✓ No bans

1,712Tracked matches61%Win rate2020Tracked since
7,166Hours in CS39Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
WingmanLegendary Eagle
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim68
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

HOT49429Last 10049%Win rateWWWWWLLWTW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −4.2pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 512ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 545ms

Last 20

  • 1262 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility5.1
Positioning5.9
Opening Duels3.6
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.9
Utility5.1
Mechanics6.4
Opening Duels3.7
Win Impact8.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time556ms−24ms
first ⅓ avg 580ms → last ⅓ avg 556ms
Headshot accuracy22.8%+2.1%
first ⅓ avg 20.7% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–0 · vertigo, 9 Sept
50%Best headshot accuracy · 8–13 · nuke, 16 Sept
383msFastest reaction time · 8–8 · overpass, 23 Aug
13–0Biggest win · nuke, 11 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
24In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 60% over 15dust2Weakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2011955%0.02
cacheB179853%-0.01
mirageB168850%-0.01
vertigoA159660%0.03
anubisA74357%-0.02
dust2C73443%-0.01
infernoB63350%-0.03
ancient31233%-0.03
italy2020%-0.03
office2020%-0.03
overpass2020%-0.01
fachwerk1010%-0.02
boulder110100%-0.00
train1010%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

203,792Lifetime kills
1.14K/D · Top 25% of tracked players
9,232Matches
49.5%Match win rate · Top 25% of tracked players
51.8%Headshot % · Top 25% of tracked players
13.3%Shot accuracy · Top 50% of tracked players
19,764MVPs
3,203Hours (in match)
5,792Bombs planted
1,490Bombs defused

Most-used weapons

AK-4772,923
AWP29,100
P2504,271
SSG 083,444
P903,175
Knife2,892

Lifetime map wins

6,348nuke
4,448inferno
3,690dust2
2,577vertigo
2,317office
2,003assault
1,535train
1,001cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

326Matches
58%Win rate
1.14Avg K/D
83.8ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient7159%1.0415.7
Anubis6569%1.2216.9
Vertigo5056%1.1415.7
Nuke3762%1.4215.2
Mirage3540%0.8514.2
Inferno1759%1.2517.4
Train1644%1.0315.3
Overpass4100%1.1517.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.9%Spray accuracy
78.7%Counter-strafing
11.8°Preaim
554msReaction time
45.7%T opening success
44.1%CT opening success
0.45Enemies flashed / flash
7.0%Flash assists
6.25HE damage / grenade
13.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4487 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.0323%19 Sept
vertigo13–70.0114%19 Sept
mirage13–70.0729%19 Sept
cache13–3-0.0014%19 Sept
dust213–9-0.0223%19 Sept
nuke9–130.0525%18 Sept
mirage7–130.0416%18 Sept
vertigo13–70.0222%18 Sept
anubis12–120.0212%18 Sept
cache13–2-0.0130%18 Sept
italy8–13-0.0820%17 Sept
anubis13–7-0.0220%17 Sept
dust213–50.0428%17 Sept
vertigo13–100.0417%17 Sept
mirage13–3-0.0332%17 Sept
nuke9–130.0240%16 Sept
cache6–130.0125%16 Sept
nuke12–120.0226%16 Sept
dust29–13-0.0720%16 Sept
vertigo13–7-0.0223%16 Sept
nuke8–13-0.0450%16 Sept
mirage7–13-0.0320%16 Sept
anubis7–13-0.0125%16 Sept
office6–13-0.0322%16 Sept
nuke13–30.0120%14 Sept
cache13–3-0.0214%14 Sept
inferno13–40.0430%14 Sept
dust213–9-0.0117%14 Sept
mirage13–110.0113%14 Sept
vertigo8–13-0.0321%14 Sept
nuke13–20.0320%14 Sept
fachwerk5–13-0.0222%12 Sept
boulder13–10-0.0020%12 Sept
vertigo13–40.0928%11 Sept
ancient13–100.0316%11 Sept
mirage10–130.0115%11 Sept
cache8–13-0.0114%11 Sept
nuke13–00.1117%11 Sept
cache13–90.0123%10 Sept
dust210–13-0.0130%10 Sept
nuke13–40.0231%10 Sept
inferno10–13-0.0517%10 Sept
anubis13–6-0.0717%10 Sept
mirage13–70.0227%10 Sept
vertigo13–00.2216%9 Sept
italy3–70.0121%9 Sept
cache13–70.0427%9 Sept
nuke13–40.0424%9 Sept
nuke13–50.0141%9 Sept
inferno13–10-0.0024%9 Sept
mirage13–80.0019%9 Sept
dust215–15-0.0220%8 Sept
nuke13–80.0822%8 Sept
nuke13–10.0528%7 Sept
cache11–130.0418%7 Sept
cache5–0-0.0314%7 Sept
vertigo7–13-0.0219%7 Sept
nuke13–20.0438%7 Sept
mirage13–40.0531%7 Sept
dust211–13-0.0015%7 Sept
vertigo10–130.0420%5 Sept
nuke7–130.0819%5 Sept
ancient6–13-0.0526%5 Sept
office6–13-0.0214%5 Sept
mirage2–13-0.095%5 Sept
nuke13–10.0426%3 Sept
vertigo13–80.0429%3 Sept
cache13–40.018%3 Sept
mirage12–120.0315%3 Sept
mirage5–13-0.068%3 Sept
vertigo13–4-0.018%1 Sept
cache4–13-0.0312%1 Sept
nuke6–130.0033%28 Aug
vertigo8–80.0443%28 Aug
overpass8–80.0210%23 Aug
cache13–10-0.0426%23 Aug
nuke0–13-0.0840%23 Aug
inferno13–10-0.0616%23 Aug
cache13–10-0.0226%23 Aug
nuke13–60.0220%22 Aug
inferno2–13-0.0335%22 Aug
mirage13–7-0.0714%22 Aug
vertigo7–60.0519%22 Aug
anubis11–130.0218%22 Aug
cache10–13-0.0318%20 Aug
mirage3–13-0.1233%20 Aug
vertigo8–13-0.0419%20 Aug
nuke12–12-0.0613%20 Aug
mirage13–90.0027%20 Aug
vertigo12–12-0.0131%16 Aug
inferno8–13-0.109%16 Aug
train6–13-0.1013%16 Aug
overpass0–7-0.0511%16 Aug
cache9–13-0.0731%16 Aug
nuke11–13-0.0711%16 Aug
mirage7–13-0.044%16 Aug
cache12–120.0121%15 Aug
cache10–13-0.0826%11 Aug
ancient2–13-0.0831%11 Aug
anubis13–8-0.0633%11 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →