Anjay_

Anjay_ — CS2 Stats

UG76561198027579059[U:1:67313331]Steam profile ↗✓ No bans

796Tracked matches70%Win rate2020Tracked since
2,953Hours in CS13Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating20,000Top 50% of 180,525 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#74449 of 227432 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 65 days played since 30 Oct 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,000 -1,134 30 Oct12 Sept · 34 days played
15,39924,999peak 24,99930 Oct12 Sept
24,999Peak Premier in tracked matches
65Days played since 2024-10-30

Premier CS Rating

  • 4,999 below peak (24,999)
  • +2,234 over 30 days · improving
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.2%46.8%48.3%meets
Shot accuracy15.0%13.0%13.2%above
Kill/death ratio1.031.061.070.04 short
Match win rate52.2%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAnjay_FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning67
Utility38

0–100 skill scores via Leetify.

Recent form

HOT50455Last 10050%Win rateLWLLWWWWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.1pp headshot accuracy · +4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 585ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility3.8
Positioning6.7
Opening Duels4.5
Clutch5.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.7
Utility3.8
Mechanics8.6
Opening Duels4.4
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.05
first ⅓ avg -0.02 → last ⅓ avg 0.03
Reaction time561ms−27ms
first ⅓ avg 588ms → last ⅓ avg 561ms
Headshot accuracy15.2%−1.3%
first ⅓ avg 16.5% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–6 · inferno, 12 Aug
40%Best headshot accuracy · 5–9 · inferno, 19 Aug
391msFastest reaction time · 11–13 · inferno, 15 Dec
13–2Biggest win · dust2, 10 Dec

Across the last 100 tracked matches.

Highlights

8Longest win streak
42In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 89% over 9mirageWeakest map · 31% over 26
MapGradePlayedRecordWin rateAvg rating
mirageD2681831%0.03
dust2B1910953%0.00
infernoS1711665%0.03
ancientD134931%-0.04
nukeS98189%-0.01
anubisS75271%-0.01
cacheS64267%0.05
overpass2020%0.03
train1010%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,071Lifetime kills
1.03K/D
3,591Matches
52.2%Match win rate · Top 10% of Level 8 players
48.2%Headshot % · Top 50% of Level 8 players
15.0%Shot accuracy · Top 50% of Level 8 players
9,997MVPs
2,261Hours (in match)
4,304Bombs planted
947Bombs defused

Most-used weapons

AK-4752,695
AWP6,372
FAMAS2,568
MP92,002
MAC-101,917
Knife1,416

Lifetime map wins

6,817dust2
3,598inferno
2,170nuke
765train
616vertigo
257cbble
47aztec
23lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,267Matches
51%Win rate
1.06Avg K/D
74.8ADR
42%Headshot %

Clutches & streaks

48%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16755%1.1316.0
Anubis11853%1.0715.5
Ancient10847%1.0315.9
Inferno7850%0.9914.0
Dust26551%0.9715.0
Nuke5060%1.1315.3
Overpass1567%1.5617.0
Vertigo743%1.0014.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
41.7%Accuracy (enemy spotted)
43.6%Spray accuracy
88.9%Counter-strafing
9.8°Preaim
571msReaction time
49.9%T opening success
45.2%CT opening success
0.49Enemies flashed / flash
7.0%Flash assists
9.78HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4864 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.067%12 Sept
anubis13–3-0.0223%11 Sept
cache7–130.0610%10 Sept
nuke3–9-0.0912%10 Sept
cache13–60.0630%3 Sept
mirage13–30.1317%31 Aug
nuke9–60.0211%30 Aug
nuke13–90.0324%28 Aug
dust213–100.0113%23 Aug
nuke13–80.0318%23 Aug
inferno13–3-0.0012%23 Aug
nuke13–10-0.0513%23 Aug
mirage10–130.1814%22 Aug
cache13–80.0524%22 Aug
cache13–80.0813%22 Aug
cache3–13-0.0211%22 Aug
cache13–60.0715%21 Aug
inferno9–70.0512%20 Aug
mirage6–13-0.019%20 Aug
inferno5–90.0540%19 Aug
inferno4–9-0.1311%18 Aug
mirage2–80.0514%16 Aug
dust213–70.0813%16 Aug
inferno7–90.069%16 Aug
ancient8–13-0.0313%16 Aug
overpass8–80.1012%16 Aug
inferno8–80.034%16 Aug
mirage13–100.0211%15 Aug
ancient13–6-0.0016%15 Aug
anubis3–80.0111%14 Aug
dust213–3-0.0214%14 Aug
nuke13–50.0017%13 Aug
inferno13–60.0729%12 Aug
inferno9–60.2521%12 Aug
mirage13–30.194%11 Aug
overpass5–9-0.034%9 Aug
dust213–30.0619%8 Aug
anubis13–60.0119%3 Aug
dust25–13-0.0511%2 Aug
mirage11–30.0916%2 Aug
mirage9–13-0.0119%2 Aug
dust213–40.0014%31 Jul
dust27–130.0423%31 Jul
mirage6–130.0718%30 Jul
dust27–13-0.0222%28 Jul
ancient9–13-0.0121%19 Apr
mirage13–110.0413%4 Mar
mirage12–16-0.0215%22 Mar
inferno13–100.0927%16 Mar
dust213–70.1020%15 Mar
inferno8–130.0219%14 Mar
dust213–100.0522%8 Mar
nuke13–6-0.0313%21 Feb
mirage5–130.0335%7 Feb
mirage7–130.0415%5 Feb
mirage7–13-0.0319%1 Feb
train6–13-0.0713%31 Jan
mirage9–130.0123%30 Jan
anubis13–9-0.0125%24 Jan
mirage6–13-0.0425%16 Jan
ancient7–13-0.0214%2 Jan
ancient1–13-0.080%24 Dec
mirage9–13-0.0415%24 Dec
dust215–15-0.0312%23 Dec
inferno13–7-0.0438%22 Dec
inferno13–50.0528%22 Dec
inferno11–13-0.0332%15 Dec
mirage10–13-0.0610%13 Dec
dust213–20.0721%10 Dec
ancient10–13-0.0417%1 Dec
mirage7–13-0.0138%29 Nov
anubis13–9-0.0215%27 Nov
ancient13–8-0.0719%22 Nov
dust28–13-0.0711%20 Nov
dust25–13-0.0418%19 Nov
ancient13–60.0017%18 Nov
nuke13–60.0125%12 Nov
ancient10–13-0.0514%11 Nov
inferno13–60.0121%11 Nov
dust216–12-0.0323%11 Nov
dust27–13-0.0018%11 Nov
inferno13–10-0.0122%11 Nov
ancient0–6-0.0710%11 Nov
mirage7–130.1519%11 Nov
dust213–7-0.0220%10 Nov
ancient5–13-0.1013%9 Nov
dust24–13-0.0618%9 Nov
anubis13–11-0.0121%8 Nov
mirage13–7-0.0610%8 Nov
inferno5–10.0311%8 Nov
mirage13–80.1120%8 Nov
mirage15–150.0114%8 Nov
ancient15–15-0.007%7 Nov
mirage16–120.0423%6 Nov
dust26–13-0.0712%3 Nov
anubis1–13-0.0611%3 Nov
mirage4–13-0.109%2 Nov
nuke13–6-0.0516%2 Nov
ancient13–9-0.103%2 Nov
inferno13–110.0118%30 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →