Knoticator

Knoticator — CS2 Stats

IM76561198025227212[U:1:64961484]Steam profile ↗✓ No bans

974Tracked matches52%Win rate2020Tracked since
1,627Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating19,999Top 50% of 205,416 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82794 of 252633 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 974 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +909 8 Jun – 15 Sept · 16 days played
18,05822,129peak 22,1298 Jun15 Sept
22,391Peak Premier in tracked matches
16Days played since 2026-06-08

Premier CS Rating

  • 2,130 below peak (22,129)
  • +370 over 90 days
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 15 Sep 2026 and 17 Oct 2026.

Measured 15 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.9%43.7%44.8%1.9% short
Shot accuracy18.5%12.0%12.4%above
Kill/death ratio1.231.021.03above
Match win rate42.4%44.7%45.2%2.8% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKnoticatorFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

COLD53–43–4Last 10053%Win rateWLLWWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +4.8pp headshot accuracy · −39ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 32%
  • Avg reaction 515ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.7
Utility5.1
Positioning5.2
Opening Duels3.5
Clutch0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.1
Mechanics5.3
Opening Duels2.7
Win Impact5.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time536ms+14ms
first ⅓ avg 522ms → last ⅓ avg 536ms
Headshot accuracy26.7%+1.4%
first ⅓ avg 25.3% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · dust2, 17 Jun →
100%Best headshot accuracy · 0–2 · office, 28 Jun →
391msFastest reaction time · 13–7 · mirage, 15 Jun →
13–0Biggest win · mirage, 15 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 67% over 6officeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2214–864%-0.01
infernoA1911–858%-0.01
dust2B1910–953%-0.00
ancientC125–742%-0.02
nukeC104–640%-0.04
officeD62–433%0.00
overpassS64–267%-0.01
anubisB63–350%-0.03

Across the last 100 tracked matches.

Lifetime stats

93,079Lifetime kills
1.23K/D · Top 25% of Level 5 players
4,099Matches
42.4%Match win rate
42.9%Headshot %
18.5%Shot accuracy · Top 10% of Level 5 players
10,339MVPs
1,627Hours (in match)
2,017Bombs planted
874Bombs defused

Most-used weapons

AWP18,735
SSG 0816,107
AK-4715,353
P2503,660
Knife1,473

Lifetime map wins

5,834inferno
5,776dust2
1,372nuke
1,319cbble
1,178train
524vertigo
452office
63lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

38Matches
50%Win rate
1.04Avg K/D
87.7ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2475%1.2021.8
Anubis333%0.7612.0
Ancient367%1.0113.0
Mirage250%1.0015.5
Nuke1100%1.5819.0
Inferno10%0.397.0
Overpass10%0.436.0
Cache10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.2%Spray accuracy
73.7%Counter-strafing
9.3°Preaim
542msReaction time
38.4%T opening success
43.4%CT opening success
0.78Enemies flashed / flash
3.5%Flash assists
12.23HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8812 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4243% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0518%3 Jul →
office1–3-0.080%28 Jun →
office11–130.0431%28 Jun →
office13–100.0624%28 Jun →
office13–8-0.0228%28 Jun →
office7–130.0329%28 Jun →
office0–2-0.01100%28 Jun →
mirage7–13-0.0129%24 Jun →
mirage10–13-0.0232%24 Jun →
nuke10–13-0.0428%24 Jun →
dust212–120.0231%21 Jun →
inferno3–13-0.0826%21 Jun →
overpass13–3-0.0328%20 Jun →
ancient0–11-0.0713%20 Jun →
inferno14–16-0.0422%20 Jun →
dust216–13-0.0113%20 Jun →
inferno14–16-0.0228%20 Jun →
ancient13–4-0.0131%20 Jun →
mirage13–50.0853%20 Jun →
dust213–10.0425%20 Jun →
dust213–6-0.0124%20 Jun →
nuke13–8-0.0618%19 Jun →
mirage13–11-0.0526%18 Jun →
mirage13–8-0.0320%18 Jun →
dust213–10-0.0220%18 Jun →
mirage5–13-0.0222%18 Jun →
ancient10–13-0.0021%17 Jun →
dust213–100.1018%17 Jun →
ancient13–11-0.0217%17 Jun →
mirage9–13-0.0614%17 Jun →
dust211–13-0.0043%17 Jun →
ancient6–13-0.0011%17 Jun →
inferno13–4-0.0141%17 Jun →
dust25–130.0614%16 Jun →
mirage11–13-0.0030%16 Jun →
nuke2–13-0.0822%16 Jun →
inferno13–10-0.0425%16 Jun →
mirage6–13-0.0618%16 Jun →
ancient7–13-0.0033%16 Jun →
ancient13–9-0.0038%16 Jun →
mirage16–120.0213%16 Jun →
overpass7–13-0.0823%16 Jun →
inferno11–130.0344%16 Jun →
anubis7–13-0.0310%16 Jun →
inferno5–130.0318%16 Jun →
nuke6–13-0.0436%15 Jun →
inferno13–10-0.0525%15 Jun →
mirage13–7-0.0339%15 Jun →
nuke7–13-0.0618%15 Jun →
dust26–13-0.0623%15 Jun →
mirage13–9-0.0623%15 Jun →
inferno13–110.0026%15 Jun →
dust213–9-0.0917%15 Jun →
nuke3–13-0.1111%15 Jun →
inferno13–8-0.0417%15 Jun →
dust213–110.0113%15 Jun →
mirage13–00.038%15 Jun →
ancient8–13-0.0111%15 Jun →
mirage7–130.0319%15 Jun →
overpass13–20.0319%14 Jun →
nuke15–15-0.0436%14 Jun →
inferno13–80.0219%14 Jun →
nuke13–6-0.0134%14 Jun →
anubis15–15-0.0915%14 Jun →
inferno9–13-0.0133%14 Jun →
mirage13–70.0126%14 Jun →
ancient13–7-0.0317%12 Jun →
inferno16–13-0.0221%12 Jun →
ancient4–13-0.0825%11 Jun →
mirage13–4-0.0215%11 Jun →
dust213–110.0418%11 Jun →
inferno13–70.0927%11 Jun →
overpass13–4-0.0126%11 Jun →
dust26–13-0.0714%11 Jun →
mirage13–30.0318%11 Jun →
nuke13–70.0432%11 Jun →
ancient13–8-0.0047%11 Jun →
inferno11–130.0731%10 Jun →
mirage7–13-0.0619%10 Jun →
anubis13–7-0.0235%10 Jun →
overpass14–160.0644%10 Jun →
nuke16–12-0.0348%10 Jun →
mirage13–7-0.0230%10 Jun →
dust210–13-0.0422%10 Jun →
mirage16–13-0.0128%9 Jun →
anubis13–16-0.0331%9 Jun →
dust213–4-0.0512%9 Jun →
inferno10–13-0.0917%9 Jun →
anubis13–11-0.0126%9 Jun →
dust25–130.0617%9 Jun →
ancient8–130.0236%9 Jun →
mirage13–70.0121%9 Jun →
dust215–150.0030%9 Jun →
mirage13–110.0614%8 Jun →
inferno13–9-0.0010%8 Jun →
dust27–13-0.049%8 Jun →
inferno13–8-0.0417%8 Jun →
overpass13–50.0033%8 Jun →
dust213–90.0525%8 Jun →
anubis13–10-0.0135%8 Jun →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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