jester maxxer

jester maxxer — CS2 Stats

VI76561198022074209[U:1:61808481]Steam profile ↗✓ No bans

1,147Tracked matches62%Win rate2020Tracked since
CSDB Rating8.4 StrongPositional Player
Premier CS Rating25,480Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#18208 of 261552 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,147 tracked matches. Play, then come back: the next observation lands here.

Rating over time

25,480Peak Premier on CSDB
2,412Highest Faceit ELO seen on CSDB
27Days played since 2026-08-02

Premier CS Rating

  • At peak — 25,480
  • Next: Gold band at 30,000 — 4,520 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-13
  • Pink band first seen 2026-11-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGjester maxxerFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,480 · Red bandPEAK ELO2,412csdb.gg/stats

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Performance scores

Aim97
Positioning66
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateWLLWLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −5.4pp headshot accuracy · −14ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 597ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 566ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.7
Utility5.6
Positioning6.6
Opening Duels4.9
Clutch2.4

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning6.6
Utility5.6
Mechanics9.4
Opening Duels5.9
Win Impact9.0

Composite 8.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time549ms−32ms
first ⅓ avg 581ms → last ⅓ avg 549ms
Headshot accuracy15.7%+2.7%
first ⅓ avg 12.9% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · ancient, 9 Aug →
29%Best headshot accuracy · 13–5 · mirage, 24 Aug →
406msFastest reaction time · 13–10 · inferno, 26 Aug →
13–0Biggest win · nuke, 10 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 75% over 12nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S3322–1167%0.02
mirageC239–1439%0.01
infernoA127–558%-0.01
ancientS129–375%0.02
nukeD82–625%-0.00
cacheS75–271%0.01
anubisC52–340%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

555Matches
56%Win rate
1.25Avg K/D
83.4ADR
35%Headshot %

Clutches & streaks

32%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust28075%1.2416.6
Mirage6448%1.0716.0
Ancient4351%1.2316.9
Inferno4351%1.4018.0
Nuke1958%1.2917.3
Anubis1747%1.1915.5
Cache475%1.0416.8
Overpass367%1.3418.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
48.7%Accuracy (enemy spotted)
52.2%Spray accuracy
92.5%Counter-strafing
7.5°Preaim
548msReaction time
44.6%T opening success
62.5%CT opening success
0.49Enemies flashed / flash
4.8%Flash assists
14.10HE damage / grenade
8.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4942 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–40.039%12 Nov →
dust29–13-0.0010%11 Nov →
mirage10–13-0.0112%10 Nov →
inferno13–10.0110%10 Nov →
dust24–13-0.0214%18 Sept →
dust211–13-0.0214%18 Sept →
dust213–90.1112%16 Sept →
cache7–13-0.0220%15 Sept →
mirage11–130.0714%15 Sept →
anubis7–10.0316%10 Sept →
mirage13–40.0812%10 Sept →
nuke13–00.1023%10 Sept →
mirage13–50.0622%2 Sept →
dust212–120.0012%2 Sept →
mirage11–13-0.0315%30 Aug →
dust213–100.0520%30 Aug →
inferno8–13-0.0524%29 Aug →
dust213–110.0419%29 Aug →
nuke4–130.0120%27 Aug →
mirage13–30.1416%27 Aug →
cache13–50.0918%27 Aug →
dust28–130.1027%27 Aug →
dust213–10-0.0121%27 Aug →
dust213–80.0313%26 Aug →
inferno13–10-0.0314%26 Aug →
mirage13–70.1117%25 Aug →
dust216–14-0.0410%25 Aug →
anubis13–50.1214%25 Aug →
nuke2–13-0.0913%25 Aug →
cache13–11-0.009%24 Aug →
mirage13–50.0729%24 Aug →
cache14–16-0.0310%24 Aug →
inferno7–13-0.078%24 Aug →
nuke13–100.0115%24 Aug →
mirage3–13-0.0718%24 Aug →
ancient15–19-0.0015%24 Aug →
dust212–120.0124%24 Aug →
dust28–20.0320%24 Aug →
mirage4–130.0111%23 Aug →
dust213–10.1320%23 Aug →
dust213–100.0919%20 Aug →
dust212–12-0.0622%20 Aug →
cache13–100.0115%20 Aug →
dust213–40.0419%20 Aug →
dust213–60.1019%18 Aug →
ancient10–70.018%18 Aug →
dust213–50.0818%17 Aug →
anubis4–130.0018%17 Aug →
dust213–40.0415%17 Aug →
mirage13–7-0.046%10 Aug →
dust213–9-0.0620%10 Aug →
cache13–80.0016%10 Aug →
ancient13–60.0727%9 Aug →
ancient13–50.019%9 Aug →
ancient13–50.1714%9 Aug →
mirage9–13-0.0310%9 Aug →
dust26–13-0.0011%9 Aug →
ancient13–50.0016%9 Aug →
ancient13–70.0514%9 Aug →
mirage8–13-0.0212%9 Aug →
mirage11–13-0.0920%8 Aug →
inferno19–16-0.0311%8 Aug →
dust213–110.0113%8 Aug →
mirage9–13-0.0114%8 Aug →
ancient5–13-0.0321%8 Aug →
mirage7–13-0.028%8 Aug →
ancient13–50.0028%8 Aug →
dust210–130.0226%8 Aug →
cache13–6-0.0116%7 Aug →
mirage13–5-0.069%6 Aug →
inferno13–90.0412%6 Aug →
mirage10–130.0613%6 Aug →
dust213–90.0513%5 Aug →
nuke9–13-0.0211%5 Aug →
dust216–120.0316%5 Aug →
mirage11–13-0.0110%5 Aug →
anubis10–130.019%5 Aug →
dust210–130.0318%4 Aug →
mirage13–40.008%4 Aug →
inferno13–11-0.0218%4 Aug →
dust213–10-0.0112%4 Aug →
mirage13–50.0512%4 Aug →
dust213–8-0.0216%4 Aug →
inferno10–13-0.0315%4 Aug →
mirage10–13-0.0310%4 Aug →
nuke8–13-0.0511%4 Aug →
ancient11–13-0.047%4 Aug →
anubis13–16-0.059%4 Aug →
dust213–110.059%3 Aug →
nuke10–130.0218%3 Aug →
dust213–90.018%3 Aug →
mirage8–13-0.0217%3 Aug →
ancient13–60.0519%3 Aug →
dust213–7-0.027%2 Aug →
inferno2–13-0.0321%2 Aug →
ancient13–80.017%2 Aug →
inferno10–130.0411%2 Aug →
nuke10–13-0.0212%2 Aug →
inferno13–9-0.0212%2 Aug →
dust212–12-0.0215%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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