Definetely not Bella.

Definetely not Bella. — CS2 Stats

76561198021095268[U:1:60829540]Steam profile ↗✓ No bans

1,168Tracked matches33%Win rate2020Tracked since
4,939Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingAll-Rounder
WingmanSilver IV
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 12 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,742 +2,299 12 Apr17 Jun · 19 days played
5,2089,213peak 9,21312 Apr17 Jun
9,213Peak Premier in tracked matches
33Days played since 2026-04-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim53
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateWLLLLWWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.9pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 623ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.3
Utility3.8
Positioning5.0
Opening Duels3.8
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.0
Utility3.8
Mechanics5.2
Opening Duels3.0
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time615ms−71ms
first ⅓ avg 685ms → last ⅓ avg 615ms
Headshot accuracy15.5%−1.5%
first ⅓ avg 17.0% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · cache, 4 May
50%Best headshot accuracy · 4–13 · cache, 4 May
469msFastest reaction time · 13–3 · ancient, 4 Jun
13–1Biggest win · nuke, 12 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
75In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 67% over 6dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC39172244%-0.02
ancientC135838%-0.02
anubisC114736%-0.01
infernoB105550%-0.01
mirageA95456%-0.02
nukeB63350%-0.02
overpassS64267%-0.03
dust2D61517%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,705Lifetime kills
0.81K/D
6,200Matches
38.7%Match win rate
33.1%Headshot %
19.2%Shot accuracy · Top 5% of tracked players
9,690MVPs
2,600Hours (in match)
3,203Bombs planted
1,073Bombs defused

Most-used weapons

AK-4719,894
AWP12,560
P2506,248
SG 5534,410
MP73,348
Tec-93,242
AUG3,040
FAMAS2,923

Lifetime map wins

15,512dust2
9,087inferno
5,718nuke
1,925cbble
1,142train
654vertigo
265office
169lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

381Matches
46%Win rate
0.82Avg K/D
74.7ADR
37%Headshot %

Clutches & streaks

45%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient7751%0.9415.4
Dust24551%0.8614.8
Anubis3941%0.8813.2
Mirage3543%0.8914.7
Inferno1759%0.9614.3
Nuke1650%0.9914.8
Overpass967%1.0214.8
Vertigo825%0.9514.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
34.5%Accuracy (enemy spotted)
33.8%Spray accuracy
73.2%Counter-strafing
10.6°Preaim
618msReaction time
40.3%T opening success
43.5%CT opening success
0.34Enemies flashed / flash
7.7%Flash assists
15.79HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3398 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0420%21 Sept
anubis7–130.0319%19 Aug
anubis9–13-0.0711%11 Aug
inferno10–13-0.0417%11 Aug
anubis11–130.0314%29 Jul
mirage13–11-0.0117%29 Jul
cache13–30.0219%29 Jul
cache6–13-0.058%27 Jul
mirage2–13-0.069%27 Jul
inferno13–60.0223%16 Jul
nuke5–13-0.0330%16 Jul
inferno9–13-0.0514%16 Jul
anubis4–13-0.0316%17 Jun
ancient6–13-0.078%17 Jun
overpass10–13-0.0022%8 Jun
overpass11–13-0.0811%4 Jun
ancient13–30.0015%4 Jun
dust26–13-0.005%4 Jun
anubis13–80.018%3 Jun
nuke7–13-0.0420%3 Jun
cache6–13-0.0614%3 Jun
anubis5–130.0014%2 Jun
inferno8–13-0.0018%2 Jun
ancient13–70.0519%26 May
inferno7–13-0.0116%26 May
mirage13–60.029%14 May
inferno5–13-0.0615%14 May
inferno13–80.0521%14 May
mirage13–80.0124%14 May
anubis8–13-0.0410%14 May
anubis9–130.0511%14 May
mirage13–16-0.0311%13 May
inferno13–90.0221%13 May
cache12–120.0115%13 May
cache7–13-0.0212%12 May
ancient13–11-0.0511%12 May
ancient13–50.077%12 May
nuke13–10.0318%12 May
mirage13–3-0.0132%12 May
overpass13–20.027%12 May
cache11–13-0.0018%11 May
cache8–13-0.0511%11 May
cache8–13-0.0015%10 May
cache5–130.0215%10 May
cache12–9-0.038%10 May
cache11–7-0.0413%10 May
cache10–13-0.089%9 May
cache8–13-0.0717%9 May
cache13–10-0.029%9 May
mirage8–13-0.0214%9 May
cache13–11-0.0513%8 May
cache5–13-0.0011%8 May
ancient7–13-0.0810%8 May
cache6–0-0.0614%7 May
cache4–13-0.0410%7 May
cache13–80.019%7 May
cache13–10-0.027%7 May
cache10–130.0015%7 May
cache13–9-0.0615%6 May
cache13–10-0.0810%6 May
cache12–12-0.0316%6 May
cache5–130.0314%6 May
cache9–10.0417%6 May
cache13–4-0.044%5 May
cache9–13-0.0415%5 May
cache13–110.0417%5 May
cache13–20.0813%5 May
cache13–11-0.0121%5 May
cache3–13-0.0012%4 May
cache4–13-0.0618%4 May
cache13–30.1419%4 May
cache4–13-0.0750%4 May
cache10–13-0.0515%29 Apr
cache12–120.0419%29 Apr
cache11–130.0322%29 Apr
anubis13–10-0.0547%28 Apr
mirage1–13-0.055%28 Apr
dust210–13-0.0722%25 Apr
anubis13–11-0.0119%25 Apr
ancient15–15-0.0113%25 Apr
overpass13–8-0.0721%24 Apr
ancient8–13-0.038%24 Apr
overpass13–9-0.0513%21 Apr
inferno13–8-0.0125%21 Apr
dust213–10.0110%16 Apr
ancient13–90.029%16 Apr
nuke15–15-0.0010%16 Apr
ancient6–13-0.0322%16 Apr
anubis13–5-0.0511%15 Apr
mirage13–9-0.0210%15 Apr
ancient1–13-0.0624%15 Apr
ancient8–13-0.0113%15 Apr
nuke13–3-0.0222%15 Apr
overpass13–10-0.0015%15 Apr
ancient6–13-0.009%14 Apr
dust22–13-0.0219%14 Apr
dust25–13-0.086%13 Apr
inferno13–10-0.028%13 Apr
nuke16–13-0.0517%12 Apr
dust211–13-0.038%12 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →