✪ Wolle ✪

✪ Wolle ✪ — CS2 Stats

DE76561198078724135[U:1:118458407]Steam profile ↗✓ No bans

2,200Tracked matches57%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating11,447Blue band · top ~47.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−229Premier CS Rating · 11,676 → 11,447
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 16 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,447 +1,911 16 Jul22 Sept · 29 days played
6,26911,676peak 11,67616 Jul22 Sept
11,983Peak Premier in tracked matches
30Days played since 2026-07-16

Premier CS Rating

  • 229 below peak (11,676)
  • +5,071 over 30 days · improving
  • Next: Purple band at 15,000 3,553 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪ Wolle ✪FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,447 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning65
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY45541Last 10045%Win rateLLLWWWWLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.1pp headshot accuracy · +53ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 720ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 693ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim4.2
Utility4.6
Positioning6.5
Opening Duels4.4
Clutch3.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning6.5
Utility4.6
Mechanics3.2
Opening Duels6.0
Win Impact7.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time664ms−59ms
first ⅓ avg 723ms → last ⅓ avg 664ms
Headshot accuracy15.6%−1.6%
first ⅓ avg 17.1% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 10–6 · ancient, 19 Aug
33%Best headshot accuracy · 5–13 · anubis, 28 Jul
484msFastest reaction time · 9–13 · nuke, 21 Aug
13–3Biggest win · inferno, 18 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
135In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 59% over 29nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA29171259%-0.01
anubisC2291341%0.01
ancientC1771041%0.01
cacheD1551033%-0.01
nukeD103730%-0.02
mirage43175%0.02
dust22020%-0.08
shelter110100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

294Matches
51%Win rate
1.10Avg K/D
74.9ADR
37%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient7151%1.0315.9
Inferno6360%1.1815.2
Anubis3441%1.0014.6
Mirage2744%1.0215.8
Dust21867%1.1516.9
Nuke933%0.8413.0
Overpass743%1.4618.7
Vertigo250%1.0813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
37.6%Accuracy (enemy spotted)
38.1%Spray accuracy
64.5%Counter-strafing
13.1°Preaim
663msReaction time
74.4%T opening success
38.3%CT opening success
0.36Enemies flashed / flash
1.4%Flash assists
11.25HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1467° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3633 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–130.0211%22 Sept
inferno10–130.0215%22 Sept
anubis7–13-0.0226%22 Sept
cache13–110.0522%21 Sept
ancient13–110.0118%21 Sept
inferno16–12-0.0219%21 Sept
ancient16–140.0112%21 Sept
cache11–13-0.0016%20 Sept
inferno13–7-0.0125%20 Sept
inferno13–10-0.0118%20 Sept
inferno13–8-0.0018%20 Sept
cache7–13-0.0217%20 Sept
mirage13–70.0211%20 Sept
anubis7–130.0713%20 Sept
ancient13–11-0.0116%19 Sept
cache13–80.0116%19 Sept
anubis11–130.0217%18 Sept
inferno13–8-0.0510%18 Sept
inferno13–30.009%18 Sept
anubis13–110.0415%18 Sept
ancient10–130.0316%18 Sept
inferno13–90.0117%17 Sept
anubis7–13-0.0513%17 Sept
mirage5–13-0.048%16 Sept
ancient9–130.0317%16 Sept
anubis13–80.046%16 Sept
ancient16–140.0618%14 Sept
anubis13–16-0.0015%12 Sept
ancient13–110.0418%12 Sept
nuke7–130.0717%12 Sept
nuke3–13-0.0124%12 Sept
anubis13–90.1010%12 Sept
inferno13–100.0413%12 Sept
inferno2–13-0.0411%12 Sept
nuke6–130.0018%10 Sept
anubis13–80.0626%10 Sept
inferno6–130.0123%10 Sept
inferno16–14-0.028%5 Sept
cache13–10-0.0118%5 Sept
inferno13–70.0320%5 Sept
anubis9–130.0110%31 Aug
anubis12–12-0.0123%27 Aug
inferno2–13-0.0519%27 Aug
anubis14–16-0.0311%26 Aug
dust22–13-0.096%26 Aug
anubis13–110.0313%26 Aug
anubis13–9-0.013%25 Aug
cache13–70.0117%25 Aug
inferno13–7-0.0123%25 Aug
cache6–130.0310%25 Aug
mirage13–80.0216%24 Aug
inferno13–60.0322%23 Aug
cache12–16-0.0713%22 Aug
anubis9–13-0.0812%21 Aug
nuke9–13-0.0731%21 Aug
ancient10–13-0.0317%20 Aug
inferno13–70.0719%20 Aug
cache9–130.0615%20 Aug
inferno10–130.0116%20 Aug
anubis7–13-0.0615%19 Aug
cache4–13-0.0714%19 Aug
ancient5–13-0.0217%19 Aug
ancient10–60.1525%19 Aug
inferno4–13-0.077%12 Aug
anubis9–130.0420%11 Aug
inferno10–13-0.0315%11 Aug
shelter13–8-0.0013%1 Aug
anubis13–11-0.0118%1 Aug
inferno13–7-0.0213%1 Aug
nuke13–7-0.0520%1 Aug
cache13–10-0.0521%1 Aug
inferno13–11-0.0230%1 Aug
nuke13–30.0720%1 Aug
ancient9–13-0.0219%1 Aug
inferno13–110.0417%1 Aug
anubis13–60.0715%1 Aug
inferno10–13-0.0519%1 Aug
anubis13–110.0516%31 Jul
dust211–13-0.0815%31 Jul
ancient13–30.0310%31 Jul
ancient12–16-0.0513%31 Jul
nuke13–9-0.0113%31 Jul
cache5–13-0.068%31 Jul
ancient9–13-0.0716%30 Jul
cache8–130.0314%30 Jul
anubis5–13-0.0233%28 Jul
inferno10–13-0.0617%28 Jul
cache9–13-0.0120%19 Jul
inferno3–13-0.0714%19 Jul
nuke6–13-0.0022%19 Jul
anubis8–130.0014%19 Jul
inferno13–40.049%19 Jul
mirage13–70.076%17 Jul
ancient7–13-0.0323%17 Jul
nuke11–13-0.0511%17 Jul
inferno10–130.0520%17 Jul
nuke5–13-0.0924%16 Jul
inferno9–13-0.0327%16 Jul
cache1–13-0.0218%16 Jul
ancient9–13-0.0411%16 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →