Stefanovic97

Stefanovic97 — CS2 Stats

76561198020068281[U:1:59802553]Steam profile ↗VAC banned

381Tracked matches66%Win rate2020Tracked since
CSDB Rating4.4 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

Share this profile

CSDB.GGStefanovic97FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning43
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY25–14–1Last 4063%Win rateLLWWLLWWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −0.6pp headshot accuracy · −45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 625ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 626ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 648ms

Newest first, from the last 40 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim3.9
Utility2.1
Positioning4.3
Opening Duels1.2
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.3
Utility2.1
Mechanics6.6
Opening Duels0.2
Win Impact10.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time624ms−30ms
first ⅓ avg 654ms → last ⅓ avg 624ms
Headshot accuracy11.6%−0.2%
first ⅓ avg 11.8% → last ⅓ avg 11.6%

Rolling 5-match average across the last 40 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · jura, 29 Jul →
22%Best headshot accuracy · 6–13 · inferno, 21 Jul →
484msFastest reaction time · 5–13 · inferno, 2 Jul →
13–1Biggest win · jura, 29 Jul →

Across the last 40 tracked matches.

Highlights

5Longest win streak
L2Current streak
2–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 70% over 10infernoWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
nukeS107–370%-0.04
infernoB63–350%-0.05
anubisS64–267%-0.05
ancient—42–250%0.00
overpass—33–0100%-0.04
train—32–167%-0.02
office—20–20%-0.06
basalt—22–0100%0.03
sanctum—11–0100%0.04
grail—10–10%-0.05
jura—11–0100%0.10
edin—10–10%0.07

Across the last 40 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

338Matches
49%Win rate
0.72Avg K/D
67.3ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
8%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke3964%0.8112.7
Anubis2843%0.6911.9
Inferno2250%0.7812.3
Ancient2030%0.7511.4
Overpass1547%0.8113.1
Vertigo978%0.7010.6
Train956%0.7413.6
Cache250%0.8016.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
29.6%Accuracy (enemy spotted)
35.4%Spray accuracy
79.5%Counter-strafing
12.0°Preaim
649msReaction time
29.9%T opening success
31.6%CT opening success
0.24Enemies flashed / flash
4.5%Flash assists
8.06HE damage / grenade
1.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0058° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3346% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2352 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.1022%21 Jul →
inferno5–13-0.068%2 Jul →
overpass13–10-0.017%15 May →
sanctum9–50.0414%9 May →
office6–13-0.046%20 Mar →
office8–13-0.0712%18 Feb →
nuke16–12-0.047%8 Feb →
ancient13–60.0214%25 Dec →
nuke13–8-0.0111%25 Dec →
nuke4–13-0.1011%22 Sept →
nuke22–19-0.058%21 Sept →
nuke16–12-0.0419%10 Sept →
train13–7-0.0214%10 Sept →
train10–13-0.0210%10 Sept →
inferno13–10-0.0312%4 Aug →
nuke16–130.0211%2 Aug →
grail12–12-0.0514%29 Jul →
jura13–10.1016%29 Jul →
nuke13–5-0.049%26 Jul →
ancient10–13-0.016%26 Jul →
nuke16–19-0.0712%25 Jul →
ancient9–13-0.0213%22 Jul →
overpass13–8-0.075%21 Jul →
inferno13–7-0.001%21 Jul →
nuke13–11-0.0414%21 Jul →
nuke14–16-0.0416%20 Jul →
inferno13–4-0.0110%4 Jul →
anubis13–90.0215%4 Jul →
anubis19–17-0.0314%3 Feb →
anubis13–8-0.0715%3 Feb →
anubis13–5-0.0514%27 Jan →
inferno11–13-0.078%27 Jan →
anubis10–13-0.0810%22 Jan →
overpass13–10-0.0412%19 Jan →
ancient13–50.0214%19 Jan →
anubis14–16-0.0710%19 Jan →
train13–7-0.0112%6 Jan →
edin6–130.079%6 Jan →
basalt13–50.0211%6 Jan →
basalt13–20.049%6 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.