Punkrock / Lode

Punkrock / Lode — CS2 Stats

DE76561198019370981[U:1:59105253]Steam profile ↗✓ No bans

1,564Tracked matches41%Win rate2020Tracked since
4,137Hours in CS13Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating14,875Blue band · top ~29.1% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,875 -3,500 15 Jul – 30 Oct · 26 days played
14,87519,999peak 19,99915 Jul30 Oct
19,999Peak Premier in tracked matches
1,145Highest Faceit ELO seen on CSDB
29Days played since 2025-08-27

Premier CS Rating

  • 5,124 below peak (19,999)
  • -1,641 over 30 days · declining
  • -3,467 over 90 days
  • Next: Purple band at 15,000 — 125 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6627+39
Win rate52%33%+18pp
K/D0.830.54+0.29
Headshot %43%55%−12pp

Measured 4 Oct 2026 → 1 Nov 2026; previous 4 Sep 2026 → 4 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.5%43.8%44.8%3.3% short
Shot accuracy12.7%12.0%12.4%above
Kill/death ratio0.921.021.030.12 short
Match win rate43.0%44.7%45.2%2.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPunkrock / LodeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,875 · Blue bandPEAK ELO1,145csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning50
Utility47

0–100 skill scores via Leetify.

Recent form

COLD41–53–6Last 10041%Win rateLLLLLWLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +1.0pp headshot accuracy · +50ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 678ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 639ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim4.6
Utility4.7
Positioning5.0
Opening Duels1.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.0
Utility4.7
Mechanics4.6
Opening Duels3.1
Win Impact2.1

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time591ms−38ms
first ⅓ avg 629ms → last ⅓ avg 591ms
Headshot accuracy17.6%−2.2%
first ⅓ avg 19.8% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · dust2, 25 Jul →
38%Best headshot accuracy · 11–13 · dust2, 29 Aug →
359msFastest reaction time · 3–13 · cache, 20 Jul →
13–1Biggest win · cache, 9 Aug →

Across the last 100 tracked matches.

Highlights

2Longest win streak
L5Current streak
5–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 59% over 22dust2Weakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%-0.04
dust2D175–1229%-0.01
cacheC156–940%-0.04
nukeD124–833%-0.02
ancientC83–538%-0.03
anubisB84–450%-0.04
mirageD72–529%-0.03
debris—20–20%-0.09
train—20–20%-0.06
vertigo—21–150%-0.11
poseidon—10–10%-0.06
overpass—11–0100%0.01
office—11–0100%-0.02
boulder—11–0100%-0.07
shelter—10–10%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,283Lifetime kills
0.92K/D
5,893Matches
43.0%Match win rate
41.5%Headshot %
12.7%Shot accuracy · Top 50% of Level 5 players
12,442MVPs
2,588Hours (in match)
5,179Bombs planted
1,184Bombs defused

Most-used weapons

AK-4722,841
AWP16,332
P2505,090
FAMAS2,734
P902,258
Tec-91,984

Lifetime map wins

12,057inferno
10,378dust2
6,589nuke
3,417train
1,253cbble
886vertigo
633office
348italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

185Matches
49%Win rate
0.80Avg K/D
74.0ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno633%0.6912.7
Ancient540%0.8415.0
Train475%0.8912.0
Dust2450%1.0113.3
Nuke475%0.9816.0
Anubis450%1.3415.8
Mirage367%1.1622.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
27.6%Accuracy (enemy spotted)
32.2%Spray accuracy
70.6%Counter-strafing
10.4°Preaim
590msReaction time
46.7%T opening success
37.8%CT opening success
0.40Enemies flashed / flash
3.8%Flash assists
8.48HE damage / grenade
7.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7729% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–130.0117%30 Oct →
inferno11–13-0.006%30 Oct →
poseidon5–9-0.066%30 Oct →
debris5–9-0.0410%30 Oct →
dust213–160.0026%29 Oct →
nuke13–70.0625%29 Oct →
dust28–13-0.018%29 Oct →
inferno8–13-0.0629%29 Oct →
mirage10–13-0.1116%29 Oct →
ancient13–40.0714%29 Oct →
anubis8–13-0.0515%28 Oct →
nuke16–120.034%28 Oct →
mirage13–16-0.0515%18 Oct →
cache13–11-0.0523%18 Oct →
inferno7–13-0.0223%18 Oct →
inferno13–6-0.0113%16 Oct →
dust29–13-0.0411%16 Oct →
dust210–13-0.0510%15 Oct →
inferno13–70.0218%13 Oct →
cache6–13-0.0315%13 Oct →
inferno13–90.0011%12 Oct →
nuke9–13-0.0428%12 Oct →
inferno13–90.0120%12 Oct →
cache13–8-0.0121%12 Oct →
train3–13-0.0724%11 Oct →
overpass13–110.0126%11 Oct →
dust211–13-0.0810%10 Oct →
office13–6-0.0230%26 Sept →
dust210–13-0.0526%26 Sept →
cache6–13-0.0230%26 Sept →
boulder13–10-0.0713%26 Sept →
inferno15–15-0.0816%26 Sept →
mirage8–13-0.0623%26 Sept →
cache5–13-0.0522%26 Sept →
ancient7–13-0.0321%25 Sept →
inferno7–13-0.0712%25 Sept →
shelter4–13-0.0716%25 Sept →
cache13–10-0.0117%25 Sept →
inferno13–9-0.0422%25 Sept →
inferno9–13-0.067%23 Sept →
cache9–13-0.0314%23 Sept →
inferno8–13-0.0621%23 Sept →
dust27–13-0.0119%22 Sept →
inferno13–9-0.0515%22 Sept →
anubis13–9-0.0416%21 Sept →
dust215–15-0.0226%21 Sept →
anubis13–9-0.0124%21 Sept →
vertigo2–9-0.1712%21 Sept →
inferno13–10-0.0717%7 Sept →
dust212–12-0.0510%7 Sept →
cache13–16-0.0724%30 Aug →
mirage13–100.0128%30 Aug →
dust211–13-0.0616%30 Aug →
inferno13–11-0.0614%29 Aug →
cache8–13-0.0435%29 Aug →
dust211–13-0.0138%29 Aug →
vertigo9–6-0.0435%29 Aug →
debris6–9-0.1513%29 Aug →
train12–12-0.0512%9 Aug →
cache13–10.0414%9 Aug →
inferno13–2-0.0415%9 Aug →
inferno11–130.0024%6 Aug →
ancient13–50.0113%6 Aug →
anubis4–13-0.0512%6 Aug →
dust213–8-0.0120%3 Aug →
mirage11–130.0315%2 Aug →
inferno3–13-0.0920%25 Jul →
ancient13–11-0.0129%25 Jul →
inferno13–9-0.0316%25 Jul →
nuke10–130.0029%25 Jul →
dust27–130.0424%25 Jul →
ancient6–13-0.099%25 Jul →
anubis11–13-0.0418%25 Jul →
nuke13–9-0.0225%25 Jul →
cache8–13-0.0219%25 Jul →
dust213–10.1318%25 Jul →
ancient8–13-0.0716%25 Jul →
anubis13–9-0.0614%25 Jul →
nuke3–13-0.077%22 Jul →
mirage13–10-0.0615%22 Jul →
cache1–13-0.0832%22 Jul →
cache13–11-0.0323%22 Jul →
nuke6–13-0.0533%21 Jul →
nuke13–80.0018%20 Jul →
dust213–9-0.0117%20 Jul →
cache3–13-0.0813%20 Jul →
ancient10–13-0.1024%19 Jul →
inferno13–100.0114%19 Jul →
anubis13–10-0.0730%19 Jul →
mirage9–130.0125%19 Jul →
cache13–8-0.0822%19 Jul →
dust213–8-0.0422%19 Jul →
anubis15–15-0.0117%19 Jul →
inferno13–2-0.0725%15 Jul →
ancient6–130.0011%15 Jul →
nuke10–130.0016%15 Jul →
nuke15–15-0.0613%15 Jul →
inferno13–5-0.0918%15 Jul →
nuke7–13-0.0723%14 Jul →
dust213–30.1221%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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