(too old) Kugelsicher

(too old) Kugelsicher — CS2 Stats

DE76561198019190241[U:1:58924513]Steam profile ↗✓ No bans

2,367Tracked matches56%Win rate2020Tracked since
10,280Hours in CS31Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating11,470Blue band · top ~47.1% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,470 -3,530 24 Aug – 2 Nov · 16 days played
10,57315,607peak 15,60724 Aug2 Nov
15,607Peak Premier in tracked matches
39Days played since 2026-08-24

Premier CS Rating

  • 4,137 below peak (15,607)
  • Next: Purple band at 15,000 — 3,530 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate41.6%41.3%41.8%meets
Shot accuracy14.1%12.7%12.2%above
Kill/death ratio1.060.950.98above
Match win rate36.8%42.6%43.3%6.5% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG(too old) KugelsicherFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,470 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning59
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY39–53–8Last 10039%Win rateWWLLWLWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.8pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 617ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 589ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.1
Utility6.8
Positioning5.9
Opening Duels3.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 73% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility6.8
Mechanics5.4
Opening Duels6.3
Win Impact6.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time575ms+9ms
first ⅓ avg 567ms → last ⅓ avg 575ms
Headshot accuracy18.5%−3.3%
first ⅓ avg 21.7% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · dust2, 9 Sept →
40%Best headshot accuracy · 8–8 · inferno, 24 Aug →
414msFastest reaction time · 2–13 · dust2, 11 Sept →
13–2Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
10–10In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 40% over 65nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C6526–3940%0.02
infernoD93–633%-0.00
nukeD72–529%0.00
ancientC52–340%0.00
anubis—31–233%0.01
mirage—32–167%0.01
cache—31–233%-0.05
poseidon—31–233%0.01
overpass—11–0100%0.10
debris—10–10%-0.14

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

287,607Lifetime kills
1.06K/D · Top 50% of Level 2 players
12,567Matches
36.8%Match win rate
41.6%Headshot % · Top 50% of Level 2 players
14.1%Shot accuracy · Top 50% of Level 2 players
32,294MVPs
4,796Hours (in match)
6,110Bombs planted
2,456Bombs defused

Most-used weapons

AWP44,881
AK-4740,080
SSG 0824,461
Glock-1811,144
P2506,636
P906,273
MP95,180

Lifetime map wins

75,408dust2
4,708inferno
4,513cbble
1,967nuke
1,042vertigo
1,028train
369office
314lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.1%Spray accuracy
74.1%Counter-strafing
9.2°Preaim
569msReaction time
72.9%T opening success
40.3%CT opening success
0.57Enemies flashed / flash
6.0%Flash assists
11.51HE damage / grenade
18.48Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0425%2 Nov →
dust213–8-0.0016%2 Nov →
nuke1–10-0.0316%2 Nov →
inferno4–13-0.0611%2 Nov →
inferno13–11-0.0121%1 Nov →
dust210–130.0427%1 Nov →
ancient13–110.0519%1 Nov →
dust25–13-0.0219%31 Oct →
anubis8–130.0320%31 Oct →
dust23–13-0.0211%31 Oct →
anubis13–100.0315%31 Oct →
dust212–120.0613%28 Oct →
dust213–80.0619%28 Oct →
mirage5–13-0.0221%28 Oct →
inferno8–130.0320%26 Oct →
mirage13–50.0120%26 Oct →
dust213–11-0.0511%26 Oct →
nuke10–130.0221%25 Oct →
dust213–100.0518%25 Oct →
anubis6–13-0.0519%22 Oct →
ancient13–70.0521%22 Oct →
cache11–13-0.0610%22 Oct →
cache13–7-0.0321%21 Oct →
cache2–13-0.0514%21 Oct →
mirage16–130.0427%19 Oct →
dust213–110.0718%19 Oct →
dust213–100.0211%18 Oct →
dust212–120.0214%17 Oct →
poseidon7–9-0.0110%17 Oct →
inferno13–100.0131%17 Oct →
dust212–120.0024%16 Oct →
nuke6–130.0115%14 Oct →
inferno6–90.0833%12 Oct →
poseidon7–90.0913%12 Oct →
dust28–130.0426%7 Oct →
dust26–130.0925%7 Oct →
ancient10–130.0120%6 Oct →
dust29–130.0313%5 Oct →
dust213–3-0.0525%4 Oct →
dust211–130.0215%4 Oct →
dust210–130.0628%30 Sept →
dust211–130.0226%26 Sept →
dust213–80.0117%26 Sept →
dust211–130.0114%24 Sept →
dust212–120.0515%23 Sept →
dust213–110.0128%23 Sept →
dust27–130.1228%23 Sept →
dust213–30.0719%20 Sept →
dust213–110.0424%20 Sept →
dust27–13-0.0713%17 Sept →
dust28–130.0112%16 Sept →
dust21–13-0.0725%16 Sept →
dust28–13-0.0123%16 Sept →
dust27–13-0.0125%14 Sept →
dust213–60.0922%14 Sept →
dust213–11-0.0127%14 Sept →
dust212–120.0337%14 Sept →
dust26–13-0.0113%11 Sept →
dust22–13-0.0215%11 Sept →
nuke6–9-0.0416%11 Sept →
dust27–13-0.0519%11 Sept →
dust28–130.0325%11 Sept →
dust27–13-0.0028%11 Sept →
dust213–70.0520%10 Sept →
dust213–70.0616%10 Sept →
dust213–60.0314%10 Sept →
ancient5–13-0.0611%9 Sept →
dust211–130.0418%9 Sept →
dust28–13-0.0520%9 Sept →
dust213–60.1819%9 Sept →
overpass9–70.1016%9 Sept →
inferno9–40.1514%9 Sept →
inferno4–9-0.0625%9 Sept →
nuke9–7-0.0221%9 Sept →
dust211–130.0426%8 Sept →
dust213–20.0833%8 Sept →
dust212–12-0.0321%8 Sept →
dust21–8-0.1013%8 Sept →
dust213–80.1019%8 Sept →
dust213–11-0.0133%8 Sept →
dust23–13-0.0328%8 Sept →
dust213–60.1022%7 Sept →
dust211–130.0120%7 Sept →
dust213–10-0.0321%7 Sept →
dust26–13-0.0224%4 Sept →
dust23–130.0223%3 Sept →
dust27–130.0131%2 Sept →
dust213–4-0.0026%2 Sept →
dust215–150.0121%1 Sept →
ancient8–13-0.0513%31 Aug →
inferno5–13-0.0417%31 Aug →
dust213–80.1011%30 Aug →
dust214–160.0525%30 Aug →
nuke13–30.1226%26 Aug →
dust213–80.0316%26 Aug →
debris3–9-0.1414%24 Aug →
poseidon9–6-0.0516%24 Aug →
inferno8–8-0.1140%24 Aug →
dust28–13-0.0127%24 Aug →
nuke8–13-0.0418%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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