Taivassalon Raíkku ♿

Taivassalon Raíkku ♿ — CS2 Stats

UA76561198018286634[U:1:58020906]Steam profile ↗✓ No bans

3,075Tracked matches61%Win rate2020Tracked since
4,805Hours in CS16Hrs last 2 wks
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating20,000Top 50% of 185,711 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#75870 of 232722 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

−516Premier CS Rating · 20,516 → 20,000
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 18 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,000 +366 30 Aug20 Sept · 8 days played
19,63420,516peak 20,51630 Aug20 Sept
20,975Peak Premier in tracked matches
30Days played since 2026-07-18

Premier CS Rating

  • 516 below peak (20,516)
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.7%43.8%44.8%10.1% short
Shot accuracy13.4%12.0%12.4%above
Kill/death ratio0.931.021.040.11 short
Match win rate47.4%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTaivassalon Raíkku ♿FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning41
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLLWLWWLWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.8pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 653ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 642ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.1 against its own average).

Aim3.5
Utility3.8
Positioning4.1
Opening Duels0.0
Clutch5.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.1
Utility3.8
Mechanics5.7
Opening Duels1.1
Win Impact8.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time624ms−46ms
first ⅓ avg 670ms → last ⅓ avg 624ms
Headshot accuracy12.8%+1.9%
first ⅓ avg 11.0% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 7–13 · cache, 31 Jul
38%Best headshot accuracy · 7–13 · inferno, 16 Aug
469msFastest reaction time · 7–13 · inferno, 16 Aug
13–1Biggest win · mirage, 17 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
84In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 61% over 23dust2Weakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB29151452%-0.00
infernoA27151256%-0.01
cacheA2314961%-0.01
ancientD103730%-0.03
dust2D7070%-0.01
overpass220100%0.01
mirage110100%0.09
anubis110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,079Lifetime kills
0.93K/D
6,851Matches
47.4%Match win rate · Top 50% of Level 5 players
34.7%Headshot %
13.4%Shot accuracy · Top 50% of Level 5 players
14,055MVPs
2,876Hours (in match)
8,467Bombs planted
1,651Bombs defused

Most-used weapons

AK-4733,013
AWP7,666
MAC-106,682
MP96,137
P902,713
SG 5532,418

Lifetime map wins

21,955inferno
14,029nuke
5,661dust2
4,612train
3,148vertigo
751cbble
117office
116lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

594Matches
52%Win rate
0.91Avg K/D
71.4ADR
32%Headshot %

Clutches & streaks

47%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke5666%0.9914.3
Ancient4549%0.8314.3
Inferno4060%0.8012.8
Vertigo1856%0.8214.2
Anubis1741%1.1314.5
Dust21242%0.8613.8
Cache1164%0.7912.6
Mirage1118%0.689.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.3%Spray accuracy
75.8%Counter-strafing
14.7°Preaim
623msReaction time
18.3%T opening success
38.9%CT opening success
0.39Enemies flashed / flash
5.9%Flash assists
8.43HE damage / grenade
2.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6783° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8703% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3854 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0320%20 Sept
cache7–13-0.079%20 Sept
inferno13–80.0321%18 Sept
nuke9–130.0118%18 Sept
overpass13–40.0416%18 Sept
cache13–20.0219%18 Sept
inferno7–13-0.067%17 Sept
nuke16–14-0.038%17 Sept
mirage13–10.093%17 Sept
inferno13–90.0313%17 Sept
ancient3–13-0.0510%14 Sept
nuke13–40.056%14 Sept
nuke13–50.0216%14 Sept
ancient5–13-0.0410%12 Sept
inferno13–80.0517%12 Sept
cache13–90.018%12 Sept
cache13–8-0.068%12 Sept
ancient15–15-0.056%8 Sept
inferno7–13-0.0613%8 Sept
nuke13–9-0.0611%3 Sept
inferno13–11-0.0313%3 Sept
inferno13–10-0.0329%2 Sept
inferno4–13-0.028%2 Sept
dust25–13-0.0720%2 Sept
nuke13–110.0014%1 Sept
nuke15–15-0.0313%1 Sept
inferno11–13-0.0610%1 Sept
nuke9–130.0612%1 Sept
inferno13–60.0211%31 Aug
cache13–7-0.0319%30 Aug
nuke11–130.0315%30 Aug
nuke9–13-0.0414%30 Aug
cache13–9-0.057%30 Aug
dust25–13-0.068%27 Aug
nuke7–13-0.022%27 Aug
nuke3–13-0.0825%27 Aug
inferno13–8-0.0413%27 Aug
cache13–8-0.0032%23 Aug
ancient6–13-0.014%23 Aug
inferno5–13-0.099%20 Aug
nuke6–13-0.0122%20 Aug
inferno15–15-0.0610%20 Aug
cache13–6-0.0227%20 Aug
cache7–13-0.0020%17 Aug
inferno10–130.0126%17 Aug
nuke0–5-0.030%16 Aug
nuke16–13-0.048%16 Aug
nuke13–5-0.007%16 Aug
inferno7–13-0.0238%16 Aug
cache16–14-0.0414%16 Aug
inferno13–10-0.0316%15 Aug
nuke13–11-0.0417%15 Aug
cache13–90.0213%15 Aug
dust28–130.078%15 Aug
ancient16–13-0.0110%15 Aug
dust27–13-0.0315%15 Aug
anubis13–30.0212%15 Aug
ancient14–16-0.0315%15 Aug
nuke5–13-0.0415%12 Aug
ancient0–13-0.070%12 Aug
ancient13–60.008%11 Aug
inferno9–13-0.0313%11 Aug
ancient13–80.0117%11 Aug
cache11–13-0.090%11 Aug
nuke13–70.0413%11 Aug
overpass13–11-0.0110%5 Aug
cache8–13-0.055%5 Aug
nuke13–11-0.0310%2 Aug
cache13–100.089%31 Jul
nuke13–90.009%31 Jul
dust22–13-0.053%31 Jul
nuke1–13-0.027%31 Jul
cache7–130.1112%31 Jul
inferno7–130.0716%31 Jul
nuke13–110.0714%30 Jul
inferno10–13-0.0410%30 Jul
cache12–12-0.0320%30 Jul
cache13–10-0.027%29 Jul
inferno13–50.0116%29 Jul
cache12–120.0013%28 Jul
nuke13–30.046%28 Jul
inferno13–50.0218%28 Jul
cache13–60.0511%28 Jul
nuke10–13-0.037%28 Jul
inferno13–80.108%27 Jul
nuke13–30.0816%27 Jul
nuke13–10.065%26 Jul
cache13–2-0.0517%25 Jul
dust24–130.018%25 Jul
dust212–120.044%25 Jul
inferno13–80.0312%19 Jul
cache13–5-0.0511%19 Jul
inferno13–9-0.006%19 Jul
cache10–13-0.037%18 Jul
nuke8–130.029%18 Jul
inferno13–50.0113%18 Jul
nuke5–13-0.0216%18 Jul
inferno13–7-0.0110%18 Jul
cache0–13-0.0218%18 Jul
inferno2–13-0.0514%18 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →