suNny

suNny — CS2 Stats

PRO“sunny”RetiredFinlandRiflerSettings & gear profile →

FI76561198017671061[U:1:57405333]Steam profile ↗✓ No bans

1,311Tracked matches60%Win rate2020Tracked since
48,300Hours in CS
CSDB Rating7.6 StrongSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,311 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,262 +221 16 Jan – 30 Jan · 7 days played
23,04124,918peak 24,91816 Jan30 Jan
24,918Peak Premier in tracked matches
44Days played since 2023-02-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 11 Sep 2026 and 10 Oct 2026.

Measured 11 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate70.5%50.9%
Shot accuracy22.0%13.7%
Kill/death ratio1.211.09
Match win rate53.4%48.4%

Share this profile

CSDB.GGsuNnyFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning62
Utility83

0–100 skill scores via Leetify.

Recent form

STEADY54–46Last 10054%Win rateWLLLLWWWWW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −0.9pp headshot accuracy · −77ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 572ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 540ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim9.0
Utility8.3
Positioning6.2
Opening Duels7.6
Clutch0.0

Sharp aimerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 74% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; higher utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Utility. Utility score of 83 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 0% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.2
Utility8.3
Mechanics8.1
Opening Duels4.1
Win Impact8.3

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time574ms+49ms
first ⅓ avg 525ms → last ⅓ avg 574ms
Headshot accuracy24.5%+4.0%
first ⅓ avg 20.4% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–0 · inferno, 9 Jan →
56%Best headshot accuracy · 13–1 · nuke, 6 Sept →
375msFastest reaction time · 3–13 · mirage, 7 Mar →
16–2Biggest win · mirage, 28 Apr →

Across the last 100 tracked matches.

Highlights

9Longest win streak
12–13In matches decided by ≤2 rounds
52Overtime games

Map breakdown

infernoBest map · 80% over 15mirageWeakest map · 34% over 32
MapGradePlayedRecordWin rateAvg rating
mirageD3211–2134%0.03
ancientC218–1338%0.02
nukeS1914–574%0.01
infernoS1512–380%0.05
overpassC52–340%-0.03
anubis—43–175%0.02
vertigo—44–0100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (34% over 32). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,288,488Lifetime kills
1.21K/D · Top 50% of Level 10 players
14,885Matches
53.4%Match win rate · Top 25% of Level 10 players
70.5%Headshot % · Top 5% of Level 10 players
22.0%Shot accuracy · Top 1% of Level 10 players
59,552MVPs
48,300Hours (in match)
14,635Bombs planted
4,058Bombs defused

Most-used weapons

AK-47690,724
AWP115,818
Glock-1813,228
P25011,634
SG 55311,057
Knife7,953
SSG 087,689

Lifetime map wins

39,933dust2
23,673train
23,649inferno
18,070nuke
7,589cbble
1,994vertigo
50aztec
10dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5,768Matches
68%Win rate
1.45Avg K/D
62.6ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
25Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1443%1.1620.4
Nuke7100%1.6017.7
Ancient650%1.1416.8
Overpass333%1.0018.3
Anubis3100%1.1418.7
Inferno10%1.5722.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$4Inventory value36ItemsFull inventory breakdown →
MP5-SD | Kitbash (Field-Tested)$1Negev | Prototype (Minimal Wear)$0Negev | Prototype (Minimal Wear)$0M4A1-S | Boreal Forest (Field-Tested)$0SSG 08 | Mainframe 001 (Field-Tested)$0SG 553 | Ol' Rusty (Field-Tested)$0

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
40.5%Accuracy (enemy spotted)
42.7%Spray accuracy
86.4%Counter-strafing
9.3°Preaim
580msReaction time
0.0%T opening success
63.2%CT opening success
0.69Enemies flashed / flash
10.7%Flash assists
13.01HE damage / grenade
12.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 0% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0220%7 Mar →
mirage3–13-0.0435%7 Mar →
inferno11–130.0724%7 Mar →
mirage9–13-0.0221%29 Feb →
ancient11–130.0219%29 Feb →
anubis13–11-0.0318%29 Feb →
overpass16–130.0527%29 Feb →
ancient13–11-0.0029%28 Feb →
nuke13–7-0.0112%28 Feb →
nuke13–70.0222%28 Feb →
mirage13–100.0018%19 Feb →
overpass10–130.0325%19 Feb →
ancient10–130.0620%19 Feb →
mirage13–100.0823%18 Feb →
ancient11–130.0225%18 Feb →
anubis13–110.0541%18 Feb →
ancient10–13-0.0111%17 Feb →
mirage11–130.1118%1 Feb →
nuke13–90.0225%1 Feb →
mirage14–16-0.0129%30 Jan →
nuke3–13-0.0719%30 Jan →
inferno13–7-0.0314%25 Jan →
ancient13–90.0232%24 Jan →
nuke13–100.0537%23 Jan →
mirage13–160.1036%23 Jan →
nuke13–100.0939%22 Jan →
ancient13–6-0.0417%19 Jan →
mirage16–140.0120%19 Jan →
ancient13–60.0334%18 Jan →
anubis13–80.0329%18 Jan →
mirage10–130.0227%18 Jan →
mirage13–11-0.0030%18 Jan →
nuke13–7-0.0212%18 Jan →
nuke1–13-0.0844%16 Jan →
nuke13–20.0423%11 Jan →
nuke4–13-0.0732%11 Jan →
nuke13–40.0525%11 Jan →
ancient13–30.1132%11 Jan →
mirage13–30.1626%11 Jan →
inferno9–70.0733%9 Jan →
inferno9–00.3829%9 Jan →
mirage14–16-0.0325%7 Dec →
mirage13–11-0.0127%7 Dec →
ancient13–6-0.0325%7 Dec →
mirage9–13-0.0324%7 Dec →
mirage9–130.0220%19 Sept →
mirage13–110.0734%19 Sept →
nuke16–140.0333%19 Sept →
overpass11–13-0.0816%19 Sept →
nuke13–20.0827%19 Sept →
ancient9–13-0.0123%14 Sept →
mirage7–16-0.0516%7 Sept →
inferno13–5-0.0414%6 Sept →
nuke13–10.1156%6 Sept →
inferno16–60.0223%31 Aug →
ancient16–30.1536%30 Aug →
inferno11–10.1036%30 Aug →
vertigo16–40.0123%13 Jul →
mirage16–70.1326%13 Jul →
overpass16–11-0.0816%21 Jun →
inferno16–110.0422%21 Jun →
mirage14–160.0212%7 Jun →
ancient16–30.1115%7 Jun →
ancient8–16-0.0117%27 May →
mirage10–160.0330%26 May →
mirage14–16-0.0421%26 May →
nuke13–160.0219%26 May →
mirage10–16-0.0317%20 May →
mirage14–16-0.0333%18 May →
mirage16–100.0628%18 May →
mirage16–100.1417%15 May →
ancient10–160.0013%15 May →
mirage12–16-0.0219%9 May →
mirage10–160.0629%28 Apr →
mirage16–20.0822%28 Apr →
ancient16–190.1020%7 Apr →
inferno16–140.0420%6 Apr →
inferno14–160.0516%26 Mar →
overpass10–16-0.0814%26 Mar →
vertigo16–130.0311%25 Mar →
inferno16–7-0.0424%25 Mar →
vertigo25–23-0.0318%25 Mar →
ancient9–160.0624%25 Mar →
inferno16–110.0822%25 Mar →
inferno16–130.0029%23 Mar →
mirage10–16-0.0517%23 Mar →
anubis12–160.0210%23 Mar →
mirage14–160.0534%20 Mar →
ancient8–16-0.0219%10 Mar →
inferno9–160.0425%10 Mar →
nuke16–60.0516%6 Mar →
mirage14–160.0118%6 Mar →
ancient8–16-0.0431%2 Feb →
nuke16–10-0.0316%2 Feb →
mirage9–160.0314%2 Feb →
nuke13–160.0120%2 Feb →
ancient12–160.0119%2 Feb →
vertigo16–13-0.0118%1 Feb →
inferno16–70.0328%1 Feb →
ancient10–16-0.0614%1 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.