d3vilf4ce

d3vilf4ce — CS2 Stats

DE76561198016703137[U:1:56437409]Steam profile ↗✓ No bans

854Tracked matches58%Win rate2021Tracked since
1,935Hours in CS9Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating22,872Top 25% of 185,711 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#40964 of 232455 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,872 → 22,872
+12Tracked matches · now 854
+4.1ppWin rate · 53.6% → 57.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 28 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,872 +239 28 Jun7 Sept · 13 days played
22,44724,279peak 24,27928 Jun7 Sept
24,279Peak Premier in tracked matches
34Days played since 2026-06-28

Premier CS Rating

  • 1,407 below peak (24,279)
  • Next: Red band at 25,000 2,128 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.9%46.9%49.2%12.3% short
Shot accuracy16.5%13.0%13.4%above
Kill/death ratio1.001.081.120.13 short
Match win rate45.5%46.7%48.5%3.0% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGd3vilf4cePREMIER22,872 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning50
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY523711Last 10052%Win rateWWWTWTLWLW

Last 10 vs previous 10: −10pp win rate · +0.06 avg rating · −0.2pp headshot accuracy · −67ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 401 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 12%
  • Avg reaction 473ms

Last 10

  • 622 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 484ms

Last 20

  • 1352 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility4.1
Positioning5.0
Opening Duels1.6
Clutch3.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 43% on T to 25% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility4.1
Mechanics6.4
Opening Duels1.6
Win Impact7.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time536ms−37ms
first ⅓ avg 573ms → last ⅓ avg 536ms
Headshot accuracy17.8%−0.3%
first ⅓ avg 18.1% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · inferno, 1 Jul
34%Best headshot accuracy · 4–13 · anubis, 29 Jun
391msFastest reaction time · 13–8 · cache, 8 Sept
13–1Biggest win · anubis, 24 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
36In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 65% over 17mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB24121250%-0.00
infernoA1911858%0.01
anubisS1711665%0.01
dust2C94544%-0.00
nukeB63350%-0.01
mirageD62433%-0.01
ancientD62433%0.02
overpass42250%0.01
italy220100%0.01
train21150%0.01
shelter220100%0.06
office1010%0.03
boulder1010%0.02
vertigo1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,488Lifetime kills
1.00K/D
2,840Matches
45.5%Match win rate
36.9%Headshot %
16.5%Shot accuracy · Top 25% of Pink band
5,761MVPs
1,236Hours (in match)
3,031Bombs planted
627Bombs defused

Most-used weapons

AK-4713,123
AWP2,257
FAMAS2,195
MAC-101,465
MP71,249
P901,182

Lifetime map wins

5,524inferno
1,997dust2
1,217vertigo
1,197office
1,124nuke
1,120train
761cbble
523italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

301Matches
53%Win rate
0.97Avg K/D
82.2ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Cache667%1.0513.2
Nuke475%0.7110.0
Inferno3100%2.6920.7
Anubis367%1.4214.7
Mirage2100%2.1823.0
Dust220%0.9615.0
Ancient1100%1.5015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
37.8%Accuracy (enemy spotted)
45.5%Spray accuracy
78.7%Counter-strafing
11.8°Preaim
545msReaction time
42.9%T opening success
25.4%CT opening success
0.51Enemies flashed / flash
4.7%Flash assists
9.74HE damage / grenade
2.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4112 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 25.362% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–20.047%14 Sept
inferno9–10.0617%14 Sept
nuke13–40.107%10 Sept
anubis12–12-0.0020%8 Sept
cache13–80.0511%8 Sept
overpass12–12-0.0018%7 Sept
cache11–130.0732%5 Sept
inferno13–70.0819%4 Sept
cache11–130.0419%4 Sept
anubis13–50.0520%2 Sept
inferno13–11-0.0020%2 Sept
cache13–2-0.039%26 Aug
cache0–7-0.0829%26 Aug
inferno13–60.0119%25 Aug
dust210–130.0016%21 Aug
cache13–90.0219%21 Aug
anubis13–50.0215%21 Aug
cache13–30.0517%19 Aug
italy13–60.0123%19 Aug
nuke5–13-0.107%17 Aug
inferno5–13-0.0429%17 Aug
anubis13–90.0228%16 Aug
nuke13–110.0022%16 Aug
cache15–15-0.0516%16 Aug
cache12–12-0.0313%16 Aug
overpass11–13-0.0320%16 Aug
inferno4–13-0.0815%16 Aug
dust26–130.0520%16 Aug
nuke8–13-0.065%16 Aug
cache13–110.0412%31 Jul
inferno1–13-0.0521%31 Jul
anubis13–5-0.0124%31 Jul
inferno13–10-0.0120%30 Jul
train4–13-0.0217%30 Jul
mirage6–13-0.0319%30 Jul
dust213–100.0516%30 Jul
cache13–70.0112%30 Jul
ancient10–130.0421%30 Jul
anubis13–90.0222%30 Jul
inferno10–13-0.0311%30 Jul
dust23–13-0.0413%30 Jul
mirage13–10-0.0021%30 Jul
cache13–30.0317%27 Jul
cache6–13-0.068%27 Jul
anubis7–130.0316%24 Jul
inferno7–13-0.0015%24 Jul
anubis13–1-0.0117%24 Jul
cache11–13-0.0616%24 Jul
ancient15–150.0416%23 Jul
cache13–3-0.0514%23 Jul
cache13–9-0.0512%23 Jul
inferno13–8-0.0024%23 Jul
anubis13–10.0725%23 Jul
inferno13–60.0621%20 Jul
office6–130.0325%20 Jul
dust28–13-0.0416%20 Jul
cache13–100.0213%20 Jul
mirage3–13-0.0718%20 Jul
inferno9–13-0.025%16 Jul
shelter13–80.0214%14 Jul
anubis1–13-0.0823%14 Jul
cache13–60.0825%14 Jul
dust27–13-0.0511%13 Jul
inferno13–10-0.0418%13 Jul
ancient7–130.0516%13 Jul
boulder11–130.0220%13 Jul
mirage11–13-0.0019%12 Jul
dust213–10.0322%12 Jul
overpass13–7-0.0217%11 Jul
cache6–13-0.0419%11 Jul
shelter13–70.1125%10 Jul
anubis13–70.0115%9 Jul
ancient13–9-0.067%8 Jul
mirage12–120.0231%8 Jul
anubis13–100.0311%5 Jul
cache10–13-0.0316%5 Jul
dust213–80.0118%4 Jul
vertigo12–120.0011%4 Jul
inferno12–12-0.0115%4 Jul
ancient13–70.0319%4 Jul
cache12–120.0526%4 Jul
nuke12–12-0.0416%4 Jul
train13–60.0312%4 Jul
overpass13–70.0917%4 Jul
dust213–8-0.0416%3 Jul
anubis11–3-0.0323%3 Jul
anubis13–9-0.029%3 Jul
inferno13–5-0.0516%3 Jul
inferno9–130.0726%3 Jul
inferno13–70.1222%1 Jul
mirage13–40.0510%1 Jul
anubis10–130.0414%1 Jul
cache5–13-0.0430%1 Jul
ancient3–130.0012%30 Jun
inferno13–30.1215%30 Jun
anubis4–13-0.0334%29 Jun
cache13–5-0.0228%29 Jun
anubis8–130.0220%28 Jun
cache12–12-0.018%28 Jun
italy13–30.0218%28 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →