[PN] Thekenschlampe

[PN] Thekenschlampe — CS2 Stats

DE76561198015967091[U:1:55701363]Steam profile ↗✓ No bans

4,381Tracked matches38%Win rate2021Tracked since
6,371Hours in CS62Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating24,625Top 25% of 212,379 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#26676 of 259324 tracked
FaceitLevel 9 · 1,649 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,625 +3,384 29 Aug – 30 Oct · 26 days played
21,24124,999peak 24,99929 Aug30 Oct
Faceit ELO: 1,649 +0 29 Aug – 3 Sept · 3 observations
1,6491,649peak 1,64929 Aug3 Sept
25,111Peak Premier in tracked matches
1,649Highest Faceit ELO seen on CSDB
27Days played since 2026-08-29

Faceit ELO

  • At peak — 1,649
  • Next: Level 9 at 1,751 — 102 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-29
  • Level 7 first seen 2026-08-29

Premier CS Rating

  • 374 below peak (24,999)
  • +2 over 30 days · steady
  • Next: Red band at 25,000 — 375 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.0%48.2%50.9%7.0% short
Shot accuracy6.1%13.2%13.7%7.6% short
Kill/death ratio1.081.071.09meets
Match win rate48.1%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[PN] ThekenschlampeFACEITLevel 9 · 1,649 ELOSTANDINGTop 20.7% of rankedPREMIER24,625 · Pink bandPEAK ELO1,649csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning55
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY43–56–1Last 10043%Win rateLWWLLWWLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 547ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.9
Utility6.3
Positioning5.5
Opening Duels0.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 29% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.5
Utility6.3
Mechanics7.2
Opening Duels2.5
Win Impact1.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time546ms+15ms
first ⅓ avg 531ms → last ⅓ avg 546ms
Headshot accuracy21.3%+0.6%
first ⅓ avg 20.7% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · inferno, 22 Oct →
60%Best headshot accuracy · 5–13 · anubis, 29 Sept →
391msFastest reaction time · 3–13 · inferno, 18 Sept →
13–2Biggest win · inferno, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 57% over 7mirageWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB3617–1947%0.02
dust2B2010–1050%0.02
nukeA116–555%0.00
mirageD101–910%-0.01
anubisD103–730%-0.02
ancientA74–357%0.01
cacheC52–340%0.00
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (10% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,226Lifetime kills
1.08K/D · Top 50% of Level 9 players
8,690Matches
48.1%Match win rate · Top 50% of Level 9 players
44.0%Headshot %
6.1%Shot accuracy
19,621MVPs
3,615Hours (in match)
14,648Bombs planted
2,295Bombs defused

Most-used weapons

AK-4747,182
AWP19,693
MP75,312
FAMAS3,163
MP92,847

Lifetime map wins

34,360dust2
18,594inferno
15,278nuke
1,609vertigo
510train
175cbble
79office
58lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

706Matches
51%Win rate
1.12Avg K/D
80.9ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust220554%1.1916.6
Inferno13451%1.1016.3
Anubis9655%1.1016.2
Nuke9154%1.2415.9
Ancient5944%1.0615.1
Mirage4831%0.8914.0
Vertigo1753%1.2815.4
Overpass743%0.7512.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
32.6%Spray accuracy
82.3%Counter-strafing
8.0°Preaim
536msReaction time
50.1%T opening success
29.1%CT opening success
0.50Enemies flashed / flash
4.7%Flash assists
8.07HE damage / grenade
14.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4996 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.0668% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0028%30 Oct →
nuke13–90.0717%30 Oct →
nuke13–60.0526%30 Oct →
nuke10–13-0.0322%30 Oct →
ancient10–13-0.0317%29 Oct →
ancient13–110.058%29 Oct →
inferno13–50.0427%29 Oct →
nuke10–13-0.0815%29 Oct →
inferno11–13-0.0127%28 Oct →
inferno3–13-0.0324%28 Oct →
inferno7–130.0113%27 Oct →
inferno13–16-0.0223%27 Oct →
cache10–2-0.0036%27 Oct →
nuke5–13-0.0421%27 Oct →
ancient6–130.0125%27 Oct →
inferno15–150.1124%26 Oct →
inferno13–70.0723%26 Oct →
dust29–13-0.0215%25 Oct →
ancient13–50.0418%24 Oct →
inferno5–130.0326%24 Oct →
cache13–80.0621%23 Oct →
inferno8–13-0.0218%23 Oct →
inferno8–130.0219%23 Oct →
inferno6–13-0.0225%23 Oct →
dust25–13-0.0411%23 Oct →
dust29–130.0223%23 Oct →
dust213–110.0817%23 Oct →
inferno13–60.0931%23 Oct →
anubis9–130.0411%23 Oct →
mirage13–80.0818%23 Oct →
dust210–13-0.0326%22 Oct →
nuke13–110.0131%22 Oct →
nuke13–110.0518%22 Oct →
inferno7–130.0631%22 Oct →
inferno13–30.1424%22 Oct →
nuke13–90.0516%22 Oct →
mirage4–13-0.0625%21 Oct →
mirage7–13-0.0229%21 Oct →
dust216–130.0118%21 Oct →
cache4–13-0.0524%21 Oct →
mirage8–130.0522%21 Oct →
anubis16–130.0024%21 Oct →
inferno5–13-0.029%21 Oct →
dust216–140.028%21 Oct →
mirage11–13-0.0420%21 Oct →
inferno13–40.1426%21 Oct →
inferno3–13-0.0412%20 Oct →
nuke13–9-0.0116%19 Oct →
dust213–70.0916%19 Oct →
dust27–130.0217%19 Oct →
dust29–13-0.0323%17 Oct →
anubis11–13-0.0020%17 Oct →
anubis11–13-0.0428%17 Oct →
cache10–13-0.0217%13 Oct →
ancient9–13-0.0621%12 Oct →
anubis4–13-0.069%3 Oct →
nuke21–250.0018%2 Oct →
dust213–80.0819%2 Oct →
dust213–90.1029%2 Oct →
vertigo10–13-0.0327%2 Oct →
inferno13–60.0631%2 Oct →
ancient13–100.0633%2 Oct →
inferno13–11-0.0127%2 Oct →
inferno7–130.0320%2 Oct →
anubis13–7-0.0029%1 Oct →
inferno13–10-0.047%1 Oct →
inferno13–30.018%1 Oct →
inferno13–110.0517%30 Sept →
mirage1–130.0121%30 Sept →
dust213–9-0.0522%30 Sept →
mirage6–13-0.077%30 Sept →
mirage7–130.0313%30 Sept →
dust213–90.0516%29 Sept →
inferno13–8-0.0210%29 Sept →
anubis5–13-0.1260%29 Sept →
inferno16–140.0317%28 Sept →
dust26–13-0.0123%28 Sept →
inferno13–90.0316%28 Sept →
cache9–130.0214%28 Sept →
anubis7–130.0018%27 Sept →
mirage6–13-0.048%27 Sept →
inferno10–13-0.0417%25 Sept →
inferno13–90.0715%25 Sept →
inferno13–2-0.0214%24 Sept →
inferno13–60.0624%24 Sept →
anubis13–80.0114%24 Sept →
inferno4–13-0.0436%24 Sept →
dust210–13-0.0119%24 Sept →
dust216–140.0615%23 Sept →
dust213–90.0413%23 Sept →
ancient13–100.0225%23 Sept →
inferno8–13-0.0331%23 Sept →
nuke5–13-0.0621%23 Sept →
inferno7–13-0.0114%23 Sept →
dust23–13-0.0745%18 Sept →
inferno13–2-0.0124%18 Sept →
anubis10–13-0.0316%18 Sept →
inferno3–130.0234%18 Sept →
dust211–130.0429%18 Sept →
inferno6–130.0416%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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