PopsDK

PopsDK — CS2 Stats

DK76561198015048712[U:1:54782984]Steam profile ↗✓ No bans

582Tracked matches48%Win rate2021Tracked since
1,655Hours in CS13Hrs last 2 wks
CSDB Rating5.2 DevelopingClutch Specialist
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,999 +1,558 14 Oct – 25 Oct · 3 days played
8,4419,999peak 9,99914 Oct25 Oct
9,999Peak Premier in tracked matches
36Days played since 2025-12-07

Premier CS Rating

  • At peak — 9,999
  • Next: Blue band at 10,000 — 1 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.9%41.3%41.8%7.9% short
Shot accuracy19.7%12.7%12.2%above
Kill/death ratio1.070.950.98above
Match win rate34.5%42.6%43.3%8.8% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPopsDKFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER9,999 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning54
Utility18

0–100 skill scores via Leetify.

Recent form

HOT46–53–1Last 10046%Win rateWWLWWWLWWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −6.7pp headshot accuracy · −28ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 544ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 545ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.9 against its own average).

Aim7.3
Utility1.8
Positioning5.4
Opening Duels3.1
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.4
Utility1.8
Mechanics7.2
Opening Duels6.9
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time577ms−55ms
first ⅓ avg 631ms → last ⅓ avg 577ms
Headshot accuracy16.3%−1.0%
first ⅓ avg 17.3% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 2–13 · nuke, 29 Sept →
33%Best headshot accuracy · 13–6 · nuke, 11 Oct →
438msFastest reaction time · 10–13 · mirage, 7 Jun →
13–1Biggest win · anubis, 16 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 61% over 23dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%0.01
nukeB1910–953%-0.02
infernoC198–1142%-0.01
anubisC146–843%-0.01
dust2D102–820%-0.00
vertigoA53–260%-0.04
ancient—32–167%-0.02
cache—30–30%-0.04
overpass—31–233%0.04
train—10–10%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,556Lifetime kills
1.07K/D · Top 50% of Level 2 players
3,039Matches
34.5%Match win rate
33.9%Headshot %
19.7%Shot accuracy · Top 5% of Level 2 players
4,948MVPs
1,008Hours (in match)
1,883Bombs planted
359Bombs defused

Most-used weapons

AUG9,843
AWP8,395
AK-477,377
SG 5536,464
MP72,251
P901,782

Lifetime map wins

9,106inferno
3,691dust2
1,474nuke
683vertigo
449lake
166train
84dust
68office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
50%Win rate
0.92Avg K/D
73.1ADR
33%Headshot %

Clutches & streaks

100%1v1 clutch win
50%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%0.787.0
Dust21100%1.6922.0
Nuke1100%1.5517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
32.7%Accuracy (enemy spotted)
30.2%Spray accuracy
82.3%Counter-strafing
6.8°Preaim
557msReaction time
63.4%T opening success
52.0%CT opening success
0.29Enemies flashed / flash
0.6%Flash assists
7.90HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2926 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.040%25 Oct →
dust213–7-0.0119%25 Oct →
anubis11–13-0.027%25 Oct →
mirage13–9-0.0313%25 Oct →
mirage10–7-0.0021%16 Oct →
anubis13–1-0.018%16 Oct →
mirage2–13-0.139%14 Oct →
nuke13–5-0.0114%14 Oct →
ancient13–8-0.0418%14 Oct →
anubis14–16-0.1014%14 Oct →
inferno13–80.0118%14 Oct →
inferno13–8-0.0020%14 Oct →
anubis13–60.018%14 Oct →
ancient13–9-0.0320%14 Oct →
anubis1–130.0316%13 Oct →
anubis4–130.0723%13 Oct →
nuke13–6-0.0421%13 Oct →
inferno8–130.0224%13 Oct →
nuke13–6-0.0533%11 Oct →
anubis7–13-0.069%11 Oct →
inferno8–13-0.0617%11 Oct →
dust215–15-0.0020%8 Oct →
nuke13–5-0.0330%8 Oct →
dust26–13-0.0515%8 Oct →
dust211–13-0.0911%6 Oct →
anubis8–130.0011%6 Oct →
nuke3–13-0.1213%1 Oct →
cache2–13-0.0412%1 Oct →
mirage6–130.0115%29 Sept →
mirage4–130.0025%29 Sept →
nuke2–130.1521%29 Sept →
dust27–13-0.0321%27 Sept →
cache3–13-0.0113%27 Sept →
nuke13–4-0.0321%27 Sept →
mirage13–50.0211%27 Sept →
dust211–130.0418%26 Sept →
mirage13–40.0216%26 Sept →
nuke6–13-0.0830%26 Sept →
anubis10–13-0.0121%26 Sept →
nuke13–3-0.0614%25 Sept →
inferno13–70.0333%25 Sept →
dust29–130.0016%25 Sept →
inferno1–13-0.0516%18 Aug →
inferno6–130.0017%18 Aug →
mirage10–13-0.0112%7 Jun →
mirage13–90.0117%7 Jun →
inferno5–13-0.0722%6 Jun →
mirage7–13-0.028%6 Jun →
mirage13–90.019%6 Jun →
anubis13–6-0.0311%6 Jun →
mirage13–10.0511%6 Jun →
mirage13–110.014%5 Jun →
mirage4–13-0.067%5 Jun →
overpass7–130.028%5 Jun →
cache1–13-0.0720%5 Jun →
mirage13–90.0816%5 Jun →
mirage9–13-0.0317%4 Jun →
mirage7–130.0721%4 Jun →
anubis13–6-0.048%4 Apr →
dust213–90.0418%4 Apr →
anubis13–30.0711%4 Apr →
nuke13–9-0.0318%3 Apr →
dust29–130.0216%3 Apr →
inferno13–90.0616%3 Apr →
mirage0–80.007%3 Apr →
nuke9–13-0.038%3 Apr →
anubis13–110.0112%3 Apr →
nuke10–130.0315%2 Apr →
dust29–130.0319%2 Apr →
vertigo22–19-0.0318%14 Jan →
nuke13–6-0.0319%5 Jan →
train4–13-0.080%31 Dec →
inferno25–230.0216%30 Dec →
inferno12–16-0.0417%29 Dec →
inferno10–13-0.0313%29 Dec →
nuke13–40.0810%26 Dec →
vertigo16–14-0.069%25 Dec →
mirage13–9-0.0825%25 Dec →
nuke13–9-0.0418%25 Dec →
inferno13–10-0.0215%21 Dec →
inferno6–13-0.0524%21 Dec →
inferno13–10-0.0418%19 Dec →
mirage13–50.094%19 Dec →
inferno16–19-0.0313%17 Dec →
mirage13–100.0218%15 Dec →
vertigo13–11-0.0515%15 Dec →
anubis5–13-0.0330%14 Dec →
vertigo9–13-0.0422%14 Dec →
inferno5–13-0.0215%14 Dec →
vertigo10–13-0.0122%13 Dec →
nuke10–13-0.0324%13 Dec →
overpass13–160.0226%13 Dec →
mirage13–70.0620%13 Dec →
inferno8–130.0115%13 Dec →
inferno13–9-0.0312%10 Dec →
nuke6–13-0.0013%10 Dec →
overpass13–40.0826%10 Dec →
nuke5–13-0.0813%9 Dec →
ancient11–13-0.0124%9 Dec →
nuke5–130.0625%7 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.