papaGZ

papaGZ — CS2 Stats

76561198014908172[U:1:54642444]Steam profile ↗✓ No bans

3,345Tracked matches50%Win rate2021Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating14,416Blue band · top ~31.5% of ranked players (population est.)
FaceitLevel 7 · 1,684 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,416 +852 30 Jul – 26 Oct · 17 days played
12,88814,943peak 14,94330 Jul26 Oct
Faceit ELO: 1,684 +0 4 Sept – 22 Sept · 2 observations
1,6841,684peak 1,6844 Sept22 Sept
14,943Peak Premier in tracked matches
1,684Highest Faceit ELO seen on CSDB
39Days played since 2026-06-10

Faceit ELO

  • At peak — 1,684
  • Next: Level 9 at 1,751 — 67 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • 527 below peak (14,943)
  • +927 over 30 days · improving
  • +852 over 90 days
  • Next: Purple band at 15,000 — 584 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGpapaGZFACEITLevel 7 · 1,684 ELOSTANDINGTop 42.3% of rankedPREMIER14,416 · Blue bandPEAK ELO1,684csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning72
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY45–55Last 10045%Win rateLWWWLLLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −5.8pp headshot accuracy · −22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 561ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 562ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.4
Utility7.1
Positioning7.2
Opening Duels4.5
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 66% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.2
Utility7.1
Mechanics8.2
Opening Duels6.6
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time586ms−61ms
first ⅓ avg 647ms → last ⅓ avg 586ms
Headshot accuracy19.7%+0.7%
first ⅓ avg 19.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–2 · inferno, 13 Jun →
37%Best headshot accuracy · 3–13 · dust2, 6 Aug →
422msFastest reaction time · 13–9 · ancient, 22 Oct →
13–0Biggest win · inferno, 26 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
9–14In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 71% over 7nukeWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
ancientC188–1044%0.02
nukeC176–1135%-0.00
cacheC177–1041%-0.00
dust2B158–753%0.01
anubisB136–746%-0.01
mirageC94–544%0.03
infernoS75–271%0.02
vertigo—20–20%-0.02
overpass—21–150%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

532Matches
52%Win rate
1.06Avg K/D
74.9ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient5768%1.0315.6
Anubis4648%1.0216.1
Nuke4450%1.0114.6
Inferno2756%1.1013.6
Overpass1275%1.1514.5
Cache1242%0.8216.8
Train1050%1.0514.4
Vertigo560%1.3218.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
33.7%Spray accuracy
86.8%Counter-strafing
10.7°Preaim
596msReaction time
66.3%T opening success
46.2%CT opening success
0.80Enemies flashed / flash
11.7%Flash assists
8.45HE damage / grenade
9.14Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0122%26 Oct →
ancient13–90.0425%22 Oct →
nuke13–80.0418%22 Oct →
mirage13–70.0326%22 Oct →
mirage5–130.1220%22 Oct →
cache1–13-0.0511%20 Oct →
nuke8–13-0.0214%20 Oct →
nuke13–4-0.037%18 Oct →
dust213–5-0.0713%18 Oct →
ancient13–30.098%18 Oct →
mirage4–13-0.0514%18 Oct →
nuke10–13-0.0221%16 Oct →
anubis11–13-0.0021%16 Oct →
cache16–130.0529%15 Oct →
cache8–13-0.0421%15 Oct →
anubis13–11-0.0317%14 Oct →
inferno13–20.0319%14 Oct →
cache13–10-0.0021%13 Oct →
anubis9–130.0136%13 Oct →
nuke8–13-0.0223%13 Oct →
nuke9–13-0.0415%13 Oct →
nuke6–13-0.0427%8 Oct →
ancient13–50.1019%8 Oct →
cache19–17-0.0418%6 Oct →
ancient10–13-0.0314%6 Oct →
cache13–9-0.0322%3 Oct →
mirage13–100.0115%3 Oct →
cache20–22-0.0421%2 Oct →
cache12–160.0223%16 Sept →
nuke13–5-0.0124%16 Sept →
anubis6–13-0.0919%14 Sept →
vertigo10–130.0227%13 Sept →
cache13–8-0.0120%13 Sept →
mirage7–13-0.0018%12 Sept →
dust27–13-0.0620%12 Sept →
dust213–90.0228%30 Aug →
dust28–13-0.0222%30 Aug →
anubis13–20.1420%18 Aug →
dust213–30.1119%18 Aug →
nuke8–13-0.0120%18 Aug →
inferno13–80.0723%16 Aug →
ancient13–110.0410%16 Aug →
ancient13–110.0319%16 Aug →
cache17–19-0.0313%16 Aug →
ancient14–160.0123%6 Aug →
cache13–20.0637%6 Aug →
dust23–13-0.0037%6 Aug →
dust213–50.0317%5 Aug →
cache5–130.0318%5 Aug →
ancient11–130.0121%3 Aug →
ancient14–160.0119%2 Aug →
nuke13–110.0022%2 Aug →
anubis13–11-0.0514%31 Jul →
mirage8–130.029%31 Jul →
anubis7–13-0.0412%31 Jul →
dust24–130.0118%31 Jul →
dust213–40.0516%31 Jul →
mirage8–130.0424%30 Jul →
ancient7–20.1126%30 Jul →
dust27–13-0.0214%30 Jul →
mirage13–40.0621%30 Jul →
dust213–90.0318%29 Jul →
ancient9–13-0.0312%29 Jul →
cache13–110.0025%29 Jul →
ancient8–13-0.0222%28 Jul →
cache11–130.0425%28 Jul →
dust213–100.0020%28 Jul →
cache6–130.0216%26 Jul →
inferno13–00.0526%26 Jul →
nuke8–13-0.0427%26 Jul →
ancient13–60.0521%26 Jul →
dust213–110.0424%25 Jul →
ancient11–130.0313%25 Jul →
mirage13–60.0616%25 Jul →
nuke9–130.0214%25 Jul →
cache6–130.0216%25 Jul →
anubis13–160.0122%25 Jul →
dust210–13-0.0218%25 Jul →
inferno9–13-0.0319%25 Jul →
nuke13–60.0218%25 Jul →
cache7–13-0.0724%25 Jul →
anubis11–13-0.0418%25 Jul →
ancient12–16-0.0214%22 Jul →
ancient13–7-0.0416%22 Jul →
anubis13–10-0.0515%21 Jul →
anubis28–250.0215%20 Jul →
ancient14–16-0.018%12 Jul →
anubis11–13-0.0517%2 Jul →
overpass11–130.0316%1 Jul →
nuke11–13-0.0119%1 Jul →
anubis13–40.0523%1 Jul →
ancient7–13-0.0814%1 Jul →
inferno9–70.0519%28 Jun →
overpass13–10-0.0222%16 Jun →
nuke13–30.0721%16 Jun →
vertigo4–9-0.0732%13 Jun →
nuke6–90.1310%13 Jun →
inferno9–20.1737%13 Jun →
inferno0–9-0.2313%10 Jun →
nuke5–9-0.1122%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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