CyBerSh0t

CyBerSh0t — CS2 Stats

HK76561198014882213[U:1:54616485]Steam profile ↗✓ No bans

1,367Tracked matches63%Win rate2020Tracked since
5,478Hours in CS5Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating27,896Top 5% of 215,558 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#3337 of 261694 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,367 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,896 +3,373 16 Jul – 14 Nov · 16 days played
23,95928,003peak 28,00316 Jul14 Nov
Faceit ELO: 1,774 +0 4 Sept – 14 Nov · 2 observations
1,7741,774peak 1,7744 Sept14 Nov
28,111Peak Premier in tracked matches
1,774Highest Faceit ELO seen on CSDB
34Days played since 2026-07-12

Faceit ELO

  • At peak — 1,774
  • Next: Level 10 at 2,001 — 227 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • 107 below peak (28,003)
  • +3,384 over 30 days · improving
  • Next: Gold band at 30,000 — 2,104 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-14
  • Pink band first seen 2026-11-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=15,144), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate45.8%49.3%51.2%5.3% short
Shot accuracy17.5%13.3%12.3%above
Kill/death ratio0.831.121.180.35 short
Match win rate50.3%48.5%52.2%1.8% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCyBerSh0tPREMIER27,896 · Red bandPEAK ELO1,774csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning74
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY57–39–4Last 10057%Win rateLLWLLWWWLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.7pp headshot accuracy · −27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 628ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 610ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.2
Utility7.0
Positioning7.4
Opening Duels6.1
Clutch5.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning7.4
Utility7.0
Mechanics6.5
Opening Duels8.1
Win Impact9.4

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time614ms−7ms
first ⅓ avg 621ms → last ⅓ avg 614ms
Headshot accuracy15.7%−3.6%
first ⅓ avg 19.3% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–10 · cache, 1 Aug →
100%Best headshot accuracy · 0–3 · overpass, 2 Aug →
328msFastest reaction time · 0–3 · overpass, 2 Aug →
13–0Biggest win · cache, 26 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
6–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 73% over 15infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A4325–1858%-0.02
cacheS1511–473%0.02
mirageC94–544%-0.01
nukeA85–363%-0.02
infernoC73–443%-0.02
anubisA74–357%-0.01
ancientB63–350%-0.02
train—31–233%0.01
overpass—21–150%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

169,894Lifetime kills
0.83K/D
7,346Matches
50.3%Match win rate · Top 50% of Red band
45.8%Headshot %
17.5%Shot accuracy · Top 25% of Red band
15,449MVPs
4,853Hours (in match)
8,201Bombs planted
1,781Bombs defused

Most-used weapons

AK-4766,253
AWP13,784
SG 5533,308
P903,167
P2502,865

Lifetime map wins

34,722dust2
8,456inferno
3,220nuke
1,778train
1,414vertigo
760cbble
144office
122italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

877Matches
53%Win rate
1.08Avg K/D
71.0ADR
39%Headshot %

Clutches & streaks

47%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust23067%0.9114.4
Ancient1759%0.9214.2
Inferno1338%0.8214.6
Mirage1225%0.8112.3
Anubis944%0.9513.4
Cache560%1.0814.8
Nuke367%0.8214.3
Overpass250%0.609.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.1%Spray accuracy
79.1%Counter-strafing
10.0°Preaim
613msReaction time
63.1%T opening success
62.1%CT opening success
0.66Enemies flashed / flash
13.7%Flash assists
9.06HE damage / grenade
11.18Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.048%9 Nov →
cache8–130.0213%2 Nov →
dust213–9-0.0221%2 Nov →
nuke8–13-0.0710%1 Nov →
mirage8–13-0.0115%1 Nov →
dust213–110.0212%1 Nov →
dust213–6-0.0217%1 Nov →
dust213–60.0510%30 Oct →
dust21–13-0.0222%30 Oct →
anubis13–10-0.0415%29 Oct →
dust22–13-0.0418%29 Oct →
cache9–130.0614%29 Oct →
nuke9–13-0.0312%29 Oct →
dust213–10-0.0110%29 Oct →
overpass13–9-0.0113%27 Oct →
cache13–00.0719%26 Oct →
dust213–30.066%26 Oct →
dust28–13-0.0512%26 Oct →
dust27–10.0220%26 Oct →
nuke13–9-0.0215%26 Oct →
dust23–13-0.0615%22 Oct →
mirage8–130.0425%21 Oct →
cache13–80.0516%20 Oct →
cache13–7-0.0216%20 Oct →
inferno13–11-0.0120%20 Oct →
cache13–10.0122%20 Oct →
dust213–9-0.0230%19 Oct →
dust213–90.1114%19 Oct →
dust213–80.0223%19 Oct →
dust213–6-0.053%19 Oct →
inferno9–13-0.0616%16 Oct →
nuke16–14-0.0123%15 Oct →
dust212–12-0.0113%19 Sept →
dust213–10-0.0213%19 Sept →
ancient13–10.019%4 Sept →
cache13–80.0213%3 Sept →
train11–130.029%3 Sept →
dust28–13-0.0618%3 Sept →
cache13–100.0428%19 Aug →
nuke13–20.026%19 Aug →
cache13–70.0022%19 Aug →
dust21–13-0.100%18 Aug →
dust26–13-0.0620%17 Aug →
dust211–60.0116%16 Aug →
anubis13–5-0.0815%16 Aug →
inferno13–6-0.028%16 Aug →
cache2–130.0214%16 Aug →
inferno8–130.0213%16 Aug →
ancient10–130.0013%16 Aug →
nuke5–13-0.085%16 Aug →
mirage13–9-0.0114%16 Aug →
train10–130.0218%16 Aug →
anubis6–130.0624%12 Aug →
mirage12–12-0.0526%12 Aug →
inferno13–7-0.0510%11 Aug →
nuke13–80.0222%11 Aug →
dust28–13-0.018%11 Aug →
train13–11-0.0015%11 Aug →
dust23–13-0.0718%9 Aug →
dust212–12-0.0721%9 Aug →
anubis13–20.0526%9 Aug →
dust213–8-0.0121%8 Aug →
inferno10–13-0.0025%8 Aug →
nuke13–100.005%8 Aug →
mirage7–13-0.1110%8 Aug →
anubis12–12-0.0314%8 Aug →
dust213–9-0.0120%8 Aug →
dust210–13-0.0219%3 Aug →
dust213–3-0.0211%3 Aug →
mirage13–80.1213%2 Aug →
mirage5–13-0.0419%2 Aug →
overpass0–3-0.06100%2 Aug →
cache13–100.028%2 Aug →
dust213–5-0.0216%1 Aug →
dust213–70.0421%1 Aug →
anubis8–13-0.0234%1 Aug →
cache13–100.1617%1 Aug →
mirage13–30.0127%1 Aug →
dust20–13-0.010%20 Jul →
ancient13–11-0.0022%20 Jul →
dust213–2-0.0118%20 Jul →
cache8–13-0.0712%20 Jul →
dust213–3-0.0113%20 Jul →
cache13–11-0.047%19 Jul →
ancient7–13-0.0813%19 Jul →
dust20–13-0.000%19 Jul →
dust213–2-0.1013%19 Jul →
dust20–13-0.01100%17 Jul →
cache13–10-0.039%16 Jul →
dust211–13-0.046%16 Jul →
dust212–160.0313%15 Jul →
ancient11–13-0.0513%15 Jul →
ancient13–9-0.019%15 Jul →
dust213–7-0.098%14 Jul →
dust213–8-0.0611%12 Jul →
dust29–13-0.0918%12 Jul →
mirage13–1-0.0712%12 Jul →
dust213–40.1025%12 Jul →
anubis13–90.0222%12 Jul →
dust213–90.017%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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